SGOTM4 - Team Grayarea

1 KA
2 Gray - Just played
3 Sir Ortin - Playing next
4 Alex top - Get ready
5 Matternich

When I renewed trade deals I did not ask for more as I have done in the past as I understood we wanted to make everyone our firends for possible deplomacy win. When you renew without haggeling you get a rep increase. Is this correct?
 
Grayarea said:
Joined settlers to Rome and Theveste
Grayarea, if you look at Carthage, Utica and Hippo, you'll find a common point; they don't have enough food to grow quickly. Of course they can grow, but it'll take many turns to reach their maximum growth.

On the other hand, Rome and Theveste can grow really quickly, that's why I thought that you knew where to join the settlers.

Personally, I'd join both settlers in Utica, so it can work ALL it's available tiles(coastal tiles included), build the Hoover sooner, Hospital then(with rushing after a turn), and IntelAgen & The Pentagon afterwards.

That's ok, I should have mentioned it. Anyway, we can join 6-8 workers, because we have enough of them. Rome and Theveste could be of assistant by build a worker now and then, so we also help Utica first, Carthage and especially Hippo(second).
Grayarea said:
In turn 7 we learned sanitation, but I did not switch Utica to hospital from hoover as that would have waisted 300+ shields.
Don't worry, you did the right thing; we'd built the Hospital AFTER Hoover.

NOTE: Before we complete Hoover in Utica, SELL all the coal-factories in all our cities; right click the icon and sell it on the city view.
Grayarea said:
Persia will not give gpt for tech why?
They're furious with us, and they also already paying us around 100gpt! I sold SM for 60gpt, and we also trade them 2 luxuries, so I don't know if they can afford it.

When I make trades, I'm a VERY hard dealer, and I usually take the most a civ can give(to the last penny), but that's also a reason for someone else to declare if he cannot afford to pay the gpt anymore(it's the only way to end the deal).
Grayarea said:
According to Civassist 20k in Utica in 1988 :)
Yes, but Hoover, IntelAgen and Pentagon are on their way, so we'll finish some turns sooner.
Also, there're Modern Age Wonders that we can also built.
However, I'm sceptical if we should allow a UN vote, as by the time we built it, we'll be near the cultural victory(a sure victory).
Grayarea said:
1 KA
When I renewed trade deals I did not ask for more as I have done in the past as I understood we wanted to make everyone our firends for possible deplomacy win. When you renew without haggeling you get a rep increase. Is this correct?
I know that you get a better rep if you gift something, but you also increase your rep with a civ if you trade all the time with them.

But, to your particular question, I have no idea, but it's a trade, anyway.

EDIT: Grayarea, we have 2 more settlers! We have 1 in Theveste, and 1 in Hippo. I'd say, wait for Utica to build Hoover, then partly-rush a Hospital(wait 1 turn), and join both in Hippo after the hospital.

Other workers could join Hippo and Carthage(after the hospitals - I don't remember if Carthage already has one).

If you see that a city can't growth any further but still has tiles to work, irrigate and calculate how many irrigated tiles we need(FOOD) and how many more tiles the city city can work, just like Matternich said.

EDIT2: I think that with the 2 settlers we have and the many workers, we can fill Utica, Hippo and Carthage, after they get their Hospitals. We don't need to have more than 8-10 workers to clear 2-3 pollutioned tiles on the same turn, IMHO.
 
Got the game, will play tonight.
 
1750 (0)
Traded with Ottomans our Replaceble Parts for 57g + 55gpt. Traded with Vikings our Espionage for 2g + 11gpt. Traded with Greece our Scientific method for 137g + Horses. Built colony on coal, rubber.
IBT:
Persia deal expired, our Ivory for 32gpt, I renew it.
Greece deal expired, our wool for dyes +16gpd, I renew it just wool for dyes.

1752 (1) Hippo built Hospital, start Wealth. Joined 2 settlers to Hippo.

1754 (2) Utica built Hoover Dam, start Hospital.
IBT:
Greece deal expired, our ivory for 29gpd.

1756 (3) Carthage built Hospital, start Wealth. Rushed Hospital in Utica for 352g.

1758 (4) Utica build Hospital, start Intelligent Agency. Joined workers to Utika until it reached 17. joined workers to cities. Now we have only 10 workers and 5 slaves. traded with Persia our Atomic Theory for their Corporation, 240g + 89gpt. traded with Vikings our coal for 20g +1gpt. Traded with Ottomans our rubber for 57g + 6gpt. Changed all cities to build Stock Exchanges.

