1275AD cont. after crash
After the crash I even lost my notes, although I don't think its that complex what i did.
Japan drops a rifle on mountain near our new continent core, protect city with Cavalry and pray
Indian Front
Cavalry attacks Pubjab kills Musket reveals spearman, two more Cavalry move in, next turn if we can defeat that spearman and take the city, we might be able to settle and then attack Chittagong too, and there are two more cities (one Iro) in range, so this looks promising for our extra growth.
Japanese Front
In the north we bombard and weaken a Samurai and a Cavalry finishes him off getting promoted. There are two places where I'd like to put settlers, although I may hold them until close to domination. Japan have Rifles/Longbows in the open and I have enough Cavalry to risk attacking them to create the space.
Cavalry fresh off the boat attacks rifle killing him with elite promotion. Elite Cavalry kills weakend rifle, then vet Cavalry kills Longbow, so far so good. No more Japanese in view
Move Musket up to front, in preperation for second settler.
At last I get some spare workers into the front lines, good for drawing them out
Front of death (Iro/Aztec)
Rest one army. Pull Cavalry from Antium 2, kill one Aztec, but two more are defeated (just RNG luck), we kill all but one Cavalry in view. Second army has to finish of a redlined one, which is a shame as I wanted to rest him.
IBT
Wow, unbelievable numbers of Cavalry from the south, I don't know how we'll stop them this turn.
Attack on our city, kills our Cavalry there, could have done with using that one.
Japan Attacks from the north work and kill one of our Cavalry, but Japan is only attacking with Riflemen.
1280AD
Indian Front
Start my work in the west, elite Cavalry attacks Punjab spear, kills him, Punjab is raised. Settler moves in and settles Gordium 2 just beyond Punjab, pushing their culture back but not enough that we can get to Chittagong. The Cavalry move over there regardless, Chittagong just has spear defenders, two full Cavalry in range next turn, and one weak one. There is a settler that can settle on Chittagong next turn if we raze it.
Also we settler Aggripna, but there is a little space for another settler who will be there next turn. Quick MapStat check says we are at 64.3%, or 73 tiles to go.
Southern Monster front
Pull an elite from Indian front, who arrives and attacks an Aztec elite, kills him without loss and gets a leader. Who rushes another Cavalry.
Second Cavalry attack works too, and the front Aztec Cavalry that were in range of our open cities are gone. Now there are still too many in range of Antium 2, not enough defenders, can't use the Army its on the edge of yellow. What to do, what to do, what else look to the sea, do I spy a sail, yes its a sail, not a mirage, the cheer goes up in Antium 2, the fleet has arrived.
As if I had planned this to perfection, a Caravel of Cavalry arrives in Coruscant, the Cavalry unload and they are in range.
We kill some more Cavalry, but are left with four full power Cavalry in range of Antium 2, luckily we have enough to put 5 defenders in there, damaged or not they wont take it. We just need to hang on for a little while longer.
Japanese front
Settle Cyreane 2 on the Japanese front, and another few settlers in place to push them back more. As they are not attacking with either Cavalry or Samurai now, we can handle them. We also kill a couple of lone Riflemen
IBT
Would you believe it, Fort Neccesity about to expand borders, and they bombard it and destroy the temple. Have to rush another. 64.7% and 67 tiles needed.
Attacks around Antium, we lose 2 Cavalry in open and 1 Musket in city, so its safe. The rifleman to the north dies at last.
1285AD
Attacks on Chittagong and two spear are killed and it is raized. Their culture just stops our settler from getting there this turn.
Indian Front
First army responds and kills two Cavalry, Indian city raized
Settler fills a gap in the Indian area, 6 tiles (61 to go)
Southern Front
Army kills two Cavalry and gets home without problem.
5 More Cavalry are killed and only one of ours can't get back behind the walls. At last we seem to have stemmed the flow from the south. Palmyra 2 due to expand borders next turn. Damn Fort Necessity.
Japanese Front
Verona 2 is settled in the center of the border giving us 6 more tiles (55 to go). There is a rifle and two longbow there, which are all dispatched without problem.
On the left a Rifle is killed but for the loss of one Cavalry. With more troops from the sea Cryene now has 6 Cavalry, and they are all in range of Nara size 11 Japanese city. Two settlers are behind the action ready to push ourselves forward.
Settler arrives in the nw of our main continent and grabs two more tiles. (53 to go).
Make some serious infrastructure sales and rush another Cavalry. You'll not find many librabries left.