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SGOTM 23 - Unallocated

Discussion in 'Civ4 - Succession GOTM' started by AlanH, Apr 30, 2016.

  1. ikotomi

    ikotomi Prince

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    Next tech goal should probably be currency, not construction.
     
  2. marbe166

    marbe166 Chieftain

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    Location:
    Köln, Germany
    OK, played until Turn 69, and uploaded the save here. Here is the log:
    Here is your Session Turn Log from 1600 BC to 1240 BC:


    Turn 61, 1560 BC: You have discovered Horseback Riding!
    Turn 61, 1560 BC: You have trained a Work Boat in Double Fish. Work has now begun on a Library.

    Turn 63, 1480 BC: You have constructed a Library in Copper City. Work has now begun on a Settler.

    Turn 64, 1440 BC: You have discovered Alphabet!
    Turn 64, 1440 BC: You have discovered Pottery!
    Turn 64, 1440 BC: You have discovered Sailing!
    Turn 64, 1440 BC: You have discovered Mysticism!
    Turn 64, 1440 BC: You have discovered Archery!

    Turn 65, 1400 BC: Mehmed II has completed The Great Wall!

    Turn 66, 1360 BC: You have discovered Meditation!
    Turn 66, 1360 BC: Francis Bacon (Great Scientist) has been born in Alexandria (Hatshepsut)!

    Turn 67, 1320 BC: Copper City can hurry Settler for 1⇴ with 12ℤ overflow and +1⇤ for 16 turns.
    Turn 67, 1320 BC: Paris will grow to size 6 on the next turn.
    Turn 67, 1320 BC: Darius I has founded Susa in a distant land.

    Turn 68, 1280 BC: Paris has grown to size 6.
    Turn 68, 1280 BC: Double Fish will grow to size 3 on the next turn.
    Turn 68, 1280 BC: Mao Zedong has founded Nanjing in a distant land.

    Turn 69, 1240 BC: Paris can hurry Granary for 2⇴ with 15ℤ overflow and +1⇤ for 10 turns.
    Turn 69, 1240 BC: Double Fish has grown to size 3.

    My personal notes:
    T60:
    Worker 1 moves to Cow S of Copper City and builds road.
    Chariot 1 moves towards Copper City.
    Stalin will not sign peace.
    T61:
    Churchill founds York.
    Stalin founds Yaroslavl.
    Warrior 1 finds Thebes 4S 5W of Jerusalem.
    Whipping Work Boat in Double Fish.
    Paris grows to size 5, works Wheat, Deer and mined Wine, 2 scientists in the Library.
    T62:
    Mehmed founds Edirne.
    HBR discovered, starting Alphabet.
    Hatty won't trade HBR-Alphabet.
    Work Boat 2 in Double Fish done, starting Library. Work Boat builds the Fishing Boats.
    Thebes is strategically located and has 4 Fish!
    We meet Mao. He is Confucian, has 3 cities and has met Darius and Kublai Khan. He is the worst enemy of Darius. We sign Open Borders.
    Stalin won't make peace.
    T63:
    Frederick founds Cologne.
    Frederick's Copper is 1S of Berlin. Not very reachable.
    Hatty still won't trade. Stalin still won't make peace, and he says he has a Chariot.
    2-pop whipping Library in Copper City, 37 overflow hammers go into a Settler.
    T64:
    Library in Copper City done, starting Settler.
    Beijing found on a coast.
    Hatty accepted HBR for Alphabet!
    All Espionage moved to Hatty.
    Trade AH for Pottery with Churchill.
    Trade Agriculture and Writing for Mysticism and Sailing with Saladin.
    Trade AH for Archery with Darius.
    T65:
    Double Fish grows to size 2, works Fish and Sheep.
    Found sign 4N 1E of Beijing "Bridge to Far East".
    Alexandria found 1N 5W of Thebes.
    Munich found 1N 5E of Berlin.
    T66:
    Mehmed completes the Great Wall in Istanbul!
    Stalin wants Mysticism to make peace.
    Traded Meditation for Writing with Joao.
    T67:
    Great Scientist born in Alexandria.
    T68:
    Darius founds Susa.
    Paris grows to size 6.
    Axeman 1 done in Paris, starting Granary.
    T69:
    Double Fish grows to size 3.
    Mao founds Nanjing.
    Settler 3 done in Copper City, starting Work Boat.


    Found place on map called "Far East", but it is the "Orient" which shall be connected by railroad to our capital...

    Spoiler :



    ikotomi, you are next in sequence.
     
  3. Sun Tzu Wu

    Sun Tzu Wu Deity Supporter

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    We need to decide how many and which cities we want to capture with just Horese Archers. We can have another rush later with Catapults. Have we found Ivory yet? War Elephants and Catapults are optimal for a second rush.
     
  4. Sun Tzu Wu

    Sun Tzu Wu Deity Supporter

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    I agreed with building Granary in most, if not all our cities.
     
  5. Sun Tzu Wu

    Sun Tzu Wu Deity Supporter

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    I'd still like to see a stable built in Paris.
     
