played only 9 turns as we need to decide now what to do next
ok, here is what happened
initially we're up techs and none down
decide it's really better to pop more workers for colonies so we can grow nicely as we hit pop 7
we're now able to grow very fast
met Korea, then Egypt who are up IW
on turn 4 met Persia, up IW as well
Inca's learned HBR in the meantime
bought IW for wheel, WC and 25 gold and yes, we do have iron
on turn 6 HBR was known by 2 Civs
acquired HBR from Incas for alpha and CB
on turn 8 four Civs know mysticism
get mysticism + 20 gold from Ottoman for alpha, wheel
built 2 workers + 1 warrior and switched to prebuild
we can now still switch to a rax if we think that's better
we are making 12spt at the moment, thus SoZ would not take too long, but we need maths first
we have met a number of Civs and are up in the tech game
the world, we do have 5 dinkies roaming about, I did have to send them 3 times for small suicide runs to get over to more land we did not lose any of them