SGOTM3 Rome - Team microbe

Suicidal galleys please during the next set, if it's possible to pull them out.

EDIT: And let us pray the unmet civs are as silly and backward as us :p
 
microbe said:
I don't do it but please read this as giant font:

send a galley (or two) to the other continent!

:love: Aww.... that was sooo cute! Alright, before I get slapped silly, I'll shut up now :spank:
 
Nolidge is powwer!

A couple of techs wouldn't hurt us now and IF we could get our grubby hands on Chivalry, we would be in a good position.
 
gozpel said:
Nolidge is powwer!
...and kul-cher is klass....
A couple of techs wouldn't hurt us now and IF we could get our grubby hands on Chivalry, we would be in a good position.
Awe, c'mon, I wuz hopin' you'd say Theology, so we could build lot's of cathedrals and go for a 100k win. And if you think I'm serious, I've got some great "lakefront" property down here in Florida for you.

Too bad we don't get Trebuchets in PTW... In a personal epic game recently I was able to really rip through some muskets with Trebs and MDI (and pikes to cover...though our legions could fill that role too...)

Knights would be nice, but if we can take a nice chunk out of the AI before Cavalry, we should be OK.
 
I'll start pounding on the panic button once I see cavalry before we finish researching feudalism. Now, if the other continent has tanks and we still are reseraching feud., then we better hope that :spear: is no myth.

EDIT: Of course, this is emperor, that shouldn't be possible ;)
 
Microbe that avatar is so funny that you enjoy it. I think I'll add a Microbe crawling accoss above the glasses, obviously coming from the core, to amplify your effect.

Hope you enjoying it.
 
Got it. Dispatches shortly. (@Microbe: I should have said I planned to wait until Saturday morning...apologies.)
 
That avatar is too cool :cool: Nice work on that Barb :goodjob:

@scout
Give 'em hell! :ar15:
 
Pre-flight check:

Cities: We need more. Check.
Military: We need more. Check.
:coffee: I need more. Check.

Fire the scientist in Pompeii and take science to 10% for the moment.

This eastern coast is nothing but rockpiles. :lol:

IBT- A German Knight kills a legion on a hill, English and German troops advance.
Rome Legion>Legion | Lutetia Rax>Spear | Pisae Settler>Legion |

London completes Sun Tzu's
Babs cascade to Sistine, Russia to Leo's, Sistine; Germans to Leo's, Sistine.

Turn 1 - (360) Moving some troops around... I think it's time to push north and hurt someone.

IBT - somebody's longbow promotes on of our Legions outside Ravenna. English Troops advance, German Knight kills a spear on a mountain.
Veii Settler >Legion | Antium Riots :smoke: | Neaopolis Settler>Legion | Ravenna Legion>Legion | Hispalis Spear>Worker | Byzantium Moenia...what the hell is that?> Worker

French building Leo's

Turn 2 - (370)

Lob lots of rocks at a pair of German swords outside Ravenna, Rush the Legion in Pompeii

Check a worker near Antium to see what he's been doing... and he's been ordered to "Meto Sylvanus". I hope that means forest chop, because that's what I'm sending another worker to do.

Kill the German Swords.

I'm pushing Legions, Catapults, workers, and settlers north. I think Paris lies in a nice spot for a Roman Town and a Forbidden Palace.

I'm also sending a settler south with some Legions to sack and replace Stuttgart. I'd like to have that Incense.

IBT - I see a French Musketeer. Cumae Catapult>Catapult Pompeii Legion>Spear

Turn 3 (380) Lob some rocks at an English spear outside Neaopolis.

Catapults weaken German Knight, Legion kills it an promotes. Now standing on a site I plan to settle on the road to Paris.

Outside Neaopolis I kill an english spear and a Longbow.

IBT - English Longbow dies to a Legion outside Byzantium.
Rome Legion>Settler | Antium Legion>Legion | Hispalis Worker>Worker |

Turn 4 (390) mostly repositioning...

IBT - Enemy troops advance.

Turn 5 (400) lose two Legions to a Russian pike outside Rome. :cry:

Brundisium Founded. Change Rome's queue to Legion.

IBT - more troops advance. Hispalis Worker>Catapult | Vironicum Temple>Catapult

Turn 6 (410) Whack that annoying little Russian Pike, advance troops on Stuttgart, get some workers making a road in the mountains...

