SGOTM 19 - Also Sprach Sid

If we want better survival odd, flanking is the way to go (more than ~58%), for better winning odd, shock is the way 6 vs 4*0.95. Still quite low. I prefer flanking.

Edit: The next 2 battles will be combat II and then unpromoted HA depends on how good are the 1st three battles.
 
Let's go with Flanking. We may use HArchers to supplement a later Cuirassier stack, so even badly hurt survivors are useful.

Edit: I think the advanced combat odds will tell us the %s for each # of hits against the defender.
 
:banana:

1st HA retreated by wounding the spear to 2.7/4
2nd HA also survived by wounding the archer to 0.2/4
3rd HA won the battle

Now for the battle vs 2.7/4 spear

CII or shock? CI has 75% survival odd, which means ~55% winning odd.

I guess shock wins without doubt.
 
Spoiler :
electric-shock_1210.jpg

^^^ Shock plz.
 
As I always say, luck is usually fair, the 4th HA died. ;)

next battle vs 1.9/4 spear

promoted or unpromoted HA (winning odd 89%).

I usually fight a lower odd battle after failing a good battle. but up to you guys.

We need some level3 HAs for battles in Condar.
 
As I always say, luck is usually fair, the 4th HA died. ;)
I am Shocked.
Spoiler :
:hide:


I'd say Shock again
EDIT: maybe not, this is actually a good point
Gondar defenders will have +40%, and it looks like Shock will be a good promotion to have there.
 
I usually fight a lower odd battle after failing a good battle. but up to you guys.
I'm pretty sure that's a gambler's fallacy. ;)

But I'd prefer to use an unpromoted HArcher too. We only have four more left, right?

Gondar defenders will have +40%, and it looks like Shock will be a good promotion to have there.
 
Aksum is ours

Spoiler :




Defense in Laibela, do we want to pillage the Ivory?

Spoiler :




Condar

Spoiler :


 
It only make sense if Condar and Lalibela are producing a WE.

How many HAs to Condar?

How fast do we want to capture Lalibela? It has 40% defense and should expect 1 more next turn.
 
Very nice. :)

Yes, pillage the Ivory. It will still be in Yeha's culture after we capture Lalibela.

The human couldn't cold-pop a LB in Gondar. I don't know about Immortal AI. In any case, if Tokugawa is already building a LB, it may complete. If he is building an Elephant, he will switch to a Catapult or LB and lose the WE's hammers.
 
How fast do we want to capture Lalibela? It has 40% defense and should expect 1 more next turn.
Let's see what happens on T111.

If, e.g., Toku does not upgrade the Archer IBT or build a unit (due to losing a WE's hammers), attacking directly would be attractive.
 
Condar is our, I sent too many HAs there expecting 1 more unit, but still 3 there. We lost 2 HAs.

Spoiler :




We have 11 units including a cata around Lalibela now. How to attack?

Spoiler :


 
The war in Lalibela is quite a big decision, let's leave it tomorrow.

BTW, HC completed Parth, we got a GM in Constantinople

Log

Spoiler :

Turn 109, 150 BC: Alexander has 50 gold available for trade.
Turn 109, 150 BC: Alexander is the worst enemy of Napoleon.
Turn 109, 150 BC: Napoleon is the worst enemy of Alexander.
Turn 109, 150 BC: Kublai Khan will trade Feudalism
Turn 109, 150 BC: Huayna Capac will trade Feudalism
Turn 109, 150 BC: Napoleon will trade Feudalism
Turn 109, 150 BC: Kublai Khan will trade Copper
Turn 109, 150 BC: Will Trade Map: Huayna Capac
Turn 109, 150 BC: Deal Canceled: Open Borders to Tokugawa for Open Borders
Turn 109, 150 BC: Deal Canceled: Copper to Tokugawa for Gold Per Turn (1)
Turn 109, 150 BC: Deal Canceled: Gold Per Turn (2) from Tokugawa
Turn 109, 150 BC: You have declared war on Tokugawa!
Turn 109, 150 BC: Tokugawa refuses to talk.
Turn 109, 150 BC: Golden Sands will grow to size 6 on the next turn.
Turn 109, 150 BC: Cornish Cow will grow to size 9 on the next turn.
Turn 109, 150 BC: Thessalonica will grow to size 8 on the next turn.
Turn 109, 150 BC: Sea Horse will grow to size 8 on the next turn.
Turn 109, 150 BC: Dye Hard will grow to size 7 on the next turn.
Turn 109, 150 BC: Deal Canceled: Rice to Alexander for Gold Per Turn (2)
Turn 109, 150 BC: Deal Canceled: Clam to Alexander for Gold Per Turn (2)
Turn 109, 150 BC: You have trained a Horse Archer in Rice Pudding. Work has now begun on a Horse Archer.
Turn 109, 150 BC: Huayna Capac has completed The Parthenon!

