SGOTM4 - Team Smackster

Wotan said:
I am not sure the connect/disconnect trick will be any help in this game. We will probably be rather low on gold if we are to keep up the research throughout the game.
Which is a valid point, and the AI has proved so far that he can't research much for us. Although in a way that is the point if we get Leo's maybe we have the gold for the upgrades.

Is it time to help the AI with technology a little. Actually I was thinking that for Tarkeels turns he might be able to determine if any of the AI is researching Chemistry, by using his own trick of seeing if the AI value of one of the top rung techs (that we have) is going down. Then again this might not work as the AI has so little cash.
 
dmanakho said:
Very impressive guys!!!
My congratulations to Smackster for the COTM4 award in fastest conquest
and to Wotan for the very high score.... :goodjob: :hatsoff:
and I couldn't do any better than mediocre finish that placed me in 45th roster position. :blush:
When I first started playing Gotm I was in the "midfield" around 40-60th place. I gradually improved my game and "got stuck" around 20-30th place but the real "insight" into Civ3 was gained when playing on team Kuningas in SGOTM2. After that I have been on/close to the top 10 in every game. And it was all to do with aggressiveness! I guess that is the main benefit from SGOTM, you learn a lot more from actively interacting with other players.
 
Wotan said:
When I first started playing Gotm I was in the "midfield" around 40-60th place. I gradually improved my game and "got stuck" around 20-30th place but the real "insight" into Civ3 was gained when playing on team Kuningas in SGOTM2. After that I have been on/close to the top 10 in every game. And it was all to do with aggressiveness! I guess that is the main benefit from SGOTM, you learn a lot more from actively interacting with other players.
Agreed, playing on these SG's is what allowed me to improve, I would never have got it on my own, even with reading all those articles. I it doesn't stop even in this game I feel I've learned a lot already.
 
Now, I feel really stupid..... :blush:
I reckon i just don't like beeing aggressive and would never end up in top 10... :)

Leo vs. HE
Leo gives us 2 CPT and HE - 4CPT.

AI trades... AIs are currently broken but they will pay us top $$$ when everybody switches to IA.
In my test 5CC games i had 4 or even 5 digit income towards the late of the game and kept science at 100% all the time. The only problem with that was that AI were behind 1 or 2 techs at max which we don't care much about since we are after 20K.

EDIT: I have a suggestion.... AIs will have Navigation sooner than later, we will have to protect our island or at least those parts with Lux colonies... I suggest we line up slaves (they can road those tiles as well) along the borders between Utica and old Rome location and along the Ivory coast. We can keep empty southern shore and let AIs to land over there, that way we can do a little leader hunting on our own land.
 
dmanakho said:
Now, I feel really stupid..... :blush:
I reckon i just don't like beeing aggressive and would never end up in top 10... :)
Don't worry, your game has probably improved a lot too. As Smackster also commented on earlier in this game. you have moved from being a reactive player to a proactive one. In SGOTM3 a lot of your ideas got rejected,but not in this game... You have evolved from a ? to a !. :goodjob:
 
Hmm... I just can't get PTW to run again :( I've even done a reinstall, and I don't have time to mess too much with it atm.. Will try to get it up, and will see when I can jump back in :) If that's ok with you guys? Should have some time to look at it later in the week... Hopefully... Too many projects :(
 
OK, DH is up then. Show us what you are made of. :)

EDIT: I interpreted it as a skip, maybe I was wrong?
 
@Tarkeel: Do you want me to ship you US version of CivIII complete to get over with all the troubles? :)

@DH: Since you are up here is the quick recap of ideas we have had.

1. Switch Utica to Sheakspear, put it on starvation to finish in 8 turns.
2. Keep moving workers from Rusicade to the main island.
3. Make the best deal you can (think buying used car here) getting Gunpowder and Chivalry from AIs. Gunpowder MUST be bought before we finish researching Economics.
4. When chivalry is available, upgrade horses, sail to Scandinavia, (I wonder if we need to rethink the target if someone else declares a phony war on us)
5. If leader appears, buld an army (knights prefferably), wait for Sheakspears to complete and start heroic epic.
6. Lux trades will expire soon, we could use our WMs to extend those.

@Rest of the guys: please correct me if i was wrong above.

I'd like also to suggest for the slaves who will have nothing else to do until rails - use them to road all the shorelines on our main island.
Personally, I think it's time to make peace with Persia and India, give them 20 turns to recover and hit again.
 
I have no clue where my PTW disc... Or the original Civ disk for that matter :P But, never fear! The second reinstall worked... And even got it to 1.27 for some reason?

I was going for a skip, but no matter now :) Will have it done tomorrow.. Maybe tonight, but doubt it.
 
Good to hear that...
You've just saved me $50 worth of CivIII Complete package :)


So it's Tarkeel playing and hopefully team will be back on track, we have had too many delays recently and i am afraid i was the one who started it.
 
OK, good you got the install to work. Looking forward to your report.

EDIT: Since version is 1.27 I guess it is PTW through the Conquest disc?
 
OK, no skip, Tarkeel is still up

I expect that Scandinavia have a lot of spare troops, when we land, even though they only have a few cities, expect a number of attacks, that will be good for some elite upgrades, but as there may be nowhere to heal may have to put them back on ships. So keep the ships around.

The next nearest opponent are the celts but don't want to attack them yet, as we wont get any retreats against their MDI.
 
and also Celts have lots of silks to trade with...

for the possible trading partners i would put Osmans, Babylonians, Greeks and Celts in to the priority list. It is better to have peace with those guys and trade trade trade
The rest of the nations we can use for leader hunting.
 
When I had a look at the Scandinavians just before my turns they did not have either Iron nor Horses (IIRC). They also have their cities on a couple of islands so not too easy for them to reinforce.
 
Only got 2 turns done tonight, but will finish tomorrow.

The good news: Persia just got Gunpowder, and is willing to give us that, all their gold and the island city for peace. Going to take it unless there are severe objections (which i doubt) ;)
 
Tarkeel said:
Only got 2 turns done tonight, but will finish tomorrow.

The good news: Persia just got Gunpowder, and is willing to give us that, all their gold and the island city for peace. Going to take it unless there are severe objections (which i doubt) ;)
Yes I don't mind peace with Persia, they are so weak that they are not providing leader opportunities anymore
 
Make peace with Persia take that city and donate it to Indians... :) (just kidding)... but seriously, i think we need to make peace with Ghandi as well and let those two poor fellows to recover.
 
dmanakho said:
Make peace with Persia take that city and donate it to Indians... :) (just kidding)... but seriously, i think we need to make peace with Ghandi as well and let those two poor fellows to recover.
Maybe we don't want to even take the city, better to get Persia to produce more units. We don't need to weaken them anymore.
 
smackster said:
Maybe we don't want to even take the city, better to get Persia to produce more units. We don't need to weaken them anymore.


Agreed, we want them to recover as soon as possible :devil2:
hopefully in another 20 turns they will be ready for harvest...
not sure if you guys watch Stargate Atlantis, but right now i feel like a Wraith. :evil:
 
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