- Joined
- Mar 26, 2007
- Messages
- 7,920
Deer is a great tile that provides 2F2H unimproved (4F2H improved), but it does add another Worker technology to research before other "game winning" technologies. The tile 1-W of Deer has access to to the River (some blue can be seen at the NW corner of the Deer plot).
There is an opportunity cost to moving onto the PH Stone now, but it may be worthwhile to delay settling 1t, if it adds a Gems/Gold or even Fur? tile. (A tropical map with Deer can also have Fur, right?). Ivory would be good too, though weak in commerce.
I'd like to see what we lose by SIP: Move Settler 1-W to reveal the those three tiles plus the hill 2-W of Marble; Move the Settler back to the Floodplains and either settle there, 1-E, (T1) or even Stone or Marble (T2).
Alternatively, the Settler can move 1-E -> 1-NE, followed by settle 1-SW or move onto Stone.
On T1, as bcool suggested, the Warrior can move 1-SW on Marble or even 1-S to 1-E of Marble.
Just some serious suggestions for scouting with the Settler a little before settling by t1 or t2.
Sun Tzu Wu
There is an opportunity cost to moving onto the PH Stone now, but it may be worthwhile to delay settling 1t, if it adds a Gems/Gold or even Fur? tile. (A tropical map with Deer can also have Fur, right?). Ivory would be good too, though weak in commerce.
I'd like to see what we lose by SIP: Move Settler 1-W to reveal the those three tiles plus the hill 2-W of Marble; Move the Settler back to the Floodplains and either settle there, 1-E, (T1) or even Stone or Marble (T2).
Alternatively, the Settler can move 1-E -> 1-NE, followed by settle 1-SW or move onto Stone.
On T1, as bcool suggested, the Warrior can move 1-SW on Marble or even 1-S to 1-E of Marble.
Just some serious suggestions for scouting with the Settler a little before settling by t1 or t2.
Sun Tzu Wu