SGOTM 13 - One Short Straw

I know I said earlier that I thought Colossus was worth more than a settler but I take that back now thinking about the production limitation we face. Much of our production will come from hammers, so I think we need to spam more whip happy (or if possible hammer filled) cities. Otherwise we will not be able to take advantage of any tech advantage we manufacture and that will ultimately drag out the game. The key is to hit the right balance between long-term production potential and research here, but I think it's safer to tilt towards production than research.

I'm going to try some philo tests myself through 1 AD to see how it feels.
 
1. Writing comes next: 1) OBs for our exploring wbs
What are people's thoughts in terms of the test game and Trade Routes with an AI? Is it fair for me to just Fortify the Work Boat explorers and then use the World Builder to "reveal" a path of squares all the way to England, to simulate getting a couple of Foreign Intercontinental Trade Routes?
 
What are people's thoughts in terms of the test game and Trade Routes with an AI? Is it fair for me to just Fortify the Work Boat explorers and then use the World Builder to "reveal" a path of squares all the way to England, to simulate getting a couple of Foreign Intercontinental Trade Routes?
I suspect that's one reason mdy's getting a better date than I am on my tests. I've been NOT using trade route income. Personally, I try to avoid testing with anything I can't see at the time.
 
Hi folks,

I had no connection at home yesterday for some reason, let's hope I can fix the issue today...

Meanwhile I tried to run longer tests:

the truth: I played 4 times and the AI built the Oracle between 1500 BC and 1300 BC the first three :D

Here is the last run, aiming at Oracling MC/pacifism/mids (seperated in two parts):

2125 bc: city2
1950 bc: city3
1900 bc: writing
1775 bc: 2nd worker -> this is my last variant, it shaves some turns from the Oracle by enabling to chop both forests around Lyon. @LC: I use your micro near orleans too, chopping a forest into its granary!

1625 bc: library up (2 scientists up)
1500 bc: PH
1250 bc: Oracle MC
1125 bc: settle stone city
1100 bc: Code of Law
1000 bc: a GS is born!

Hopefully we would be able to bulb philosophy at that point in the real game. I wasn't as I didn't trade much for the same reason LC didn't use foreign TRs. I manually teched maths and traded for alpha a bit later ( at a date it is reasonnable to assume at least one AI will trade it to us). I went on with the REX and growing a second GS too. Some builds must be off because that's how it ends with long tests (big deviations) :)

825 bc: city 5 (furs)
775 bc: philosophy (traded alpha)
410 bc: city6 (pig/fish, should maybe be copper in the real game but need to trade for IW which I didn't for testing purposes)
395 bc: a barb galley kills one of our exploring wb!!! :run:
305 bc: Mids whipped (settler number 6 is done and on its way to site 7, second GS due in one turn)

Here are two .zip files containing a save for each of the lines above.

Some conclusion from this:

I feel like LC: the Mids will come slow and our Rex is in bad shape with so few units and scientists to run all along. Not sure "going for everything" is the way to go here. Imo the Oracle is already risky as it is (and yesterday testing really convinced me that going for machinery is nearly insane in fact).
 

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Tried settling on the marble. Gets Oracle MC at 1275 BC, with the worker roading 1SW, prechopping that tile, then chopping NNE, waiting one turn and finishing both chops. I build LH to within 1h and whip it into the Oracle (also invest in WB to kill time). The galley transports the pig/fish settler in-between the worker turns.

Can't get COL quite as fast as Ras (more like 950 BC), probably because I've been rushing out the fourth and fifth settler and delaying the library.

COL rush and farming a quick GS feel awkward to me. It's a shame to not be producing as much as possible in Paris. I guess there's no real workaround if we want the multiples GPs later.
 
Tried settling on the marble. Gets Oracle MC at 1275 BC, with the worker roading 1SW, prechopping that tile, then chopping NNE, waiting one turn and finishing both chops. I build LH to within 1h and whip it into the Oracle (also invest in WB to kill time). The galley transports the pig/fish settler in-between the worker turns.