Turn 110, 125 BC: Golden Sands has grown to size 6.
Turn 110, 125 BC: Cornish Cow has grown to size 9.
Turn 110, 125 BC: Thessalonica has grown to size 8.
Turn 110, 125 BC: Sea Horse has grown to size 8.
Turn 110, 125 BC: Dye Hard has grown to size 7.
Turn 110, 125 BC: Alexander has 5 gold per turn available for trade.
Turn 110, 125 BC: You are the worst enemy of Tokugawa.
Turn 110, 125 BC: Espionage Mission undertaken successfully!
Turn 110, 125 BC: Upon completing the mission the Spy 1 (Constantinople) has returned safely to Case Départ.
Turn 110, 125 BC: Alexander has 60 gold available for trade.
Turn 110, 125 BC: Alexander has 5 gold per turn available for trade.
Turn 110, 125 BC: Tokugawa refuses to talk.
Turn 110, 125 BC: You are the worst enemy of Tokugawa.
Turn 110, 125 BC: Alexander is the worst enemy of Napoleon.
Turn 110, 125 BC: Napoleon is the worst enemy of Alexander.
Turn 110, 125 BC: Kublai Khan will trade Feudalism
Turn 110, 125 BC: Huayna Capac will trade Feudalism
Turn 110, 125 BC: Napoleon will trade Feudalism
Turn 110, 125 BC: Will Trade Map: Huayna Capac
Turn 110, 125 BC: Trumpster's Horse Archer 1 (Rice Pudding) (6.00) vs Tokugawa's Spearman (8.80)
Turn 110, 125 BC: Combat Odds: 10.7%
Turn 110, 125 BC: (Extra Combat: +20%)
Turn 110, 125 BC: (Combat: +100%)
Turn 110, 125 BC: Trumpster's Horse Archer 1 (Rice Pudding) is hit for 24 (76/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 1 (Rice Pudding) is hit for 24 (52/100HP)
Turn 110, 125 BC: Tokugawa's Spearman is hit for 16 (84/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 1 (Rice Pudding) is hit for 24 (28/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 1 (Rice Pudding) is hit for 24 (4/100HP)
Turn 110, 125 BC: Tokugawa's Spearman is hit for 16 (68/100HP)
Turn 110, 125 BC: Your Horse Archer 1 (Rice Pudding) has withdrawn from combat with a Spearman!
Turn 110, 125 BC: Trumpster's Horse Archer 3 (Rice Pudding) (7.20) vs Tokugawa's Archer (7.50)
Turn 110, 125 BC: Combat Odds: 35.3%
Turn 110, 125 BC: (Extra Combat: -20%)
Turn 110, 125 BC: (Fortify: +25%)
Turn 110, 125 BC: (City Defense: +125%)
Turn 110, 125 BC: Tokugawa's Archer is hit for 19 (81/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 3 (Rice Pudding) is hit for 20 (80/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 19 (62/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 3 (Rice Pudding) is hit for 20 (60/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 19 (43/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 19 (24/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 19 (5/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 3 (Rice Pudding) is hit for 20 (40/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 3 (Rice Pudding) is hit for 20 (20/100HP)
Turn 110, 125 BC: Your Horse Archer 3 (Rice Pudding) has withdrawn from combat with a Archer!
Turn 110, 125 BC: Trumpster's Horse Archer 5 (Rice Pudding) (7.20) vs Tokugawa's Archer (6.60)
Turn 110, 125 BC: Combat Odds: 67.6%
Turn 110, 125 BC: (Extra Combat: -20%)
Turn 110, 125 BC: (Fortify: +25%)
