[BTS] SGOTM 26 - Home Slices

HE schedule
166 profit
167 Cow
168 Whales
169 Profit (done?)
170 Cow (done)
171 Science (done)
172 Silver
173 Whales (done)
174 Profit needs more?
175 Silver

I did not look closely to see if each city is getting near 199/200 (and not over!) and really not sure that Silver can finish it 175. Depends on what it whips 174. We may need the Dun trick here even tho I didn't want to whip a Dun, we could.
Check the PPP for details.
I didn't forget a barracks, did I?
Cow, Whale, and Silver all need a Barracks.

We need to make sure not to accidentally complete Heroic Epic in the wrong city or it is game over.


As for possible world wonders right now on T166, it looks like: (hopefully not a big building like Bank or Moai Statues)
France - Tours 117:hammers:
France can build - MoM, Sistine, Hagia Sophia, AP, Taj, Shwedagon Paya

Germany - Berlin 160:hammers:
Germany can build - MoM, Hagia Sophia, AP, Shwedagon Paya

Peter - Moscow 178:hammers:
Russia can build - MoM, Sistine, Hagia Sophia, AP, Taj, Shwedagon Paya, Notre Dame

Arabs can build - MoM, Hagia Sophia, AP, Shwedagon Paya


The best coup would be if Moscow was building AP, we spread Confu religion to Moscow, bribed Peter to adopt Confu, and then we got Confu AP and +2:hammers: per temple. :)

Sitting Bull War

Muskets try to pick off longbows between Caho and Mound
3rd Musket can join them and the healer can join only if needed.

T167 Galleys Pickup 2 muskets and 20xp cat and 5xp cat
Or, take 2 cats to MoundCity and 2 units to SnakeTown.
I like maximum firepower on Mound City and Cahokia.

Snaketown can just build workers and stuff for us.
 
I like maximum firepower on Mound City and Cahokia.
k, but realize you're saying bring 9 muskets+chariot or two to MC. We have 7 already.
There's time for 1 musket+chariot (better take 2 muskets) to go up and at least get a worker and pillage Ivory. Maybe clear the city out.
They can land T169, before the worker can chop a Trireme!
Then everyone can converge on Cahokia.

I'm gonna do that unless there are objections.
 
Oh! I just figured out how to get the Cats to MC 1 turn early.
Bombarding 169-170, raze 170.
And it doesn't even delay the Snaketown plan
 
I don't think we have time to whip a galleon in Whales. It's whipping constantly thru T185+
(see PPP schedule)
Recommend we pay the 110 is it? to upgrade galley.
 
I went thru all the 5 HE cities and we should get close to 199 in each one....with 200 in Silver.
Does anyone (besides me) want me to 1-whip the Whales HE at 196/200?
 
I went thru all the 5 HE cities and we should get close to 199 in each one....with 200 in Silver.
Does anyone (besides me) want me to 1-whip the Whales HE at 196/200?
I'd say whip it. (and carefully take it off queue to not complete it)

We are going to bleed money like crazy the next 6 turns and Sitting Bull's small cities will probably only give 100:gold: each when razed.

Our 200gpt hole will struggle to get filled.
14 from Silver market and grocer.
12 from overseas resource trades after Astro
24 from Silver 4 merchants
9 from Science merchants
12 from perhaps Clam merchants
24 from foreign sushi execs 400:gold: for galleon upgrade and 3 spreads

That only fills in 95 out of 200.
 
That only fills in 95 out of 200.
We should be able to stall the bleeding with a little build wealth later too.

I think I'll do he HE whip. But Whales is getting very angry by that time. We need the silk and gold.
Doing HE really delayed the Globe, but should be OK.

I'm worried I can't play due to 'rolling blackouts'. The extra hot days put a strain on the electric grid, and they purposely cut power for a couple hours here and there. They don't usually do my area, but I did get a warning.
It's not fair! I don't have an air conditioner (which is the cause of the problem) and I have Solar! But I'm not off the grid.
 
We should be able to stall the bleeding with a little build wealth later too.

I think I'll do he HE whip. But Whales is getting very angry by that time. We need the silk and gold.
Doing HE really delayed the Globe, but should be OK.

I'm worried I can't play due to 'rolling blackouts'. The extra hot days put a strain on the electric grid, and they purposely cut power for a couple hours here and there. They don't usually do my area, but I did get a warning.
It's not fair! I don't have an air conditioner (which is the cause of the problem) and I have Solar! But I'm not off the grid.
Dude!
 
Nothing much can be done if there are fire tornados.
Just play when you can.
What if he traded them to someone else :eek:
We are screwed! :lol:

The only way to stop that is trade embargos and blowing up resources with spies I think.

Or blockade France's entire main island for 1 turn to sever the resource from Paris.

Arabs can only trade our gold and silk to France and Germany.


We will find out in 5 or 6 turns.
 
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No AC? I know it's a different climate up north but you must be dying. The blackouts should only be between 3 PM and about 7 PM, right?
They say it could be til 10pm. I doubt it will happen here.
It only gets above 90 degrees about 10 days in the year.
And even if it does, it gets down below 70 at night, so the house never gets much over 80 at the peak.
A fan does the trick on those days.
 
AC is the second greatest invention next to the light bulb. Could you imagine life without light bulbs? We'd all be web surfing/gaming/watching TV by candle light without them!!
 
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