T0 750AD
Upgrade an archer
Send some workers home
Move some troops into place to attack India next turn
IBT
Persia move their galleys, but I see no other troops
T1 760AD
Find a couple of elites and we move the rest of the troops to the front. Lots of healing troops in Rusicade in case we need some defence against Persia.
Get peace with Greece for their gold and our Theology. Sell India contact to both Germany (4 GPT, and 36 gold) and Ottoman (2 GPT and 13), which gets us close to getting Democracy one turn closer, but I just feel that one turn is not worth 20 turns of peace with Persia
There is no WW, but Rusicade has a few Indians who don't like it now. I feel there is little harm in telling the world about India, there is not much threat there.
Spare workers pushed out into the front lines as bait
IBT
Persia send out a couple of lb's to take our workers, leaving them exposed
T2 770AD
3 Horses go into Kolhapur, two spears are killed, one horse rereats, and an archer is left there.
We pick off the Persian lb and MI, with an elite win (1)
As we have more Galley/Caravels that we need, send one round to the east
IBT
Another Persian LB attacks our LB and we die. India try to sneak a spear/settler by us
T3 780AD
Carthage expands its borders
Elite MI attacks lb and wins (2).
Horse attacks pike in Kolhapur, and kills him. Decide to wait for elites before more attacks
Need just 34 gold to get Democracy next turn. Look at Germany who have only two cities, decide to continue trading with them, always want to think about who we get a deal with, so trade wool for 13 gold and 2 GPT
Ottoman for 11 gold and 4 GPT for wool. Need 4 more. Scrape it together from Celts for India contact
T4 790AD
Democracy comes in and don't switch. We can get Free Artistry in 6 with +12 GPT
Line up 3 elites for attack on Kolhapur next turn.
A quick diplomacy check tells me that nobody has any GPT available.
IBT
We lose a worker to Indian archer, and one to barbs that have appeared on the west coast of Persia/India
T5 800AD
First elite attacks Kolahpur and raises it, second takes out the archer, two elite wins (4)
Take out the barbs on the west and get a horse elite upgrade
India have settled Bengal next to persia
IBT
Persia send out a lb to attack a horse we retreat, he's now in range of our elite horse
T6 810AD
Attack the Persia LB with our elite horse (5)
On the east move 3 elites in place to attack Jaipur next turn
Start to move troops on Tarsus, defended by pikes.
T7 820AD
Our elites attack Jaipur, but find only one defender and have to raize it (6). I think I extended this too far, sending another Caravel round to the east and not sending any more troops to Persia/India as they are both just too weak.
I'm building just horses as I'm expecting Chivalry from the AI anytime, and just ugprading them to Knights is better than building MI, IMHO.
The Caravel arrives on our east coast and we have an MI, NM and a horse that will take the first trip. Scandinavia have probably many spare troops so it will be tough going for a while
T8 830AD
We push three elites outside Sardis to attack that next turn.
Our stack attacks Tarsus, looking for some upgrades. We lose two horses and the two pike defenders are killed, no elite upgrades. Tarsus is raised.
T9 840AD
2 of the elites outside Sardis attack and die, can you belive it. Third attacks stray LB and kills him (7)
CivAssist says that Babylon have a load of cash, and they will give us 89 gold and 21 GPT for Printing Press. I'm afraid I clicked ok and then thought that I should have tried Education, but its too late this will let them trade their map, but then nobody has any cash anyway.
T10 850AD
We research Free Artistry, and find that Babylon have Gunpowder and Ottoman research Chivalry. I was thinking they would never get their. Now we can start to upgrade some of those horses.
I start to research Economics.
I pull back the Caravel from Scandy, might as well send Knights over there.
Two elites are in range of new India city for next turn.
Troops are camping out on iron, all three spots. Awaiting any interoplers. Still don't want peace with anyone.
We do now have WW in Rusicade, assume this is Persia causing it and therefore maybe we should get that peace with them.
Rusicade should be switched to a Knight once we get that
We can generate about 229GPT, which may be worth doing for at least a turn to give us gold for the upgrades. We have 149 in the bank. Leo's is still 18 turns away.
There is a second galley two turns from the east pickup point. A third has just started out, leaving two in the west.
A couple of horses are asleep in Sabratha, they need to be woken and upgraded once we get Chivalry, there are three others there but I stupidly hit space bar on this trying to clean up my turn.
Suggest we fill two Caravels with Knights and pay a visit to Scandanavia.
Utica culture 4356 72/turn