Turn 110, 125 BC: (City Defense: +95%)
Turn 110, 125 BC: Tokugawa's Archer is hit for 20 (80/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 20 (60/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 20 (40/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 5 (Rice Pudding) is hit for 19 (81/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 20 (20/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 5 (Rice Pudding) is hit for 19 (62/100HP)
Turn 110, 125 BC: Tokugawa's Archer is hit for 20 (0/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 5 (Rice Pudding) has defeated Tokugawa's Archer!
Turn 110, 125 BC: Your Horse Archer 5 (Rice Pudding) has destroyed a Archer!
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) (6.60) vs Tokugawa's Spearman (5.30)
Turn 110, 125 BC: Combat Odds: 84.2%
Turn 110, 125 BC: (Extra Combat: -10%)
Turn 110, 125 BC: (Extra Combat: +20%)
Turn 110, 125 BC: (Combat: -25%)
Turn 110, 125 BC: (Combat: +100%)
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) is hit for 19 (81/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) is hit for 19 (62/100HP)
Turn 110, 125 BC: Tokugawa's Spearman is hit for 20 (48/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) is hit for 19 (43/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) is hit for 19 (24/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) is hit for 19 (5/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 7 (Rice Pudding) is hit for 19 (0/100HP)
Turn 110, 125 BC: Tokugawa's Spearman has defeated Trumpster's Horse Archer 7 (Rice Pudding)!
Turn 110, 125 BC: Your Horse Archer 7 (Rice Pudding) has died trying to attack a Spearman!
Turn 110, 125 BC: Trumpster's Horse Archer 19 (Sea Horse) (6.00) vs Tokugawa's Spearman (4.22)
Turn 110, 125 BC: Combat Odds: 89.2%
Turn 110, 125 BC: (Extra Combat: +20%)
Turn 110, 125 BC: (Combat: +100%)
Turn 110, 125 BC: Trumpster's Horse Archer 19 (Sea Horse) is hit for 20 (80/100HP)
Turn 110, 125 BC: Tokugawa's Spearman is hit for 19 (29/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 19 (Sea Horse) is hit for 20 (60/100HP)
Turn 110, 125 BC: Tokugawa's Spearman is hit for 19 (10/100HP)
Turn 110, 125 BC: Tokugawa's Spearman is hit for 19 (0/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 19 (Sea Horse) has defeated Tokugawa's Spearman!
Turn 110, 125 BC: Your Horse Archer 19 (Sea Horse) has destroyed a Spearman!
Turn 110, 125 BC: Trumpster's Horse Archer 18 (Thessalonica) (6.00) vs Tokugawa's Catapult (3.33)
Turn 110, 125 BC: Combat Odds: 98.6%
Turn 110, 125 BC: (Class Attack: -50%)
Turn 110, 125 BC: Trumpster's Horse Archer 18 (Thessalonica) is hit for 14 (86/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (74/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (48/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 18 (Thessalonica) is hit for 14 (72/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (22/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (0/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 18 (Thessalonica) has defeated Tokugawa's Catapult!
