SGOTM4 - Team Smackster

DeceasedHorse said:
I only saw the first episode of Stargate: Atlantis, as we don't get cable in our room here. How is it?

It's pretty good (not as good as the original Stargate though, IMHO), SciFi aired 10 episodes (i think) during the 1st season and next season is due in January.
 
Great to see you active on the thread DH! No pun intended... Keep talking and this team will really show the community we can do great things in Civ3...
 
I have bad feelings...
Look at the submissions page...
Offa team is in a lead at 860AD...
I find it difficult to believe they have higher score than Bede team in 1400AD
They must have completed the game and won early conquest or something....

if they have 860 AD conquest win, it will be hard to beat them...
I wonder if Klarius pulled the victory this time again... :confused:
 
dmanakho said:
I have bad feelings...
Look at the submissions page...
Offa team is in a lead at 860AD...
I find it difficult to believe they have higher score than Bede team in 1400AD
They must have completed the game and won early conquest or something....

if they have 860 AD conquest win, it will be hard to beat them...
I wonder if Klarius pulled the victory this time again... :confused:
Remember we lost points with our city jumps, they probably didn't do that, and they were behind us in points in 750AD. I think this proves Bede has a very very poor score.

Of course score is fairly meaningless in this game. Now if Offa did win the game in 860AD then we can only offer our congratulations.
 
Got a bit delayed by the Wold Cup qualifiying match tonight ;) Just finished:

(0) 850 AD
Set Utica on Shakespeare and starvation.
Don't find much to MM atm.

IBT
Persia lands a LB at Rusicade.
India lands archer and settler just outside.

(1) 860 AD
Carthage: Horse->Merc
Sabratha: Horse->Merc
4/4 Horse vs 2/4 LB -> 3/4 Horse
4/5 MDI vs 3/3 spear -> 4/5 MDI, burning Chittagong (2g)
4/5 Horse vs 3/3 Archer -> 4/5 horse and 2 slaves
Load MDIs in galleons and sail for Scandinavia

IBT
Persian 4/4 LB vs 4/4 MDI on mountain -> 3/4 LB

(2) 870 AD
Theveste: Horse->Harbor
Persia get Gunpowder
Make peace with Persia: Get gunpowder, Bactra, WM, 41g and 34 gpt (!!)
Sell harbor and abandon Bactra
Make use uf Gunpowder while it's still hot, and trade with Otto:
We get Chivalry, WM and 7g for Gunpowder, spices, Ivory and contact with Persia
We have Saltpeter just north of Carhage

IBT
No less then 4 barb galleys attack 2 of our caravels (one loaded, the other escorting), redlining but promoting both.
Germany start Leo

(3) 880 AD
4/4 Horse vs 3/3 MDI -> 2/3 MDI, retreat
4/4 Horse vs 2/3 MDI -> 2/4 Horse
Upgrade 2 horses for Viking Invasion (tm)

IBT
We lose Dyes.
Barbhut pops next to worker in Persindia.

(4) 890 AD
Carthage: Musket->Knight, MM'ed for 3 turns
4/4 LB vs 2/2 Barb -> 3/4 LB
4/4 Horse vs 2/2 Barb -> 2/4 Horse + gold
Upgrade another horse
Change Theveste to Knight, we need that more atm.
Sabratha needs a lux. It isn't cheap though:
Ottomans: WM for Dyes, WM, 13g, 3gpt. Atleast he can't trade it around
(Was thinking of giving Germany Chivalry or Gunpowder to help them survive, but he's probably gassed)

IBT
Incense with Babylon run out. Spices will get us Wool, 7g and WM

(5) 900 AD
Sabratha: Musket->Knight (4th corruption kicks in at just the worst point, giving it 4 turns knights)
Take Utica of starvation.
Upgrade 1 knight

(6) 910 AD
Economics comes in. Start Chemistry, due in 7 @ 70% (+24) or 6 @ 60% (-4).
Will go for 80% and prune our military some ;)
Rusicade: Knight->Musket
Declare on Scandinavia, D-Day is here! Land in the hills SE-SE of Nidaros with 3 Knights, 4 horses, 1 MDI and 1 Merc. LAnd 3 MDI at Stockholm

(7) 920 AD
Carthage: Knight->Knight
Theveste: Knight->Caravel
4/4 Knight vs 4/4 Spear -> 2/4 Spear, retreat
4/4 Knight vs 2/4 Spear -> 3/5 Knight
4/4 Horse vs 4/4 Archer -> 3/5 Archer
4/4 Horse vs 4/4 Archer -> 4/4 Horse
5/5* MDI vs 4/4 Spear -> 1/5 MDI
4/4 MDI vs 3/3 Spear -> 2/4 MDI, Taking stockholm (2g). We take it, Sell harbor and barracks for 15 and sack.
Disband some warriors at home, to ease the economy. We could use some barbs in that area :P
NB: Units cots us 2 GP pr turn

IBT
Babylon burns Bjoergvin

(8) 930 AD
Utica: Shakespeare->Bank (PH), set for growth.
4/4 Knight vs 3/3 Spear -> 3/3 Spear, retreat
3/5 Knight vs 3/3 Spear -> 3/5 Knight
4/4 Horse vs 4/4 Spear -> 4/4 Spear
4/4 Horse vs 4/4 Spear -> 4/4 Spear, Retreat
4/4 Horse vs 4/4 Spear -> 3/4 Spear, Retreat

IBT
Osman demands Education. He doesn't want to be next though, and backs down.

(9) 940 AD

Rusicade: Musket->Caravel
Could sell Invention to Celts, but they should be next target.
3/5 Knight vs 3/3 Spear -> 2/5 Knight and 2 slaves
4/4 Knight vs 4/4 Spear -> 3/4 Knight

IBT
Finally! India sends out 2 units... Pikes. But better then nothing.

