Pre-turn: Two civs are building Pyramids, we can build Oracle also, but it's even shorter then first prebuild. I agree that we need to switch prebuild now. Granary will give us 80 free food till we will grow to 12 size, but it costs 60 shields and 1 gpt forever. We can build Barraks after SoZ, now it will be a waste of gold for maintence. So I switched to temple to lower lux slider.
Also it would be better if one citizen was on grass instead of forest during the last turn, now we have 9 fpt and I can't correct this before city will grow. We need to maintain 10 fpt if it's possible to avoid waste of food. Everything else looks good, hit enter.
Turn 3 - 2470 BC: Temple is built, started barraks, chopped ivory with all workers in one turn. Will irrigate it, with minned iron hill we will be able to run at 10 spt till size 10. Can't lower lux slider even with temple, but on growth to size 8 it will help us.
IBT: Good and bad news - Persians have build Pyramids and wonders cascaded to Oracle, so we have no prebuild now. But we haven't wasted any shields because we switched it already.
Turn 5 - 2390 BC: Met Sumeria, they have nothing to trade.
Met France and Scandinavia, they have Mathematics! Traded it for 275 gold and 4 gpt with France, they have better deal.
Nobody else have math, and those two civs haven't ivory. There are no civs who are building any Wonders. I could trade math around and get ~250 gold, but I don't know who knows each other, and there are several civs with ivory, so I decided to stop trading here.
Turn 6 - 2350 BC: SoZ in 17 turns, workers finished irrigation, I'll mine and road iron hill now.
Turn 7 - 2310 BC: 3 civs now knows Writing, it's too expensive now, I'll wait till it will be traded between each others.
Turn 10 - 2190 BC: Iron Hill is mined, I sent one worker to road Incense - it have nothing to do anyway and our borders will be expanded in 7 turns. Met England, they have nothing to offer. Collected 122 gold by selling HBR to 3 civs, it's known by everybody anyway.
Turn 11 - 2150 BC: Played one more turn to make turncount rounded - it's turn 40 in game now
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