I will try the "settle on marble" variant with two workers to see if there are one or two turns to be gained here!

Can't get as fast as Ras

:pat: (yeah, it's cheap, but i wanted to use this smiley since like forever!) :rotfl:

Seriously though, I agree we have to choose between correct rex/vertical growth and astro asap. We aren't likely to do both as testing seem to indicate.
 
I would take rex/vertical growth over astro here. Without a base to build units, we can't take advantage of astro. On the other hand, pacifism + caste will let us bulb through astro relatively quickly.
 
I will try the "settle on marble" variant with two workers to see if there are one or two turns to be gained here!
Another worker could chop the SE forest, I guess, which would equal 4-5t (how long it takes at the end, after whip/chop). That obviously comes at the expense of the next settler, and I'm not sure what those workers would do after.

Edit:
My run was:
1450 BC Whip LH for max OF
1425 BC Start Oracle; complete first chop
1400 BC Transport worker to Lyons
1375 BC Second chop; hire citizen specialist for extra hammer
1275 BC Oracle complete

City governor hired the clam instead of gold for 1-2t in Orleans, which is part of the Priesthood delay, so I could have done 1300 BC. If you can speed up research further, the whip is set up several turns in advance, and the worker has 1t of idling + the last 3t of Oracle building to spare.

This doesn't include chopping for Orleans, though. Worker does: mine gold / road gold / road forest 1SW of marble / pre-chop forest / pre-chop forest N of marble / wait 1t / finish chop / finish chop @ 1SW forest / move to pigs or stone (this city was settled earlier)

Edit2:
Actually, it can be sped up by improving 1t on PH date and delaying the whip:
1450 BC Start Oracle; chop 1; hire citizen and forest
1400 BC chop 2
1375 BC switch to LH - whip for max OF; hire citizen
1350 BC switch to Oracle
1325 BC Oracle complete
 
I suspect that's one reason mdy's getting a better date than I am on my tests. I've been NOT using trade route income. Personally, I try to avoid testing with anything I can't see at the time.

Yes, I am using trade routes, but I think that is a reasonable assumption given Victorias presence.

the truth: I played 4 times and the AI built the Oracle between 1500 BC and 1300 BC the first three

On a normal map I agree that 1100BC would be an unrealistic date for the Oracle, however we know that it is likely to be delayed on this map. The question is: Will it be delayed enough?

GPP: the tests I've run to 500 BC felt very slow, even with a bit of a focus on expansion and city development. While that plan sounds excellent, I find it very hard to believe that we can run off 5 GP under Caste and have anything resembling a military production machine by 1 AD.

Did you stay in slavery till around 500BC? The plan I posted assumed that we did and we could still get astro and 5GP's before 1AD. Remember we would have little if any research left to do under this variant so we would be able to use the whip more heavily than we otherwise would. Even if we build fewer units an army of 10 maces is still much better than 15 axes. Our production needs would be less with better units, and ours wars would go much quicker.

The pyramids may not be built in time to help much with our research, but representation would effectively give us an extra 15 whips-or we could use police state for the +25% production bonus.


825 bc: city 5 (furs)
775 bc: philosophy (traded alpha)
410 bc: city6 (pig/fish, should maybe be copper in the real game but need to trade for IW which I didn't for testing purposes)

This seems relatively slow. How quickly did you whip the capital?
 
Is there a possible compromise option for LC's 2-Great-Scientist plus Lightbulb-Machinery scenario?

For example, how much would it hurt to delay our Libraries and the potential for Foreign Trade Routes by pushing off research on Writing?

Essentially, the question is: could Oracling Machinery be sped up by delaying research on Writing until after Masonry and Priesthood? We'd at least get Priesthood's bonus to research on Writing.

Would such a late Writing date still allow us to get Libraries fast enough to generate 2 Great Scientists without Philosophy by the time that we have learned the pre-requisite techs to Astronomy?



