yeah, let's the get the 20xp done.Somehow get our cat into the action (or do we keep getting our 9 EXP cat up to 20?
yeah, let's the get the 20xp done.Somehow get our cat into the action (or do we keep getting our 9 EXP cat up to 20?
Civlopedia says +0.5/I think it's odd #. 1 resource = 1 food,
3 = 2 food
Maybe we should wait on the extra clam until we have more courthouses cus that food costs us at least 2 instead of 1in Science for example.
Our trireme is at Cahokia-SW. If we sail 3N3W (or actually NW+NW+NW which is 3 tiles diagonal up and to the left), our tri will be 4 tiles from SB's tris and they should go toward the galley.yes, back to plan A, Choco-2N, but I can't make sense of your "NW+NW+NW" comment
oops, we do need a road at cows-S or similarI like the sound of this. It might delay the turn we can get Sushi in Profit though.
yeah, i think someone tested it earlier. it makes sense. You shouldn't get zero food for 1 resource.Civlopedia says +0.5/. We have 16
now and get +8
. Are you think it actually rounds up?
No road at Cows-S if we plan to do the deer dun trick for the dun in Silver.oops, we do need a road at cows-S or similar
ah, my bad, I was reading 'galley' moving 3NW. Our trireme. Yeah, I think having it in our culture should for sure get his tri's to chase our galley.I can't make sense of your "NW+NW+NW" comment
no, galley2 can do both of these jobs. Just drop the units in neutral territory like the hamlet and run away (but not too far!).Are you thinking that we use one galley to move the healthy musket and chariot closer to Mound City and another galley to lure the triremes south for 2 turns.
Yes, I'm feeling the time pressure too. I'd like to keep moving.I don't want to rush us too much but I'd like to finish my turnset on Friday if possible.
We have two units named caravel 1Caravel 1
Heal 2 turns then cover our Trireme
wouldn't u rather work both gems and then 2 sci? (to stay <=47)T156 - Sushi Exec (47/100); rice, sheep, horse, wine, gems, pfarm, sci, eng (1 pop is 52
here so we have to stay under 48, right?)
No, let's think shorter term. Temple? Start using that Sankore again.T157 - Dump OF into Hermitage?
I changed that. The OF goes into a Sushi exec if I'm not mistaken.No, let's think shorter term. Temple? Start using that Sankore again.
I know you want to do this to complete some builds naturally and reduce whip anger, but isn't wonderbread a better use?No, let's think shorter term. Temple? Start using that Sankore again.
right, but your PPP shows : gem, farm, sci, engThe two GS's in Science are the free ones from the NP.
I was thinking of preserving population too (and anger), but I forgot Whales doesn't care about anger.I know you want to do this to complete some builds naturally and reduce whip anger, but isn't wonderbread a better use?
We can whip away huge amounts of food if we try to line up max overflow whips.
I remember the corp maint formula looks like: pop* num of resources* constant, lowering pop reduces city maint.At one point, 100 pages ago, I calculated:
having an extra pop (scientist) is +9bpt. A loss of 90 over 10t if you whip it away.
So what good is 75overflow failgold if you lose 90 by having one less pop? It will take 10t with one less scientist (+2 fpt) to regain that pop.
point taken, but is it like 1I remember the corp maint formula looks like: pop* num of resources* constant, lowering pop reduces city maint.
nevermind. I forgot we can sail in ocean in our culture. We can manage without any new road.No road at Cows-S if we plan to do the deer dun trick for the dun in Silver.