shyuhe
Deity
I am amazed at the level of detail in this set
(sorry this is all way over my head)
(sorry this is all way over my head)
(sorry this is all way over my head)Ah, okay, that works. There's no functional difference, since we don't actually pay +1 Maintenance when Paris is at City Size 6 when we only have these Cities. Later on in the turnset, we WILL pay such +1 Maintenance, which is why we pre-built Settler 4 at City Size 5 in my approach.The lh completed T78 and then what I did was build the settler for a turn, so I'm still at pop5, but the settler has 17h. To match your plan, I would have to build the wb for a turn.
Since there are no additional Maintenance Costs incurred at City Size 6 in Paris, then yes, you are correct, you can play forwards 1 turn by working the Work Boat and growing to City Size 6, with a Science Slider of 90% for Mysticism.I guess it doesn't matter if I build the wb for 1t now or in a turn or two, does it?
In which case I can build it now and play forward 1t, right?
Yes, please!I guess what I should do is update my PPP so you can compare them and understand what I'm doing.
I suppose that getting this Work Boat out sooner could be one reason to justify trying to additonal whip-overflow Hammers from Settler 3. The cost is less Hammers in Marble City, which has the potential to impact The Oracle's date.However, you're getting the Marble wb out significantly later, which is a problem.
As you have implied, it's not a straight-forward decision. I played things out (only paying attention to Paris' build items).Based on the fact that the AI we know don't know Mediation or Polytheism, I "think" our Oracle date is quite safe. As long as delaying MC doesn't mess up any of our forge build plans, I'm okay with delaying the Oracle a turn or two if required.
On what turn are you completing the Work Boat that gets built after the Monument?Btw, after set4-wkr2-warrior, Paris just builds monument-wb normally. To get the wb out a turn sooner, we would have to hire a citizen for 2t instead of worknig a coast at pop6. Probably not worth it.
Yeah, there's no point growing to Size 6 immediately when we don't have the Happiness to work a Coast, as we will pay 1 Gold in Maintenance. However, at least with the "Turn 80 whip" approach, it is worth it to grow to Size 6 once the Unhappiness is about to wear off, which gives us two turns of Working Worker 2 at City Size 6 with the extra Coast.Also, I didn't do set4 at pop5 as you suggested, but I see how that would be better.
No, it doesn't need the Clam netted as soon, but we also lose out on Commerce from not working the Gold square as much, as well as working the Clam less.Gold doesn't need the wb that soon anyway, at least not in my plan, so that's fine.
Hahaha, I knew it! Well, I have very little excuse not to do so now, since you produced your PPP. Okay, give me some time (likely, you'll go to bed before I'm done).Okay, Dhoom, I can live with letting Marble suck it up. COUld you run one of your patented tests comparing your latest version of Gold with my version, in which we 1pop the granary in GOld at 32/36f->32/33f?
That's what I understood the request to be. Note, however, that the testing would be in isolation: I'd only look at Gold City. I wouldn't worry about when to whip in Paris because I wouldn't follow the entire PPP. It's the only "sane way" of doing my "patented testing," otherwise you end up repeating a ton of actions that might end up getting thrown away or are already relatively-decided upon.When I say compare, I'm thinking way more long term and I'm not talking about comparing T80 set3 versus T81 set3. I'm interested in knowing how the earlier granary 1pop compares to the grow-to-pop3-then-1pop granary. Assume that the initial stuff all follows your plan (T80 3pop set3, etc.) Only compare when to 1pop the granary in GOld CIty. (Sry, I didn't make that clear before.)
Nice work on whipping the Granary on Turn 92, 1700 BC, one turn after the soonest turn that we can possibly whip the Granary, in order to manage to get +3 Food overflowing.When I say compare, I'm thinking way more long term and I'm not talking about comparing T80 set3 versus T81 set3. I'm interested in knowing how the earlier granary 1pop compares to the grow-to-pop3-then-1pop granary. Assume that the initial stuff all follows your plan (T80 3pop set3, etc.) Only compare when to 1pop the granary in GOld CIty. (Sry, I didn't make that clear before.)