As for an alternative option to the Oracle-Metal-Casting plus Lightbulb-Philosophy option, could we feasibly fit in Animal Husbandry before learning Code of Laws, build the Oracle in the capital, and plan to settle Pig + Magical Fish as a replacement Great Person Farm?
 
Sorry for lack of replies, I haven't fixed my home connection problem yet...

This seems relatively slow. How quickly did you whip the capital?

IIrc I whipped it for max overflow into mids from size 6 (so there are the turns needed to grow, then three turns of settler building). Those dates are settling dates though and the logistic is a bit tricky with two workers to manage together with carrying settler with one galley. it must be possible to improve it though. I couldn't find the time for now but I will make that damn spreadsheet so everyone can have a look at the details :)
 
It seems thread activity is going low -- a sign that we're nearing the end of our desire to test at this point? Ras - can you post your most current PPP so that people can chime in on something substantive?
 
Oracle/MC in Gold City T105 1375BC (1400BC game log)

Research: hunting-writing-myst-masonry-medit-priest (poly instead of medit 1t later)
Cities: Gold-Fur-Marble (on the marble)
No foreign trade routes used

Pros
Paris is at 9:) so it can work 2 sci and 3pop settlers
Early Paris library, working 2sci most of the time
Solid REX with only one wkr
Gold City borders expand in 2t with 3rd wb already waiting
Marble City will have two seafood tiles (or three :crazyeye:)
Our worker is now available to pasture the pigs or quarry the stone
Edit: Early GS retains option to bulb Philo

Con
Gold City doesn't have its granary yet

This is a relatively strong option, imo. I don't have an issue with Gold CIty having the GProph gpps, because I think it's better for settler spamming than GP Farming anyway.

.
 

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I tried Oracle in Gold for the following reasons. We have a complex optimization problem.

Problem 1: Early Writing gives us a lot of mileage (exploration, TRs, research, GS gpps), but the happiness cap in Paris causes a conflict between REX and hiring 2 sci.

Problem 2: We want to REX but we're late starting on the Oracle. Building it in Paris pollutes our gene pool. Building it in Marble City is hard to do before ~1300BC, costs a ton of worker turns, and slows down our REX by forcing us to settle one of our weaker city next (UNLESS it has another seafood in that fogged tile!!! :eek:).

Problem 3: We only have one worker and many worker-turns needed for our overall REX, but building another worker now either conflicts with our Paris library or our REX.

Problem 4: Gold City has four resource tiles and can help significantly with our REX, but requires border expansion and all three food tiles and a granary to reach its potential.

How can we build the Oracle quickly, continue our REX, and research writing quickly for all of its benefits?

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Solution: Fur City provides +1), +1:health:, and largely pays for the cost of hunting. It's close to Gold, so transporting the worker is efficient. Building the Oracle in Gold City is relatively fast, gets a quick border expansion, and eliminates the need for a huge number of worker-turns in Marble City that can be better used for our REX purposes.

A lot of upside, very little downside.
 
One more issue is the fogged tile next to the marble tile. It's a bit of a bummer that it's still fogged because all our testing might go out the window if there's a fish there, for example. My test above researched hunting before writing, but we might NOT want to. Well, there's a solution. In my test, we could start out researching writing while our workboat defogs that tile. If it's useless, then we would switch to hunting and it's still done in time for Fur City.

For that matter, I'm not sure there any serious variation in our testing for the first several turns (assuming we can start researching writing next), so maybe we should play them out and find out what's in the fogged tile next to the marble.

Personally, I would go with the variant that delays pop6 in Paris but gets the lighthouse done beforehand.
 
Oracle/MC in Gold City T105 1375BC (1400BC game log)
That's a date that I think a lot of us could agree would make for a reasonably safe Oracle date (there is no "risk-free" option here, but this approach definitely reduces the risk).