1760 (5) Traded with Greece our Ivory for WM +8g (for reputation). Rush Stock Exchange in Utica (480g).
IBT: Renew deal with Vikings (our saltpeter for 5gpt + 10g).

1762 (6) Utica built Stock Exchange, start small wonder as prebuild.

1764 (7) Hippo, Rome and Theveste built Stock Exchanges, start wealth.

1766 (8) Carthage build Stock Exchange, start wealth. Utica changed to Wall Street.

1768 (9) Discovered radio. Start on Steel. Traded with Keltoi our Sanitation for 67g + 44gpt. Traded with Ottomans our Sanitation for 14g + 11gpt

1770 (10) Utica Build Wall Street, start Intelligence Academy (5 turns).


Culture 20K in CivAssist gives year 1954 (turn No. 444). Now turn No. is 350.
 
1770ad (0)
1772ad (1)
1774ad (2) clear pollutions
1776ad (3)
1778ad (4) trade our wool to babylonians for 93g +wmap
1780ad (5) trade our spices and wool to Keltoi forsilk 4g 2gpt maps
trade our wool to Persia for furs and wmap (he don't want to pay money)
1782ad (6) mutual protection pact with Germany for his wmap and 13g
Steel - refining (8turns)
Utica IA - The Pentagon (5turns)
Joined 3 workers to Utica (now use all squares)
1784ad (7) Greek trade incense, wmap 2g for our spices
Celtoi - 8gpt, 23g, maps for atomic theory
1786ad (8) pollutions
1788ad (9) Xerexes demanded steel - i agree to his demands.
1790ad (10) we lost horses. I didn't trade.
 
Our game reaches towards the end...

Utica is building the Pentagon, and there also is Battlefield Medicine to build.

I wouldn't sign MPP with Germany, as we don't need it, and we may find ourselves in war, but the game is reaching it's end, anyway.

btw: we have our science at 100% for Refining in 4, when we can research it in 80% and we learn it in the same turns(4), and we'll make 193gpt instead of 66gpt.
 
Are you sure 20K in Utica will be so soon? According to the city
its more than 900 turns. But buildings culture does double after so many years so it may be sooner becuase of this.

Diplomatic can be reached before this and will give a better score but seems such a waste after all this effort we have put into achieving GW's. But then again we missed out on one of the first big wonders anyway. (pyramids, oracle)

If we have a chance for the vote I'd take it. The other nations are not going to give a majority to any other civ so its worth going for.

Here's the turn


0- 1790 AD took science slider down by 2.

1- 1792
Persia wants to renew ivory deal, at 32gpt- of course.
Dyes for wool to Greece renewed. Pentagn completes. Utica onto Battlfield med.
Carthage onto police station.
Irrigation is needed now so numbers can increase. Population size will boost final score.

Electronics to Keltoi for 51gpt & 90 g.
Greece and Viking are given FREE TECH and both become polite.
Greece also gives us horses for steel.
& Vikings 3gt for corporation.
Ottomans 8gpt& 20g for steel.
Babs 11gpt. & 150g for steel,

Germs Babs & Persians are still furious.

Lux slider goes up 1. Why not. Happy citzens gives a higher score.
(Citizen happiness is what final score is based on.)

2- 1794 AD
Coal to babs for 6gpt. lux up to 2 for thuis tunr only.
Widescale Irrigation begins.

3- 1796 AD
not much

4- 1798 AD Refining onto Combustion in 7 turns. Lux slider back down to zero.
Only 1 oil tile in the tundra- needs a worker to colonize.

5- 1800 AD renew coal with vikings. Electronics to Persia for 26gpt & 150 g.

6- 1802 AD renew ivory with vikings

7- 1804 AD Place expansion- they admire me.

8- 1806 AD not much
9- 1808 AD

Battlefield medicine in utica built onto police station. Lux up 1 as tech down one. combust still in 2 turns.
Babs give 57 gpt & 140 g. for electronics.
I start handing our gold and world maps. Babylon goes to annoyed.

10- 1810 AD
Refining to Greeks for 42gpt & 50 g.
Electronics to Keltoi for 34 gpt.


Conclusions/Suggestions

The Ottomans become annoyed easily. Keep giving them the odd free tech when they do and they return to polite.
Slowly perhaps Persia and Germany will become annoyed and then polite. We are ahead of the tech race so there's no reason why Diplomatic can't be done with a bit of care and attention towards the other nations. Irrigate freely. If you think Utica need less population and more mines again, pop out the odd worker and remine before the next GW.