Turn 110, 125 BC: Your Horse Archer 18 (Thessalonica) has destroyed a Catapult!
Turn 110, 125 BC: Trumpster's Horse Archer 17 (Golden Sands) (6.00) vs Tokugawa's Catapult (3.33)
Turn 110, 125 BC: Combat Odds: 98.6%
Turn 110, 125 BC: (Class Attack: -50%)
Turn 110, 125 BC: Trumpster's Horse Archer 17 (Golden Sands) is hit for 14 (86/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (74/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (48/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 17 (Golden Sands) is hit for 14 (72/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 17 (Golden Sands) is hit for 14 (58/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (22/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 26 (0/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 17 (Golden Sands) has defeated Tokugawa's Catapult!
Turn 110, 125 BC: Your Horse Archer 17 (Golden Sands) has destroyed a Catapult!
Turn 110, 125 BC: Trumpster's Axeman 2 (Case Départ) (5.00) vs Tokugawa's Archer (0.39)
Turn 110, 125 BC: Combat Odds: 100.0%
Turn 110, 125 BC: (Fortify: +25%)
Turn 110, 125 BC: (City Defense: +125%)
Turn 110, 125 BC: (Combat: +10%)
Turn 110, 125 BC: Tokugawa's Archer is hit for 22 (0/100HP)
Turn 110, 125 BC: Trumpster's Axeman 2 (Case Départ) has defeated Tokugawa's Archer!
Turn 110, 125 BC: Your Axeman 2 (Case Départ) has destroyed a Archer!
Turn 110, 125 BC: You have captured Aksum!!!
Turn 110, 125 BC: Alexander has 60 gold available for trade.
Turn 110, 125 BC: Alexander has 5 gold per turn available for trade.
Turn 110, 125 BC: Tokugawa refuses to talk.
Turn 110, 125 BC: You are the worst enemy of Tokugawa.
Turn 110, 125 BC: Alexander is the worst enemy of Napoleon.
Turn 110, 125 BC: Napoleon is the worst enemy of Alexander.
Turn 110, 125 BC: Kublai Khan will trade Feudalism
Turn 110, 125 BC: Huayna Capac will trade Feudalism
Turn 110, 125 BC: Napoleon will trade Feudalism
Turn 110, 125 BC: Will Trade Map: Huayna Capac
Turn 110, 125 BC: Sheepish will grow to size 12 on the next turn.
Turn 110, 125 BC: You have plundered 5ℴ from the Camp!
Turn 110, 125 BC: You have trained a Horse Archer in Rice Pudding. Work has now begun on a Horse Archer.
Turn 110, 125 BC: Golden Sands can no longer work on The Parthenon. The lost ℤ is converted into 84ℴ!
Turn 110, 125 BC: Enrico Dandolo (Great Merchant) has been born in Constantinople (Trumpster)!
Turn 110, 125 BC: Tokugawa's Catapult (5.00) vs Trumpster's Horse Archer 9 (Rice Pudding) (6.00)
Turn 110, 125 BC: Combat Odds: 39.0%
Turn 110, 125 BC: Tokugawa's Catapult is hit for 21 (79/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 21 (58/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 9 (Rice Pudding) is hit for 18 (82/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 21 (37/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 21 (16/100HP)
Turn 110, 125 BC: Tokugawa's Catapult is hit for 21 (0/100HP)
Turn 110, 125 BC: Trumpster's Horse Archer 9 (Rice Pudding) has defeated Tokugawa's Catapult!
Turn 110, 125 BC: While defending, your Horse Archer 9 (Rice Pudding) has killed a Ethiopian Catapult!