Research: hunting-writing-myst-masonry-medit-priest (poly instead of medit 1t later)
Okay, I understand that you're still going for the 2-Great-Scientist without-Pacifism approach, but do you think that your Gold-City-Oracle scenario could still work well for a Lightbulbed Philosophy scenario? If not, why not?


Cities: Gold-Fur-Marble (on the marble)
Do you see an issue with the fact that Marble City's borders would need to expand before we could net a Clam there?

Which City do you plan to use for generating your second Great Scientist? Or would you need 3 Great People now that you're Oracling Metal Casting instead of Machinery, and if so, which Cities? Maybe the capital would generate Great People #1 and #3?



Solid REX with only one wkr
Definitely cool. :cool:


Gold City borders expand in 2t with 3rd wb already waiting
The borders would expand with a Library just the same, albeit probably slower.

Does the early second Cultural border expansion help us in fog-busting for Barb Galleys? Also, are Barb Galleys attracted by Cultural borders or just by the Seafood Resources... i.e. does expanding our borders help keep away Barb Galleys that might otherwise "find" our Seafood but possibly at the same time attract Barb Galleys that seek out our Cultural borders? Or do the Barb Galleys generally ignoredthe Cultural borders?


Marble City will have two seafood tiles (or three :crazyeye:)
If there is a third Seafood Resource, then either of the two Marble City locations will get it, so let's not count it.

The question becomes: does the delay in expanding Marble City's borders help us more than it hurts us?

Also, would you Chop the Marble City's Forest (the one that you didn't settle on) into a Monument or into a Granary?


Our worker is now available to pasture the pigs or quarry the stone
Maybe it should first Chop that Forest by the Marble City that I just mentioned?


Gold City doesn't have its granary yet
No worries, one can be whipped in a Food-heavy location soon enough. How did you build the Oracle anyway? Did you mostly use whip overflow to build it? Forest Chop into it? Base Hammer production?


Personally, I would go with the variant that delays pop6 in Paris but gets the lighthouse done beforehand.
That idea is in-line with how I played the test run that we followed for my turnset, so I support it.


Paris is at 9:) so it can work 2 sci and 3pop settlers
Problem 1: Early Writing gives us a lot of mileage (exploration, TRs, research, GS gpps), but the happiness cap in Paris causes a conflict between REX and hiring 2 sci.
Just to play devil's advocate, would it possibly make sense to build the Oracle in Paris and thus not have to worry about getting sufficient Happiness to be able to hire 2 Scientists while simultaneously spamming Settlers?

Up until we get Bureaucracy, which is a long way off, it could be argued that the Gold roughly equals the Palace in terms of Commerce, so building a Library in Gold City versus building one in the capital won't necessarily make a difference in our tech rate.


Problem 2: We want to REX but we're late starting on the Oracle. Building it in Paris pollutes our gene pool. Building it in Marble City is hard to do before ~1300BC, costs a ton of worker turns, and slows down our REX by forcing us to settle one of our weaker city next (UNLESS it has another seafood in that fogged tile!!! :eek:).
Have we considered, instead of settling Fur City, settling Stone City and building the Oracle in Stone City?

We all know that Stone City could use a border pop if we place it in the location that shares the capital's GH Mine.

Would it be feasible to build the Oracle in Stone City by settling Marble City on the Marble, or did you need to do something tricky like use a lot of whip overflow us to get the Oracle completed on time?

Doing so would give us 3 Great Person Farms: the capital, Gold City, and Marble City, although, as you suggested, the capital might have to wait a little bit to start on Scientists since it needs more Happiness... but it would still be POSSIBLE to try and generate a Great Scientist in both Gold City and the capital this way. I just don't know how crazy-long it would take to Hammer-out the Oracle in Stone City.


If the Stone City idea is unworkable, then I still am not convinced that building the Oracle in Gold City is necessarily better than building it in the capital. Gold City is slightly more suitable for hiring Specialists, since it only has 4 good squares to work compared to the capital's 5 good squares. Still, that difference is, arguably, negligible, so if the reverse is not possible, then it's still a decent plan to build the Oracle in Gold City.
 
