I take it this means we can capture more or less any Sal city, whip to death, gift back, re-capture and raze, right?Someone asked earlier what the requirement for being able to raze a city is:
We can only raze a city when less than 25% of its total culture is ours.
I saw a number of Sal workers around Najran, btw. He also had a settler en route, so there's another city up there with workers probably.
I think it's better to focus on Sal workers with extra units than Darius workers.
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I think Mecca should farm every river grass tile. That will take a while. Wouldn't hurt to pre-mine all the forest hills either. And road them if we have more wkr-turns.
We should farm tiles with the least chance of forest re-growth first, of course.
Mecca likely has walls, so bombarding is out for a T+1 attack and we're not planning to attack a big stack of defenders, so I don't think cats are useful except to promote 3XP cats to accuracy. They are useful everywhere else for bombardment.yea, how many cats should we have. out of 7-8 total units?
If we make 2 3XP cats then they could gain 1XP by redlining already attacked units.
Against lbms we'd probably need a few cats for suiciding, maybe after pratticiding the top defender or two.
Trump probably doesn't like Catpults. They're losers. He'd prefer units that don't die.
Bon appetit! Here's wishing you a delicious cat/dessert...pausing for dog/lunch...