Preturn
Stop forestry at Teno, add in the worker there, we are at happy limit
here. We are paying 18 gpt in support costs.
Trade guns from Babylon for theology the deal above (w/ 22 gpt and
change from Hammurabi). We have salt by Osaka.
Add in some workers to Osaka until we starve. Harbor is done next
turn.
We need workers for the IA. Delhi is good to have on this duty in this
respect. We can also switch tiles there, and now we have astro in 7.
Hopefully we can get it in 6.
Declare on Dutch. Ally Babylon for ivory.
Embassy w/ Sumers. I dont know where their troops are, weird. Dont
think we can start a war here.
Embassy w/ Mongols, no SS. They kind of suck. Ally them against
Hittites.
Stupid Greece and Russia are at war. This needs to change. I dont
think we can do much about it though since war will possibly cut trade
routes.
Market in Const is due in 3 turns. Move curragh out of French waters.
Interturn
Start Persia in on Hittites since they came to us.
Orleans flips.
Turn 1
Move troops to take back Orleans and land 2 more for insurance. Maybe
we can get another leader here.
Everyone is content and builds are in order. We need more workers.
The one produced at Delhi is foresting a spice.
Turn 2
Take back Orleans with no losses. Land on Paris. One AC is killed by
a French LB on the interturn.
Turn 3
Attack with some ACs and MDI. Paris has too many spears, 6 or 7 units total probably since they have a few LBs. One LB killed a Zerk as well. I will wait one turn for the 2 Berzerks to attack, and the additional units from Orleans to get in place.
Turn up science and hire a scientist in Teno. Market is done in
Constantinople.
Turn 4
We leave naught but 2 LBs in Paris. They had a lot of units but we did
not have good RNG either. Vikings take it on the interturn. French
destroyed.
The Dutch are surprising in their attacks. They launched a total of 6
horses towards memphis jungle, where a bab chariot and the 2 MDI are.
Persia killed one, and we retreat 2 more. We then lose an MDI on
counterattack. They should die soon.
Turn 5
We turn up science. Declare on Vikings and take them out (a spear and
a zerk); we lose an AC however on the spear. Kill another zerk, and
bombard 2 galleys and cover with the curragh. Build FP there. We have
very few units now (8). Viking war will be dicy but we have the
dromons and astro in next turn after squeezing every last beaker to get
265 beakers with 260 remaining on astro.
Turn 6
Kill another Zerk. FP completes. Paris can make 1 turn warriors so it
will to replace our losses. We have to keep one dromon by Paris to
ping Viking galleys. Teh others go to launch against Trondheim in the
North.
Turn 7
Memphis flips to Persia. This is not too bad, it sucks as a town
anyway. Const is on dromons now.
Paris produces a warrior.
Sign America up against the Vikings for Monotheism. They have salt by
Washington
Turn 8
Add in the rest of the workers. Paris->Warrior to Warrior
On the interturn Vikes move 3 galleys out. One will reach Paris if
they kill the curragh.
We lose our spices from Ottomans I think.
Hittites land by Orleans on the interturn, a 3 Man chariot and a sword.
Turn 9
AC is sent up to Orleans. Yes this is an unfortunate byproduct of this
war, you dont have to tell me. But them sailing all the way around
mongols to get to us is hard to foresee. We kill the 3 man with no
damage

.
We get happiness back at Paris somehow (whip unhappies i suppose).
On the interturn the sword kills the MDI and takes Orleans.
Turn 10
We retake Orleans with the AC after a dromon bombard.
Paris produces a regular warrior rather than a vet.
I accidently hit enter so we are on Turn 11 (no moves yet).
Russia completes Knights Templar.
We lose dyes on the interturn.