Here it is guys. I think we have our work cut out a bit.
2350bc: set governor to emphasize production.
exit to load up cprings: I am pretty unsure how to place the cities but I am worried about barb camps as there is a lot of empty space around us so I think I will start off with a tight build.
I change the warrior build to settler and fiddle around with the worked tiles to give 8 next turn. That way our settler factory should be able to start immediately and we we get the first settler out 2 turns earlier than if we build a warrior this turn. I hope we don't lose anything vital to barbs.
Our science looks bad. I am not sure what to do after we get alphabet. prob shoot to republic?
2310 mm back to +5 food. We should have 16 shields in the bin and are producing 6 (mine not finished) so will just get the settler out in 2 with no waste. Except of course we haven't. We have only 14 shields in the bin because the stupid governor insisted on working the game on growth and not a forest, despite being set up to emphasize production. Argggghhhhh. I hate Civ.
Bump lux up to 10% and reduce science to just get alphabet in 2.
I posted about my frustration at this point.
2230 mine on grass finished. 29 shields in the box, Grrrrrrr. Nothing for it but to make the settler next turn. 4 turn settlers from then on, unless a turn can get trimmed off somewhere with a forst chop.
WE meet english: also up by masonry, they have alphabet.We have just learnt alphabet. I decide to start writing at min. It seems a bit of a lottery to me what to do.
2190 settler made at last, sent 3 to west.
2150 zzz although micromanagement is needed to stay on +5 food.
2110 zzz russians have iron working.
2070 Leipzig built on jungle sq 3 to west. barbs spotted in west and we kill them.
2030 settler built sent north.
1990 zzz
1950 Hamburg in N
1870 settler sent E. hamburg finishes warrior starts a barracks.
I am escorting the settlers with our Berlin warrior until I can see they can found a town unmolested by barbs.
1790 Konisburg built in E.
trades with england buy writing (which they have just got) for 13 gpt and 42g.
then with russia I buy myst for writing and 25g.
then with england I buy masonry for myst and 8g.
Both russia and england have contact with france, and I could have bought contact but then I couldn't
have afforded Masonry.
1750 zzz warior in SW on mountain survives a barb attack.
1725 I have overshot.
Spleen I am afraid I hand over to you a near bankrupt economy. We are growing though. The initial ring at 3 doesn't have lot to recommend it but there is a fair bit of forest.We need some workers to chop it down. The next ring offers better prospects.
The forest chop next to Leipzig finishes next turn so the barracks will complete immediately.
The settler factory needs micromangement every 2nd turn to take a worker off the forest and maintain the +5 surplus. You should inherit my governor settings with the save. The factory needs the governor (which is seriously in my bad books) to emphasize production. Please can eveyone always set their governors to this. I know that the wretched thing often messes up anyway, but we must try to help it.
Our $$$ situation is marginal as well, so you need to adjust the lux slider every turn to keep us afloat. More roads would help as well. There is a lot to do to improve our land, so workers are a priority.
The French are somewhere out there. It would be nice to find them.On the top 5 cities screen paris is only size 1, so I guessed they aren't that strong.
Science wise we are behind by iron working.
the game:
http://gotm.civfanatics.net/saves/sgotm2/offa_SG002_BC1725_01.SAV