  6. Sun Tzu Wu

    Sun Tzu Wu Deity Supporter

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    We need to decide between a Horse Archer rush soon (no catapults), and things other than horse archers, granaries and 1-2 stables. Libraries are expensive buildings that should be delayed until after the horse archer is well under way.

    Four cities is the most we would want prior to committing to a horse arrcher rush.
     
  7. Sun Tzu Wu

    Sun Tzu Wu Deity Supporter

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    We will eventually need to control the land bridge to the Far East.
     
  8. ikotomi

    ikotomi Prince

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    Plan roughly as follows:

    First thing I noticed was Fred escorting a settler. Since he has no roads, I believe he should be slow moving that group with two archers to wherever his next location is.
    Spoiler :


    What I want to do is put one turn into a Chariot at Double Fish, so I can whip it the next turn for the chance to steal the worker. We have a pretty good shot at taking that stack with our axeman and one chariot.

    After that, Granary. We've got 38 hammers into the Library, but whipping is the only real way to leverage the double fish that this city has. We won't need to worry about Frederick's culture for much longer.

    Switching CU city to Granary, and then whip away junk tiles once it starts growing past 5. I don't think fur is a priority tile anymore since we already hit HBR, but it is still a good tile. Think we need the HA's more.

    Whip Granary in Paris now, then HA's. Only losing two scientists.

    We're 4 EP away from being able to steal Masonry from Joao, which I believe is more than enough already since we can get discounts. Don't think we need this right now, but just to keep in mind.

    Our settler move to N city location (I thought we already settled this). All workers move towards the cow, doing what work they can between turns.

    Trade mysticism to Stalin for peace.

    Tech will be Maths -> Currency.

    Also, as a side note, please try to move exploring units one turn at a time. We're sharing the work load here, so we can be a little more meticulous. We might miss important details if our units start moving ahead of time before we have a chance to assess the new situation.
     
  9. ikotomi

    ikotomi Prince

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    Actually, that archer stack might move to settle 1SW, so we probably don't really have a chance. I want to switch to granary unless we think it's worth the gamble.
     
  10. Sun Tzu Wu

    Sun Tzu Wu Deity Supporter

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    PPP looks good. Whip the Chariot, if it looks like we have a chance to kill Frederick's Settler.
     
  11. haphazard1

    haphazard1 Dancing Bear

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    Plan looks pretty good to me. We need granaries as a priority, and military so we can start dealing with our neighbors.

    Mysticism is a very cheap price for peace with Stalin; I would take that deal if he will still do it.
     
  12. BSPollux

    BSPollux Deity

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    Ooooops now that is a funny mistake. The "Far East" is "The Orient region".

    I am allways surprised how these naming mistakes happen.
    Guess between versions of the save...
     
  13. Packers5280

    Packers5280 Deity

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    PPP looks good.

    So now we know where the orient/far east is located. That is excellent. :woohoo: Looks like at minimum we need to take out at 4-5 AI for the railroad. We may be able to work around some AI, like Darius, but it may be more efficient to take out completely. Of course, conquest is the best VC so that is a moot point. Although we can probably leave someone like Churchill or Joao alive until the very end to win the same turn the railroad is completed. We also now know we cannot vassal Mao as we can't settle on the that tile with his city being 2 tiles away.
     
  14. marbe166

    marbe166 Chieftain

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    If we decide to go for killing Frederick, we might consider sending in a Spy to take out the Copper mine.

    I'll be away for a week starting now, so I'll leave you guys to handle things.
     
  15. marbe166

    marbe166 Chieftain

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    For the Orient/Far East the requirement is to "own a city in the Orient region". That I interpret that the tile with the Orient/Far East sign should be in the BFC and culture of one of our/our vassal's cities. Is that a correct interpretation?

    That would mean that Vassaling Mao would be OK since Nanjing's BFC would take the tile.
     
  16. BSPollux

    BSPollux Deity

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    anywhere behind the bridge

    YOU have to own the city
     
  17. haphazard1

    haphazard1 Dancing Bear

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    We can (and should) ask for clarification of the requirement. That would be a foolish mistake to make. :lol: :hammer2: :lol:
     
  18. Packers5280

    Packers5280 Deity

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    Thanks BSP. I was under the impression that we had to own a city at the specifically marked location. Regardless, my assessment is still correct. We cannot vassal Mao because more than likely, he will settle the whole peninsula.
     
  19. ikotomi

    ikotomi Prince

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    God, I'm having such bad luck. Power outage one turn before the end of my set. I'll be working on writing up progress so far, but I lost my notes.

    Broad strokes was Frederick settled on the forested Hill tile so we had no chance there. I lost the warrior in the east to a double stack of barbs.

    I just traded for Masonry, and Frederick just built walls in Berlin. Do I switch to Construction? 5 turns left until Currency finishes.
     
  20. ikotomi

    ikotomi Prince

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    Also, GS just popped in Paris. Academy? Don't think we'll get much for bulbing Aesthetics at this time.
     

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