250AD(0) - Hippo grass to hills for 1 turn savings on Library. I may have to be moved back to grass next turn after growth. Theveste switched to courthouse.
IBT - archers. LMOZ1: Mercs. The Greeks are building hanging gardens. They are still building Sun Tzu's as well.
260AD(1) - Bomb an Archer and attack with Elite Merc.
ibt - archers. Carthage Archer>Settler
270AD(2) - Bomb some archers. 4/4 Archer v 2/3 Archer - we lose. 4/4 Merc v 1/3 archer we win and are 2/4. Elite Merc v 1/3 archer we win. 4/4 Archer v 2/3 archer across a river we win. Adjust MM on Hippo and Theveste.
IBT - archers. We Learn Fuedalism from the Greeks and Germans. Switch to Mono in forever. LMOZ1 Mercs.
280AD(3) - Per Fbouthil's suggestion switched Hippo to market.
ibt - archers.
290AD(4) - War weariness is kicking in (affecting LMOZ1 and TheVeste)- Luxury to 30%. 5/5 merc v 3/3 archer we go to 4/5. 4/4 Merc v 3/3 Archer we go 3/4. 4/4 merc v 3/3 archer we go 1/4.
ibt - archers. 3/3 archer v 3/4 Merc we win and get promoted to 4/5. Rome moves a 2/3 Archer out of Rome. LMOZ Mercs.
300AD(5) - Attack on Rome (still size 6) - 6 Bombard gets: 1 hit on 3/3 legion and 1 hit on 3/3 spear. 3/3 spear is showing. Attack proceeding. 4/4 archer vs 3/3 spear - we get 1 hit and promote the spear to 3/4. 4/4 archer vs 3/4 spear we get 2 hits and expose 2/3 Legion. 5/5 Merc vs 2/3 Legion - we win and go to 4/5. 3/3 Archer vs 2/3 spear we win and go to 2/3 and expose 3/3 archer. 5/5 merc vs 3/3 archer - we lose and get 1 hit

4/5 merc vs 1/4 spear we win. 12/12 army vs 2/3 archer we win and capture Rome (soon to be abandoned.)
Other attacks: 4/4 merc vs 3/3 archer we win and go 1/4. 4/4 merc vs 2/3 archer we win and go 2/4. 4/4 merc vs 3/3 archer we win. 4/4 merc vs 3/3 archer we win. 4/5 merc vs 3/3 archer we win and are 1/5. I can no longer see any Roman archers!
Rome will give us Veii, Ravenna, and Hispalis for Peace so I take it. They also give us 2 workers and 24G for Poly. Theveste switches from Couthouse in 2 to Forbidden Palace in 11 (with no growth). Ravenna has a harbor that I sell. I abbandon Rome, Ravenna, Veii, and Hispalis. Rome now has 3 cities.
Check about shopping stuff around. Ottomons have Engineering and will give it to us for all techs we know. I take this deal as they would get it from Greece or Germans and it will keep us with a trading advantage over Greece/Germany. It will also put Otto in disorder for a few turns and stop his research.
I check sliders now that we're at peace, but can't adjust yet.
IBT - Hanging Gardens in Utica!
Utica starts Sun Tzu's in 29 turns. Babs, Greeks, and Germans are all building Sun Tzu's.
310AD(6) - With 1 entertainer in Theveste we can switch Luxury back to 20% for 13 GPT (+25gpt now).
IBT - Roman settler triplet move toward old Veii. Settler in Carthage. LMOZ1 Merc>Market. Hippo Market>Harbor.
320AD(7) - Barb camp on old Veii. Move to block Roman Settler. Trade India Poly for Worker and 9 G. Rome gets Monarchy for 15G + 6GPT.
IBT - Rome builds Lutetia on Wool. Roman archer kills barb camp.
330AD(8) - Build a Wool Colony. Allows Theveste Entertainer to be a scientist.
IBT - 5 Spear move to Lutetia.
340AD(9) - ZZZ
IBT - Greece demands Engineering. I call their bluff.
350AD(10) - Theveste laborer put back to work. Hippo Taxman changed to Scientist.
Situation:
Firaxis 353
Jason 467
save is here
There is an Indian Galley on our side of the crossing that has been moving toward the crossing. I think we should move 1 tile South and let it cross and then put the blockade back in place.
I started the Forbidden Palace in Theveste as I didn't think we would get as easy an opportunity to build it in Utica and it should help fight corruption, especially in new Rome.
Settler is within 2 or 3 moves from settling. We need to decide location. I think the BG 2 SW of old Rome would be good but we'd have to take out the new Roman city for full expansion.
Lots of units near Rome. I apologize that I got us into the GPT deal. It would have been nice to just break peace. They will also give us 9GPT and 60G for currency. 17turns left on current GPT deal so maybe we take that too and we go after India instead.
Utica will soon get 1 more shield as I'm planting a forest to be done IBT. A second forest or two should get us to maximum size 12 production.
I wasn't sure what to do with Carthage. It will have 3 shields and we could rush one more thing before we abandon it.
Units: 42 - 13 allowed. 58GPT cost. 1 settler, 3 native workers, 5 archers, 6 catapults, 3 galley, 1 Army, 23 Mercs, 9 slaves.
Roster:
Bede
Zakharov
fbouthil
TimBentley
MOTH - It may not come back to me, but skip 10/1-10/3 (be back at 5pm EST)