Turn 111, 100 BC: The enemy has been spotted near Aksum!
Turn 111, 100 BC: Sheepish has grown to size 12.
Turn 111, 100 BC: Napoleon has 60 gold available for trade.
Turn 111, 100 BC: Trumpster's Horse Archer 12 (Rice Pudding) (6.00) vs Tokugawa's Swordsman (12.60)
Turn 111, 100 BC: Combat Odds: 0.7%
Turn 111, 100 BC: (Extra Combat: +20%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Trumpster's Horse Archer 12 (Rice Pudding) is hit for 28 (72/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 13 (87/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 13 (74/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 13 (61/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 12 (Rice Pudding) is hit for 28 (44/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 13 (48/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 12 (Rice Pudding) is hit for 28 (16/100HP)
Turn 111, 100 BC: Your Horse Archer 12 (Rice Pudding) has withdrawn from combat with a Swordsman!
Turn 111, 100 BC: Trumpster's Horse Archer 14 (Rice Pudding) (6.00) vs Tokugawa's Swordsman (12.00)
Turn 111, 100 BC: Combat Odds: 0.9%
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 14 (86/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 14 (72/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 14 (58/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 14 (Rice Pudding) is hit for 28 (72/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 14 (Rice Pudding) is hit for 28 (44/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 14 (Rice Pudding) is hit for 28 (16/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 14 (44/100HP)
Turn 111, 100 BC: Your Horse Archer 14 (Rice Pudding) has withdrawn from combat with a Swordsman!
Turn 111, 100 BC: Trumpster's Horse Archer 16 (Rice Pudding) (6.00) vs Tokugawa's Axeman (10.00)
Turn 111, 100 BC: Combat Odds: 3.8%
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 15 (85/100HP)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 15 (70/100HP)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 15 (55/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 16 (Rice Pudding) is hit for 25 (75/100HP)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 15 (40/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 16 (Rice Pudding) is hit for 25 (50/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 16 (Rice Pudding) is hit for 25 (25/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 16 (Rice Pudding) is hit for 25 (0/100HP)
Turn 111, 100 BC: Tokugawa's Axeman has defeated Trumpster's Horse Archer 16 (Rice Pudding)!
Turn 111, 100 BC: Your Horse Archer 16 (Rice Pudding) has died trying to attack a Axeman!
Turn 111, 100 BC: Trumpster's Horse Archer 2 (Golden Sands) (6.00) vs Tokugawa's Swordsman (6.04)
Turn 111, 100 BC: Combat Odds: 77.2%
Turn 111, 100 BC: (Extra Combat: +20%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Trumpster's Horse Archer 2 (Golden Sands) is hit for 24 (76/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 2 (Golden Sands) is hit for 24 (52/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 16 (32/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 2 (Golden Sands) is hit for 24 (28/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 2 (Golden Sands) is hit for 24 (4/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 2 (Golden Sands) is hit for 24 (0/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman has defeated Trumpster's Horse Archer 2 (Golden Sands)!
Turn 111, 100 BC: Your Horse Archer 2 (Golden Sands) has died trying to attack a Swordsman!
Turn 111, 100 BC: Trumpster's Horse Archer 4 (Cornish Cow) (6.00) vs Tokugawa's Swordsman (5.28)
Turn 111, 100 BC: Combat Odds: 82.3%
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Trumpster's Horse Archer 4 (Cornish Cow) is hit for 23 (77/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 16 (28/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 4 (Cornish Cow) is hit for 23 (54/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 4 (Cornish Cow) is hit for 23 (31/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 16 (12/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 16 (0/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 4 (Cornish Cow) has defeated Tokugawa's Swordsman!
Turn 111, 100 BC: Your Horse Archer 4 (Cornish Cow) has destroyed a Swordsman!
Turn 111, 100 BC: Trumpster's Horse Archer 6 (Cornish Cow) (6.00) vs Tokugawa's Swordsman (4.03)
Turn 111, 100 BC: Combat Odds: 95.9%
Turn 111, 100 BC: (Extra Combat: +20%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Trumpster's Horse Archer 6 (Cornish Cow) is hit for 23 (77/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 17 (15/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 6 (Cornish Cow) is hit for 23 (54/100HP)
Turn 111, 100 BC: Tokugawa's Swordsman is hit for 17 (0/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 6 (Cornish Cow) has defeated Tokugawa's Swordsman!
Turn 111, 100 BC: Your Horse Archer 6 (Cornish Cow) has destroyed a Swordsman!
Turn 111, 100 BC: Trumpster's Horse Archer 8 (Thessalonica) (6.00) vs Tokugawa's Axeman (4.00)
Turn 111, 100 BC: Combat Odds: 90.4%
Turn 111, 100 BC: (Extra Combat: +10%)
Turn 111, 100 BC: (Plot Defense: +65%)
Turn 111, 100 BC: (Fortify: +25%)
Turn 111, 100 BC: Trumpster's Horse Archer 8 (Thessalonica) is hit for 21 (79/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 8 (Thessalonica) is hit for 21 (58/100HP)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 18 (22/100HP)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 18 (4/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 8 (Thessalonica) is hit for 21 (37/100HP)
Turn 111, 100 BC: Tokugawa's Axeman is hit for 18 (0/100HP)
Turn 111, 100 BC: Trumpster's Horse Archer 8 (Thessalonica) has defeated Tokugawa's Axeman!
Turn 111, 100 BC: Your Horse Archer 8 (Thessalonica) has destroyed a Axeman!
Turn 111, 100 BC: You have captured Gondar!!!


Good night!:)
 
Goodnight pomthom.

---

What odds does the CR III Axe get attacking Lalibela?
 
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