(10) 950 AD
Carthage: knight -> Knight
Theveste: Caravel -> Harbor
5/5 Horse vs 3/3 Pike -> 3/5 Horse
5/5 MDI vs 3/3 pike -> 5/5 MDI
3/4 Knight vs 4/4 Spear -> 3/4 spear, retreat

There are still some unused forces at Nidaros, and some healing at the Celtic border. Use at will :)
Might want to make peace with India.. probably another 10 turns for them to make units (Lahore is built on Iron)

Culture at 5100, 80 pr turn. No leaders :(
Jason: 791
Firaxis: 597
 
Ok, now I'm worried.. our 950 save is ranked behind Offa's 860.. Which means they either score a bunch of points, or got an early win.
 
Tarkeel said:
Ok, now I'm worried.. our 950 save is ranked behind Offa's 860.. Which means they either score a bunch of points, or got an early win.

They post date is what also made me worried... it's not a 10th turn....
Have we lost a chance for golden laurel already? :confused:

EDIT: Looks like a good set of turns, although with no leaders...
DH is next and i hope he is luckier.
 
It's an 11th turn.. And people often take one extra.

Not a bad set, but India didn't really give us much fodder... And Babylon is chewing up the Vikings, bad, so we should kick the Celts. I've left one elite knight, so kill as much as possible with that :)
 
If they had finished, their end score would have been up, look at SGOTM3 and that is what it displays when you have finished. We lost points when we jumped cities, but points don't matter in this game.

smackster
 
I looked at the save, and everything looks good. Its going to be tough going getting leaders but we just have to keep going, fighting the Celts now seems like the only option. I thought Scaninavia would have something to fight with, but didn't realise they were fighting Babylon. Hopefully the Celts have not fought and will have something for us to fight.

As for Utica, what is the reason for building it for growth, are you thinking that Shakespears allows it to grow to size 13, because I think that is Conquests and not in PTW. I think we should just continue to maximise shields for the next wonder, don't even build the Bank.

smackster
 
Agreed, Utica should hold off on bank
we should maximize production in Utica switch to Smith's, but when Newtons is researched switch to Newtons (more culture and newtons is cheaper).

We can sell either education or lux available to Babs for 4GPT
Indians will make peace and give us all their gold and 8GPT...
I think we should make both deals and probably, yes, attack Celts...

My prediction Babs and Osmans are going to be trading giants in this game and we should take all their money later... Greeks might also become big, but we will have to see how it goes.

Please, lets expedite transfer of slaves to the main island, we will need them SOON!!!!!!!
I'd like to have those shores roaded on the main island before rails, we will have to deal with AI settlers quite soon.
Plus, we want to rail every tile around Utica in the least possible set of turns, plus we will need whole bunch of slaves for polution clean-ups...
Factories will be here faster than we think, we have quite good research rate.

EDIT: Vikings will give us all their gold and 12GPT for a peace... I think we should do it... We don't have enough forces to attack their capital and i would rather take their money now, heal the troops on Celt's border and then bug Celts a little.

MORE EDIT: in general, we should keep checking every AI every single turn and look for trading possibilities.

MORE MORE EDITS: do not sell AIs astronomy until we have protected our lux colonies by putting the slaves along the shores. (we don't want AIs we are currently in GPT deals with to land on top of our colonies... we will have to either break our rep or lose resourses for turns to come.)
 
dmanakho said:
EDIT: Vikings will give us all their gold and 12GPT for a peace... I think we should do it... We don't have enough forces to attack their capital and i would rather take their money now, heal the troops on Celt's border and then bug Celts a little.
I was thinking that too, not much point in destroying Scandy, I thought they would have more spare troops. Lets concentrate for a fight with Celts, lets hope they have something worth fighting.
 
Offa team - if in next 3 or 4 days their date does not change it will clearly indicate they have finished the game and won both Laurels...

Nobody will beat 860AD Conquest (best jason date for conquest in GOTM 28 - 1200AD - go figure)
Plus, with 5CC nobody will be able to milk game to beat their score for the early finish...
Let's wait until sunday if we are toasted or what....
 
I think you are right that they may well have finished, I was thinking that the final result would come up but the cut off date clearly applies to that as well. 850AD is a pretty impressive Conquest date with only 5 cities, although the AI does appear to be very weak. We should not worry and get our best date regardless, winning is not everything in this.

DeceasedHorse is up, hopefully soon he's going to be waking up over on the West coast (I never got up before 9 when at college, then again I do that now?), and checking in with his "I got it".

smackster
 
Strange, We haven't heard Wotan's comments on the current turnset...

@Wotan: Are you okay over there or are you having a snow day or something?
 
Been to Reykjavik for three days, came home a couple of hours ago. Have had access to internet sporadically so my level of communications have been so-so. As you have noticed. ;)

Just a short comment on the current situation: Leaders!!!!! Where are they. :(
The game is not so much a question of "brilliant strategies" needed now, just going through the motions in as fast a time as possible.

A couple of minor comments re MMing ;) Can't help myself... Rusicade, move two citizens from hills to grassland and plains, we gain 4 fpt and will still finish the caravel in two turns. Research, way to high a setting, we can lower science by 20% and still finish in 2 turns at +60 something gpt. Utica??? I am also questioning the effects of ST. I am sure only benefit in PTW is 8 citizens hmade content/happy. So lets have it produce another GW.

I am taking the day off tomorrow so if DH plays tonight I can take the game tomorrow.

Re. Offa team, I am sure the game could have been won by conquest in 860 at least if the AI was as weak in their game as in our game. Maybe we went for the wrong VC again. :(
 
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