SGOTM3 Rome - Team Smackster

On unrelated note, it looks like our team has a good turnaround...
We are the second team in terms of turns played. Hopefully we will keep it that way.

EDIT: and i really like the way our graph is going... DH, thanks a bunch for that very nice pyramid built up. :goodjob:
 
We could declare on Russia, but that wouldn't postpone the war with England. Good work on the trading, it's hard to do when you can't haggle.

We're looking very good compared to other teams, it looks like the only ones with a fitter graph then ours aren't playing the variant :)

We really need to get some offensive in soon and get that leader.. Although the tech situation doesn't look too bleak (in fact, much better then I'd hoped for)

One last thing: There is no reason to not explore now, and every reason in the world to do it. We should maybe invest in a galley or two to scout the high seas, this should get us some gold from map trading as well.
 
Got it. Will play this afternoon (not 1pm CET = +1GMT). Will try to take out Termopylae during my turns, if possible follow up with settlers to claim the area before someone else moves in to claim it. Settling area N of us is another issue for me to address.
 
When and if you attack greeks make sure you have protected our nother borders... War on England will be declared in 2 turns i believe and they have a city just north from us.. I am sure they will be sending bunch of troops to attack. We have few troops up north to protect it. May be it's also time to build few catapults. I think it is going to be hard to take greek city just with horses. Catapults would help here.
Just my couple of cents.....
 
Declare war with England 730BC
Do not get into per turn deals with Russia after first turn, they are next

Contact Greece 2710 BC, war declared 2710BC
No contact by 1910BC, therefore war on next contact
Babylon 1750 BC (IBT contact), war declared 1725BC
Germany 1750 BC, war declared 1225BC
England 1750 BC, war declaration due 730BC
Russia 1750 BC, war declaration due 330BC
America 1500BC, war declaration due 130BC
France 1500BC, war declaration due 70AD

Note 50 yrs / turn 4000->2750, 40 yrs / turn 2750->1750 25 yrs / turn 1750->750, 20 yrs / turn 750BC->250AD, 10 yrs / turn 250AD->?
 
Great set of turns dmanahko, I'm happy with your city placements, and well done on those trades. After we get Monarchy and switch governments, we should do our best to get to Chivalry ASAP, the GA will really help. Also that may be the right time to break our reputation, there is no point having a perfect rep when you are war with everyone, and we are slowly running out of friends (there are three civs yet to contact of course).

So I think once in GA, we should do a big GPT for tech trade with our next victim, and then declare war, so that we don't have to pay them for the tech, and can really start research on the next one.
 
I guess now it's just a matter of whether we manage to wait until we switch to monarchy and then trigger GA or will be forced to trigger GA while defending our fatherland from all those evil AIs
 
smackster said:
Declare war with England 730BC


Note 50 yrs / turn 4000->2750, 40 yrs / turn 2750->1750 25 yrs / turn 1750->750, 20 yrs / turn 750BC->250AD, 10 yrs / turn 250AD->?

AlanH posted this in maintenance thread, just to fill your question above.

These are the turn numbers taken from the save files and reported in the SGOTM upload lists and graphs:

Turn 0 => 4000 BC then 50 years per turn until ...
Turn 25 => 2750 BC then 40 years per turn until ...
Turn 50 => 1750 BC then 25 years per turn until ...
Turn 90 => 750 BC then 20 years per turn until ...
Turn 140 => 250 AD then 10 years per turn until ...
Turn 240 => 1250 AD then 5 years per turn until ...
Turn 340 => 1750 AD then 2 years per turn until ...
Turn 440 => 1950 AD then 1 year per turn until ...
Turn 540 => 2050 AD

SG change-overs:

Turn 0 => 4000 BC
Turn 20 => 3000 BC
Turn 30 => 2550 BC
Turn 40 => 2150 BC
Turn 50 => 1750 BC then every 250 years until ...
Turn 90 => 750 BC then every 200 years until ...
Turn 140 => 250 AD then every 100 years until ...
Turn 240 => 1250 AD then every 50 years until ...
Turn 340 => 1750 AD then every 20 years until ...
Turn 440 => 1950 AD then every 10 years until ...
Turn 540 => 2050 AD
__________________
 
dmanakho said:
I guess now it's just a matter of whether we manage to wait until we switch to monarchy and then trigger GA or will be forced to trigger GA while defending our fatherland from all those evil AIs
Yes those Bowmen coming through the moutains is a concern, but the AI is really so bad at war, if they just built a force of 4-5, even that might put us in trouble. I think if we just keep building horses and play like we have been we can get to Monarchy before using the Legions. Still if on anyones turn they get too much pressure from the AI then just use them.

Thanks for the yr/turn graph. I was calculating that by looking back at previous SG games I'd played and trying to notice when it changed :crazyeye:

Edit : Our score has taken a left turn again, and now we are catching the -Oblivion- team, and as they are playing a regular game, this is quite a feat, of course it is the Pyramids kicking in.
 
I have a thought, lets trash our rep now...
I'd say declare war in americans and don't pay those 13 gpt.
it will allow us to research monarchy in just 20 turns, much faster than otherwise possible.
As for the rep goes we are have very few choices left already...
We won't be able to do any gpt in next N-turns until researching monarchy, and then there won't be many AIs left to deal with...
And if we play this gambit and research monarchy before some of the AIs we won't be able to trade with other techs avoiding GPT...
I'd say let's risk here...
 
Tarkeel said:
One last thing: There is no reason to not explore now, and every reason in the world to do it. We should maybe invest in a galley or two to scout the high seas, this should get us some gold from map trading as well.
Agreed lets build galleys in our coastel city.
 
Ok. I will postpone playing for an hour or two. What is the teams decision on trashing our rep and DoW America? Dmanakho: yea? Wotan: yea!
 
Can you get a GPT deal with England for anything, swing the slider all the way. As we declare war with them next turn. If you are going to break your rep, break it well.

I see that we get 13GPT for the American deal, I would have liked a little more from a deal break, I was thinking getting say Mono for 25 GPT (for example when it is available) and that is a good one to break :) Otherwise we have to research Mon, Feud and Chivalry by ourselves. Then again if we are a Monarchy and in a GA, maybe it wont be that slow.
 
OK, will start the game and get back to you with possible deals.

Edit: Game crashed when I started it. Anyone open the lastest save? I will dl it again and try.
 
we are giving 13Gpt to americans... The save i have now has 20 turns until monarchy is researched and we are running -14GPT budget deficit... We have around 80 gold total, so it won't be enough for current deficit and monarchy will take longer to research..
If we have DoW with Lincoln we should be able to research Monarchy in 20 turns with just -1gpt, and it will probably turn into proficit once next city or 2 are founded.
I doubt we will be able to have and GPT deals when it comes to monotheism...
I expect the worst to happen, when we get in war with many AIs they will draft other AIs with MA against us and no trades whatsoever for us....
it's emperor level after all and that always happen to me in regular games unless i have MA before them.
 
smackster said:
Agreed lets build galleys in our coastel city.

Before we build galleys, make sure we have at least a unit in each of coastal cities... AIs with map making will certainly use galleys to send units to those cities with no garrison.. and i am surprised how well AI knows which city exactly has no garrison in it :mischief:
 
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