Paris is a better hammer city than gold so to the extent we can use it for that purpose, the better (ignoring the whip of course).

I'm pretty sure stone city cannot build the oracle in a reasonable amount of time because it needs a border pop to get the fish to feed the hills. Plus we would need an extra settler to get the marble online.
 
@Dhoom, on my Gold City Oracle test

1. This approach generates the first GS around 1000BC, so bulbing Philosophy remains an option.
2. Marble's slow border pop is not an issue imo. Any 1-food site is fairly lame. The 2-food site will be ready to produce when needed.
3. If we skip Philo, then I envision only two GSes, in Paris.
4. The GOld CIty 2nd border pop will either help with barb galleys or not be needed. We won't know till we finish defogging the NW and SW corners that we cut.
5. Agreed that a library in Gold = Paris. The problem is that it comes much later and too late for an early GS.
6. Stone City may be better working the Paris mine and letting Paris work other tiles, we'll see.
7. How I built the Oracle in Gold City (for meditation path):
GOld City
1. Build lh until (2t).
2. Build wb until it's time to 1pop lh.
3. 1pop lh with OF into the Oracle 1t before PH completion.
4. 1pop wb with OF into the Oracle.
5. Chop forest into the Oracle.
6. A bit a fine-tuned MM.

Paris
1. Finish lh before Furs Settler.
2. 3pop Furs settler at 17/149.
3. Galley 2NW, drop settler off in forest to pick up wkr asap and camp furs.
4. Slider to 0% for 2t between Writing and Paris library.
5. 3pop lib
6. Max food+prod till Gold wb2 is done, then hire sci.
7. Build wb till Mysticism, then switch to monument.
8. Pre-build settler to avoid unhappiness (always).
9. Grow to pop6 on turn furs connected.
10. 3pop Marble settler to settle same turn as PH completion.​
8. I don't think Oracle in Stone City would work. What I haven't tested, though, is Oracle in Paris plus settling Stone City instead of Fur City. That might be a strong option too.
 
Thanks for the answers.


What I haven't tested, though, is Oracle in Paris plus settling Stone City instead of Fur City. That might be a strong option too.
Would the purpose of building Stone City be to target The Pyramids (we're already going to have Masonry from the Marble anyway, right?)? If we were to try for that Wonder, which City would likely be best to try and build it in?

My suggestion for building Stone City was to consider putting The Oracle there, so as not to "use up" a Great Person Farm location, but as you suggest, it'll likely take way too long to build the Oracle without pop-rushing overflow Hammers. So that's why I'm wondering what we'd use the Stone City for... The Pyramids is one thing that I can think of... then there is the fact that we coudl have a nice production-based City for building Work Boats, Galleys, or Warriors (although we'd need a border pop before it could grow at a reasonable pace).

Also, I suppose that if we DO manage to build the Oracle and Stonehenge is still unclaimed, there is the tiny possibility of trying to build it, although with the expectation that we'd be doing for for Stone-enhanced Failure Gold and not really expecting to complete it (but hoping against hope anyway).
 
Would the purpose of building Stone City be?

* The Pyramids
* a nice production-based City for building Work Boats, Galleys, or Warriors

Which City would likely be best to try and build the Pyramids in?
Stone City is our best hammer city. Good for wbs+warriors, which we'll need lots of. Hadn't thought about where to put the Pyramids. Could be Paris, I guess.

I tried early Stone City + Oracle in Paris. Doesn't work. Early Stone City + Oracle in GOld City also doesn't work because of the worker turns for the ORacle chop.

Then there's the possibility of building Marble second, building the Oracle in Paris, and REXing.

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Comparing my GOld CIty save to mdy's 1050 Machinery, I get PH only 1t later and I wasn't trying to hurry, but rather just time it with the Oracle build. In other words, an early Fur City basically pays for hunting entirely, by 1500BC, and profits with +1 city!!!
 
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