IBT - more troops advance. A Greek archer falls to our spear on a hill where some workers are roading towards a future city site. An Elite German Knight loses a HP advancing on Brundisium, then falls to the Elite Legion in the Garrison. Rome Legion>Settler Neaopolis Legion>Legion

Turn 7 (420) Knock some HP off the French Musketeeer outside Ravenna, our army takes care of business there. Advance on Stuttgart, promote a Legion killing an American Archer that was dropped off near Pompeii IBT. Knock some HP off the Spear Garrison at Cologne. Whack a Babylonian settler pair, and disband the captured workers on the spot.

sgotm3_microbe_workercap.jpg


Our Army kills the second spear in Cologne, and there's still a longbow in there.

IBT - An English longbow dies to our horse outside Brundisium. A second longbow retreats it. A French Knight moves towards the southern flank. Veii Legion>Legion Ravenna Legion>Legion

English building Sistine Chapel.

Turn 8 (430) Dangit. I lost 2 of 3 Elite Legions at Stuttgart. Somehow Bismarck managed to slip a KNIGHT in there. He doesn't fare so well at Cologne.

SGOTM3_microbe_cologne.jpg


I also whack a couple of German Knights near Brundisium.

IBT - Enemy troops advancing all over the place. Two Legions are lost, but they take 3 enemy swords down with them. Rome Settler>Legion | Cumae Catapult>Legion. Pompeii Spear>Legion

Turn 9 (440) Mostly shuffling...whack a Babylonian Longbow outside Brundisium. Misclick a move with a legion, so I reload and re-do the bombarding. (Meant to put him in the city...) Rush Legions in Veii and Pisae.

IBT - Germans request an audience, and are refused. They go 1 for 2 with Knights against Brundisium. LOTS of troops advance on Brundisium. I think that town really gets under the AI skin. French Knight retreats after having a go at Antium. Veii Legion>Legion | Antium Legion>Legion | Pisae Legion>Legion | Hispalis Catapult>Catapult | Lugdunum Rax>Spear

English start Bach's.

Turn 10 (450) The situation's looking a little ugly here... knock lots of HP off lots of units with the cats, retreat a german Knight with our Army, kill a redlined german Knight with a horse. New Legion at Antium finishes French Knight.

At the end of my turns, I noted the biggest :smoke: move I've made this week...

SGOTM3_microbe_scout_weed.jpg


Next better player, PLEASE claim that incense by plopping the settler on the tile occupied by the vet legion. (the settler's one tile away) This will boost our happiness, and our score.
 
Some notes:

There is a settler towards the S in position to found a town on the tile occupied by a forted spear and a team of workers that should complete a road in time for the settler to found the city on the next turn.

I already mentioned the settler in the SE that could claim incense next turn... I'm really sorry I got all bloodthirsty and went after Stuttgart. :blush: :rolleyes:

Brundisium is the site of a slugfest in the NEAR future. Workers will finish roading the hill NW of Brundisium next turn, which will allow you to evacuate the workers and maneuver the catapults a little better. I had wanted to try and muster an advance on Paris...but with enemy coming at us from literally every direction, it just wasn't possbile. Here's a screenie of Brundisium as it looked at the end of my turns:

sgotm3_microbe_Brundisium.jpg


NOTE:We have a leader in Rome, and when we found just ONE more city, we can make another Army.

I'm off to upload the save.
 
Barbslinger - up
ForTheEmpire - on deck
microbe
gozpel
scout

I'll have to read this later. I got very tired after playing Bugs2.1 (but hey, some of my best turns ever). But by the first glance scout seemed to have done a good job! But we need to meet other AIs.
 
scoutsout said:
English start Bach's.
Hmm... :cringe: we are now half an age behind, maybe even 2/3 of an age. At least the AIs haven't focused completely on the low path and went for cavalry first. I like Brundisium's position, since it seems to draw all of the AIs forces towards it, leaving our core alone for now.

No luck on getting some suicidal galleys out?

EDIT: moenia = walls
 
Sorry for a double post, but this is kinda important (I think?). Aren't we supposed to have a summary of the ancient ages to post on the spoiler thread?
 
Here's your summary: We came, we saw, we read...and still didn't understand... so we just declared a bunch of wars. :p
 
CAn't play this tonight. I am hammered. Looking forward to it in the morning, aka mid afte4noon for me.
 
Me thinks a terrible fate has fallen upon Barbslinger. Perhaps he is being faced with cavalry and is valiantly trying to figure out a way to counter them with our backswards military... :p
 
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