Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
Classical starts tend to be easier if I remember correctly since starting units are the same for all. Just got to get adjusted to them. Not sure if I'll be signing up for this one actually..RL has taken all my time lately and I don't THINK I'll be able to contribute much until March and I'm heading off on a 3 month holiday in April or May.
You pinned the right explanation. Indeed, later starts are rigged by default. For instance, on deity, for a classical start, the AI starts with 2 settlers and 2 workers, thus just one more worker (and a couple archers) than from 4000 BC. Since when a deity won't found a third city by 4000 BC to 2000 BC. Of course, that's rigged and slows the AI down. On ancient starts, I think an AI with already 5 cities exist (like Joao II).