Postgame Analysis Part 1
Link to Team Saves
Link to SGOTM 26 Game Rules (Requirements for Victory)
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Homeslice Turnset Report up
to T13
Screenshots
on T13
Phoenix Rising on
Turn 13
Unlike us, PR settled a
3rd city near the capital at the clam's site around
T5 and built a workboat with the 3
plains hill.
Both teams picked the central city to be the capital and built 2 Workers while teching Animal Husbandry.
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Homeslice Turnset Report up
to T22
Screenshots
on T22
Phoenix Rising on
Turn 22
Homeslices settled
3rd city at the eastern canal site on
T13.
Both teams teched Mysticism for border pops and fail gold.
PR built a Barracks in capital.
HS built 1 Warrior to garrison 3rd city and half a Barracks in capital.
Both teams built a Workboat in the Cow City, but PR sent theirs Northwest while HS sent theirs south.
PR improved Rice before Horse and Plainsriverfarm before fur.
At this point PR is a bit ahead due to superior city choices, focus on
, and possibly sending a workboat in Peter's (and 2 Setter's) general direction.
Both empires are generating +13
per turn at 0% slider.
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Homeslice Turnset Report up
to T25 and up
to T32
Screenshots
on T32
Phoenix Rising on
Turn 32
Both teams teched Sailing for trade routes and resource sharing.
PR put 56
into Stonehenge and then started a 3rd Worker in capital.
HS put 73
into Stonehenge in the capital.
PR had 10 population compared to HS 7 pop. and generated +21
per turn compared to +13
per turn.
PR had 3 workboats with one cruising towards Peter, one exploring the south island (produced by 3rd city
), and a 3rd starting to sail NW from Cow City.
HS had 1 workboat finishing the south island, 1 starting to sail NW from the Cow City, and a 3rd in the Canal City almost complete to finally get some seafood.
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Homeslice Turnset Report up
to T45
Screenshots
on T45
Phoenix Rising on
Turn 44 (1 turn earlier sorry
)
Both teams teched Mining -> Bronze Working.
PR completed
+2 Workers in capital to bring their total to 4 and put 96
into Stonehenge.
HS completed
+1 Worker, put 116
into Stonehenge and then built most of a Monument to grow to Size 5.
PR met Peter on T40!
PR founded their
4th city in the northwest by the silver on
T34.
HS founded their
4th city at the exact same spot on
T37.
PR mined a fur at the Cow City and completed a
Lighthouse!
HS built a Galley at the Cow City and founded their
5th city on the southern island on
T44.
PR had 13 pop and +21
per turn.
HS had 14 pop and +23
per turn.
PR's 3rd city was ready to pop borders on T45, net the 2nd seafood, and surge ahead.
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Homeslice Turnset Report up
to T55
Screenshots
on T55
Phoenix Rising on
Turn 55
PR teched Masonry.
HS teched Wheel + Pottery, the 1st divergence in tech!
PR founded their
5th city in the far northwest on
T49.
PR founded their
6th city on the southern island on
T53.
HS founded their
6th city in the far northwest on
T54.
PR built
99% of Great Lighthouse in the Cow City!!!
All 5 big fat cross forests were chopped for +100
, a max overflow whip of a Galley occurred, and the mine on fur hill all make sense now.
It will cause a massive +14
commerce gain per turn, but rule out UN and force PR to go AP if they want a peaceful win.
HS max overflow whipped a 2nd Galley into a Workboat to finally go meet Peter in the Cow City.
PR completed a Warrior, Scout, put 41
into Great Wall, and almost finished Stonehenge in capital.
HS completed
+1 Worker to match PR with 4 Workers and also almost finished Stonehenge in capital.
PR had 18 population
HS had 15 population
Oh! On
turn 48 Sitting Bull demanded a resource from PR and they gave it to him for +1 "you gave us tribute" diplo.
I'm jealous
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Homeslice Turnset Report up to
T56, up to
T57, and up to
T65
Screenshots on
Turn 65
Phoenix Rising on
Turn 65
Phoenix Rising teched Writing -> Wheel -> Pottery
The
Great Lighthouse was completed in the western
cow city by the start of T56!
Open Borders was signed with Peter + Sitting Bull on Turn 58 allowing access for Workboat to go west of Russia and a Galley+Scout combo to explore south of Sitting Bull.
Library was slow built in capital with 1 3rd ring chop and completed by
Turn 65.
PR saw Great Wall completed in a Russia at the start of Turn 60! Now they must build Pentagon or Kremlin!!!
Northern island and beyond was ignored for the moment.
PR founded their
7th city (final) at the canal site to the east on
T57 and named it Trips.
It was able to whip a monument 6 turns later.
Every city that needs one has a Monument, and a few cities have partially built workboats waiting in the wings.
They also added
+1 Worker to bring their total to 5.
Home Slices teched Masonry -> Meditation -> Priesthood
Northern island was explored and
nothing good was found!
Still no 7th city, and now the hopes for a miracle spot have faded.
Most of Great Wall was built in capital with stone thanks to earlier island city.
Stonehenge is also being built in the western cow city with stone for more fail
Capital and eastern canal city both have Granaries by T65, but the other 4 of 6 cities have just the Monument.
Homies started Oracle in the island city on T65.
They too added
+1 Worker to bring their total to 5.
PR had 22 population on T65
HS had 18 population on T65
PR got to Pleased with Sitting Bull and wisely did not trade him horses to enable war rolls (Dog Soldier + Chariot in capital), so the threat of a DOW from the east is over.
(BUFFY scoreboard fist can't be seen until SB meets another AI)
Also, the PR +1 diplo from "you gave us tribute" has vanished and is now +1 "Our trade relations have been fair and forthright"
I'm really confused about what happened there with Sitting Bull.
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Link to Postgame Analysis 2