I am going to be away for awhile. In fact for 2 weeks until 12th of December.
By then things might be all over and we will have achieved a reputable victory:)

I'll try to check in on the board but won't be able to play I'm afraid but Good Luck all in marching us to whatever final victory.
 
Ok, Matternich, good vacation.

This is my "got it".
 
There's a problem here: The latest save on the SGOTM server is from 1790AD, meaning the save is the same that Matternich started on his turns(Matternich finished his turns at 1810AD).

@Matternich: have you uploaded the latest save on the server? In case you're still with us, please do so, otherwise we'll have to wait 2 weeks until you come back.
 
May be it worth to replay Matternich turns using his description? KingAlexander can do this as a warm-up before his turns.
If there will be a vote, I vote for replayin them.
 
Maybe our Team Leader(Grayarea) should PM mad-bax and let him know about the situation.
 
CivAssist says that 20k is not until 1953, so I think you should look for a different victory path.

I'm not MB but I think you just have to take the current save and play from there, Matternich appears to have been so excited that he was going away that he forgot to post his save.

You might want to play 20-30 turn sessions, or this game will close.

smackster
 
Ok, thanks, smackster for the advice.

To the Team: I'll PM mad-bax.

What do you say that we play more, like 20 turns to finish the game as I think that we're way behind schedule?
 
I've confirmed that there's no save on the server after 1790 AD. I agree with smackster that you should play from 1790 AD. We're holding the results up for the rest of the teams waiting for you guys to finish.
 
If everyone has no problem, then KA should replay Matternichs turns as closely as possible and we can continue from there.
 
I have responded to a PM about this and said that the turns should be replayed. I would also suggest that you play as many turns as you can in one session (whether it is 3 or 30) and put the game up on the server for anyone else in the team to grab. It will speed you up.

I feel badly about cutting the last team off from the game, but I may publish the results this week.

So, I think that I will ask Alan to unhide the results over the weekend and publish a congratulations thread during the week. I will keep the game open for you to continue until the end of December.
 
Ok, I'll re-play Matternich's turns and I'll play 20 turns for my turns, as should do all members, to finish the game sooner. So, 20 turns from now on for each of us.
 
http://gotm.civfanatics.net/saves/sgotm4/Grayarea_SG004_AD1850_01.SAV

I re-played Matternich's turns and continue:

1812AD (1)
======

1814AD (2)
More gifts like techs, maps, etc..

1816AD (3)
=====

1818AD (4)
=====

IBT
Greece declared on Persia.

1820AD (5)
zzzzzz

1822AD (6)
zzzzzzz

1824AD (7)
zzzzzzzz

IBT
Vikings and Persia sign MA against Greece.

1826AD (8)
We learn Mass Production >> Motorized Transportation.

Utica: Port of Entry 2.

IBT
Ottomans and Persia sign against Greece: Persia must have payed a lot of money around to sign anyone against Greece!

1828AD (9)
zzzzzzzzz

1830AD (10)
Utica: Port of Entry >> battleship. Hippo and Theveste also on battleship.

1832AD (11)
zzzzzzzzz

1834AD (12)
zzzzzzzz

1836AD (13)
zzzzzzz

1838AD (14)
Motorized Transportation >> Flight.

Trade around Mass Production.

1840AD (15)
zzzzzz

1842AD (16)
zzzzzz

1844AD (17)
zzzzzz

1846AD (18)
zzzzz

1848AD (19)
zzzzzz

1850AD (20)
zzzzzz

Summary

Keep gifting techs that are 1-2 behind our current tech, maps, 1gpt, etc..., but not to Persia: Persia won't vote for us anyway, so trade the techs with Xerxes.

Start on Fission asap once we learn Flight to build the UN and hold a vote: as we rech to build the UN, keep gifting more and more, every turn, like maps, gpt, techs, etc..

If we don't learn Fission as our free tech, maybe we should gift techs to the other civs to enter the Modern Ages and see what techs they got for free: if they got Fission, trade for it and start the UN.

Take a look at the science slider every turn: if we can lower it, raise the luxury slider to the x% that we lowered science, so we have more happy citizens for the final score.
 
1 KA - Just played
2 Gray - Skipped (away till tuesday)
3 Sir Ortin - Playing next
4 Alex top - Get ready
5 Matternich
 
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