, but I know Gozpel doesn't like those things. I had envisioned a second forest chop to speed up the first settler, and then get the second settler out in 2470 (4 turns after that). In addition, I rather thought our workers would then start on roads straight away. Anyway I know Wacken will cope.but I know Gozpel doesn't like those things
Those pretty trees will be useful later when we need a market or something nice.gozpel said:I'm sorry for that, but I couldn't sit there and look at a roadless country-side. Those voices in my head are very convincing. I did let one worker skip over to next BG even if it hurt, and it will be mined soon enough.
But the factory (as I planned it, ie not sharing the cow with another town) didn't need the 3rd mined BG so I was actually going to build roads earlier than you
. You didn't need to make that worker skip over to the next BG: the pain was unnecessary!

Xevious said:As far as settling the area, are you moving settler E to grab more water tiles or just get further from capital?
Size Shields Working
3.4 6(0) City, Deer, Cow, mBG, (forest)
4.0 7(6) City, Deer, mBG, mBG, mBG
4.4 8(13) City, Deer, Cow, mBG, mBG, (forest)
5.0 9(21) City, Cow, mBG, mBG, mBG, BG