Turn
City size
Whip anger
City micro
Food Bin
Food cap
Food Surplus
Build
Settler build
Axeman build
Worker build
Whip?
Raw Prd
Chop Prd
OF
Worker 1
Worker 2
Worker 3
Gold Settler
17 2 -12 Pigs + Corn 17 24 9 Axeman 8 1 8 Improve Corn (4/5) Improve Corn (5/5)
18 3 -11 Pigs + Copper + Corn 14 26 9 Axeman 17 5 Move 1 N, improve road (1/2) Move 1 N, improve road (2/2)
19 3 -10 Pigs + Copper + Corn 23 26 9 Axeman 22 5 Move to Sugar, farm (1/5) Move to FP, improve Cottage (2/5)
20 4 -9 Pigs + Copper + Corn + FP 19 28 10 Axeman 27 5 Farm Sugar (2/5) Improve Cottage (3/5)
21 5 -8 Pigs + Copper + Corn + FP + FGL 15 30 10 Axeman 32 6 Farm Sugar (3/5) Improve Cottage (4/5)
22 5 -7 Pigs + Copper + Corn + Cott. FP + Silk 25 30 9 Worker 7 3 Farm Sugar (4/5) Improve Cottage (5/5)
23 3 -16 Pigs + Copper + Corn 25 26 9 Worker 19 2W 5 Farm Sugar (5/5) Move to forest 1N, Chop (1/3) for City 2
24 3 -15 Pigs + Copper + Corn 25 26 9 Axeman 5 33 Move 1N to GLH Chop (2/3) for City 2 Move to forest 3N1E, Chop (3/3) for City 2
25 4 -14 Pigs + Copper + Corn + Cott. FP 21 28 10 Axeman 5 3 Improve Mine (1/4) Move to forest 1NW of City 2 Move to forest 1NW of City 2
26 5 -13 Pigs + Copper + Corn + FPH +
Unhap
17 30 7 Settler 8 8 Improve Mine (2/4) Improve road (1/2) Improve road (2/2)
27 3 -22 Pigs + Copper + Corn 17 26 9 Settler 19 8 2W 5 Improve Mine (3/4) Move to Rice, improve road (1/2) Move to Rice, improve road (2/2)
28 3 -21 Pigs + Copper + Corn 17 26 9 Axeman 8 5 16 Improve Mine (4/4) Move 1NW, improve road (1/2) Move 1NW, improve road (1/2) Move to City 2
29 4 -20 Pigs + Copper + Corn + Silk 13 28 8 Axeman 29 7 Move to 1S of Sugar, improve Cott (1/4) & cancel Move to Gold Move 1NW, improve road (1/3) Move to 2N1W of Rice
30 4 -19 Pigs + Copper + Corn + Silk 21 28 8 Axeman 7 1 Move to 1E of Corn, improve Cott (1/4) & cancel Improve road (1/2) Improve road (2/3) Move to 1N of Gold
31 5 -18 Pigs + Copper + Corn + Silk +
Unhap
15 30 8 Settler 8 7 Move to 1E of Marble, improve road (1/2) Improve road (2/2) Improve road (3/3) SETTLE CITY 3 (works Lake for Alpha)
32 3 -27 Pigs + Copper + Corn 15 26 9 Settler 18 8 2W 5 Improve road (2/2) Improve Gold (1/4) Move to Gold, improve Gold (2/4)
33 3 -26 Pigs + Copper + Corn 15 26 9 Axeman 8 5 16 Move 1S to GLH (roading to City 4...) Improve Gold (3/4) Improve Gold (4/4)
Turn
City size
Whip anger
City micro
Food Bin
Food cap
Food Surplus
Granary?
Build
Granary build
Monument build
Whip?
Raw Prd
Chop Prd
OF
Worker 1 (reminder)
Worker 2 (reminder)
Worker 3 (reminder)
17 - 0 Improve Corn (4/5) Improve Corn (5/5)
18 1 0 FGL 0 22 3 N Granary 2 Move 1 N, improve road (1/2) Move 1 N, improve road (2/2)
19 1 0 Silk 3 22 2 N Granary 2 3 Move to Sugar, farm (1/5) Move to FP, improve Cottage (2/5)
20 1 0 Un Sugar 5 22 4 N Granary 5 1 Farm Sugar (2/5) Improve Cottage (3/5)
21 1 0 Un Sugar 9 22 4 N Granary 6 1 Farm Sugar (3/5) Improve Cottage (4/5)
22 1 0 Un Sugar 13 22 4 N Granary 7 1 Farm Sugar (4/5) Improve Cottage (5/5)
23 1 0 Farmed Sugar 17 22 5 N Granary 8 1 Farm Sugar (5/5) Move to forest 1N, Chop (1/3) for City 2
24 2 0 Farmed Sugar + Cott. FP 0 24 6 N Granary 9 1 20 Move 1N to GLH Chop (2/3) for City 2 Move to forest 3N1E, Chop (3/3) for City 2
25 1 -9 Farmed Sugar 6 22 5 N Granary 30 1W 1 Improve Mine (1/4) Move to forest 1NW of City 2 Move to forest 1NW of City 2
26 1 -8 Farmed Sugar 11 22 5 Y Monument 1 1 Improve Mine (2/4) Improve road (1/2) Improve road (2/2)
27 1 -7 Farmed Sugar 16 22 5 Y Monument 2 1 Improve Mine (3/4) Move to Rice, improve road (1/2) Move to Rice, improve road (2/2)
28 1 -6 Farmed Sugar 21 22 5 Y Monument 3 1 Improve Mine (4/4) Move 1NW, improve road (1/2) Move 1NW, improve road (1/2)
29 2 -5 Farmed Sugar + Cott. FP 15 24 6 Y Monument 4 1 Move to 1S of Sugar, improve Cott (1/4) & cancel Move to Gold Move 1NW, improve road (1/3)
30 2 -4 Farmed Sugar + Cott. FP 21 24 6 Y Monument 5 1 Move to 1E of Corn, improve Cott (1/4) & cancel Improve road (1/2) Improve road (2/3)
31 3 -3 Farmed Sugar + Cott. FP + Lake 15 26 6 Y Monument 6 1 Move to 1E of Marble, improve road (1/2) Improve road (2/2) Improve road (3/3)
32 3 -2 Farmed Sugar + Cott. FP + GLH Mine 21 26 5 Y Monument 7 4 Improve road (2/2) Improve Gold (1/4) Move to Gold, improve Gold (2/4)
33 4 -1 Farmed Sugar + Cott. FP + GLH Mine + Silk 13 28 4 Y Worker 11 6 Move 1S to GLH (roading to City 4...) Improve Gold (3/4) Improve Gold (4/4)