How's this guys?
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SGOTM4 Team Summary for spoiler 2 for team Bede
First Spoiler Ultra Breif Summary: Going for 20K but have gotten only leader through the AA.
There were a couple of tactics that we used near the end of the AA that we failed to mention last time around.
First tactic: Since we had the Light house, we were able setup a blockade to keep poachers away from our continent. One galley on either red spot keeps out the AI.
The second tactic came in just after the time of out last spoiler. It is one which many of the other teams have mentioned in the first spoiler. We were able to get cities from Rome for peace and we built the Forbidden Palace in the South. We didn't know if it would work, or we could have timed it better to have built it in our 20K city instead of Theveste. This could have shaved off a few turns, but I don't think it would have been big enough difference to catch Offa's (presumed) excellent conquest victory (can't wait to read that spoiler).
Back to the story:
When we last saw team Bede they were prepared for the march on Rome.
Rome was captured in 300AD netting us 3 more cities in the peace deal. We started the FP and abandoned the cities. The Hanging Gardens also completed in Utica in the IBT!
Interesting point on Rome: The AI was very late in hooking up iron, in part because we sent a NuMerc and Archer on the Iron hill in the first war. The iron was not hooked up yet! We sent the same pair to disconnect Rome's Iron in the second war. Rome had built a grand total of 1 Legion. This was bombarded and then killed outright in the assault on Rome. Rome never got to have a Golden Age.
380 AD: We settle Leptis Minor as our 5th city to the South of where Rome was to take advantage of the Wool and Cows. From this point on our territory and population part of our score should start to catch up our score to most other teams.
We were now on our attempt to build as many of the Middle Age wonders as possible. Due to well timed leader appearences we get every single MA and IA Wonder including the minor wonders. The last several wonders that we built had little effect on the final date of our victory. At the end we were gifting all of the AI's forward scientifically to try and get a Modern Age wonder as well. We were short 2 or 3 required techs in the IA. Bede presided over the final turns and we win the 20K in 1780, just 10 turns after the 20K best date in GOTM28.
Time line:
470 - get a leader
580 - finish hand building Sun Tzu's
590 - unit disband and cash rush Cathedral
660 - marketplace built while waiting for another wonder tech.
670 - Rush Sistine Chapel with the leader.
710 - get a leader
720 - build a courthouse with built up shields
730 - Leonardo's Workshop rushed with leader
740 - get a leader
860 - hand build a university
900 - JS Bach's Cathedral rushed with leader
1090 - Copernicus' Observatory built
1100 - bank built
1260 - Shakespeare's Theater built
1340 - Newton's University built
1385 - get a leader
Somewhere in here we enter the Industrial Age.
1415 - Magellan's hand built,
rush USuff with leader and
get another leader!!
1420 - Universal Suffrage built
rush Smith's with leader
1425 - Smith's built
1430 - factory rushed/built
get a leader
1435 - coal plant rushed/built
1460 - palace built
1490 - military academy built,
rush ToE with leader
1495 - Theory of Evolution built
1555 - Hoover Dam built
1560 - hospital built and we pump Utica up to size 20.
1565 - stock exchange built
1590 - Wall Street built
1625 - Intelligence Agency built
1660 - Battlefield Medicine
1780 - win