SGOTM5 - Team Smackster

Tomorrow is fine.

I'll make a list of cities to gift to Arabia. Question, if we gift a size one no culture city, and then capture it back, does it get auto raized (not that we really want them)

BTW we are nowhere near dom limit so that is not an issue.
 
smackster said:
Actually we should do a test run. Actually I wonder if it will shrink before it sinks, I think it might.
It should. Ships lost at sea is the last thing to happen before you regain contol of the game. So I guess we might do with just one galley even if it sinks.
 
smackster said:
I'll make a list of cities to gift to Arabia. Question, if we gift a size one no culture city, and then capture it back, does it get auto raized (not that we really want them).
There is also a time factor in that you will not be able to speak with your adversary until after a number of turns of war. How many I do not know?
 
Wotan said:
There is also a time factor in that you will not be able to speak with your adversary until after a number of turns of war. How many I do not know?

that may not be always true...
I saw multiple claims on this web site that if you capture raize enough cities AI will talk to you the same turn...
Whether it is actually true or urban legend and how many cities needed to be captured i don't know.
 
Wotan said:
There is also a time factor in that you will not be able to speak with your adversary until after a number of turns of war. How many I do not know?
Yes, that is why I put it in order. Gift x cities to Arabia, declare war, _do not attack_, wait, wait, wait, wait, until they will talk to us. Then in one turn, hit them, hit them hard, take all those cities back. All the ones we gift will remain undefended.
 
dmanakho said:
that may not be always true...
I saw multiple claims on this web site that if you capture raize enough cities AI will talk to you the same turn...
Whether it is actually true or urban legend and how many cities needed to be captured i don't know.
I'm pretty sure that its urban legend. I had a couple of games where I tried it and raized city after city in one turn, and they still would not talk. Even if there is some truth to it, we can't rely on it, so we should do my plan. Each city we take seems to have value, even if its a city that we just gifted to them. You can see this effect with WW, if you capture an AI city, and they capture it back next turn, you get WW like you lost one of your own cities.

Also the value you get for capturing cities does seem to be dependant on how much worth the AI puts to a city. I think its seems to be based on size of city, and capital (although it may just be that the capital is always big). So if we gift them a few size 4 cities (or whatever), then we can jump capital where we want, and capture their new capital a few times as we jump it around.

Just make sure we don't jump it to the one tile :)
 
smackster said:
Just make sure we don't jump it to the one tile :)

Is MjM here??? i am sure he will pull the trick. :)

Sorry for the sarcasm, but seriously if our student wants to be part of this game he better show up. He can't expect to be part of the team without showing up at all.
 
We need to put a requirement into team entry in the future, that you are on the forum everyday (apart from standard times you are away). There is no point being on this team if you are not, there are too many posts, and you get too far behind, regardless of skill. I would welcome new players to the team, on the condition that they are prepared to put the required time in.

Tarkeel's new life means he can't really keep up now, I don't think MjM joined this realising what it would be like and I don't think it makes sense to step back into this now.

Regular SG's are different, where you don't really have to pay attention until its your turn.

In my opinion, we only have 4 players on the roster right now, and the others will only be let back in after a sustained period of thread input.

Its seems only fair to the 4 of us that have put in so much time and effort into this game.

edit : note about new players in first paragraph

smackster
 
dmanakho said:
Is MjM here??? i am sure he will pull the trick. :)

Sorry for the sarcasm, but seriously if our student wants to be part of this game he better show up. He can't expect to be part of the team without showing up at all.

I guess I deserve that for my last set of turns. :mischief:

@Smackster - Christmas break is only 4 days away , ill be on the forums eveyday from there on to Januaryish , even right now I dont how much to do.

So I will participate if you guys still want me too.
 
MjM said:
I guess I deserve that for my last set of turns. :mischief:

@Smackster - Christmas break is only 4 days away , ill be on the forums eveyday from there on to Januaryish , even right now I dont how much to do.

So I will participate if you guys still want me too.
This game is getting very complicated, but if you join in and show that you are with us then I'm sure the team will be happy for you to play it.
 
@MjM: I believe all you need to do is showing up here, talking, throwing your ideas even most absurd ones and be the team member....
Once you learn what our situation is I am sure you will be put back into the roster again and no offence here... This is a competition after all and team Smackster finally wants to get its hands on that Golden laurel.


EDIT: Hey.... look at Smacster's and mine posts... we posted the very same minute with basically the same message...
Although i had to do more typing so i think i really should be the 1st one :mischief:
 
smackster said:
Less is more

Precisely :p

smackster 205
dmanakho 147
Wotan 100
tomasjj 72
MjM 40
Tarkeel 18
mad-bax 10
 
There is a good core of totally corrupt cities to gift to Arabia. We can use those same cities for England/Zulu later.

Thebes, Alexandria, Seville, Barcelona, Madrid.

They are size 3-7 and in range of our core so we can get 5 horses there, who can take them all back in one turn without breaking rep, or risk of auto raize. There are three horses right there, use the ones from New York, and Washington and those 5 should be used to retake them.

Most important thing is to get Fez in a peace deal.

Turn of events should be

Gift 5 cities to Arabia
Declare war (next turn we have troops around those cities, move them out)
Move the horses into place, but you'll need to wait for peace
When they will negotiate, only then, take Muscat, use 3-4 Knights.
On the turn that Muscat falls, go to dip, see if they will give us Fez for peace.
The palace should be in the 5 now.
Take the one with the palace, go to dip, see if they will give us Fez for peace
Repeat for all 5 until the palace has jumped back to Aden. Then stop if we still don't have Fez we are in trouble.

If Fez is size 2 then stop before destroying all 5 on the other continent.
 
Hmm. I have read through here, and its getting messy. At least for me :)

-So what is the take on the Scandi invasion?
-And I saw that about taking out Egypt in ten turns time.

Then it is Japan, which Smackster described early on after his turns.
Galley towards the whale to shrink one-tiler, so that we get it in peace deal. But we will need to war against china to do that (getting the lighthouse in Beiijing right?)

And, naturally, the arabia issue. Getting Fez in a deal, set-up as described above.

Finish off Spain, and France when peace expires. (I hope there are troops for all this...)

Looking at the save now to get the firm picture.

Please dont hesitate to map out some more guidelines.

And whats this about gifting cities? Is that if all else fails regarding the one-tilers?


jj
 
Things are getting messy for me too...
Maybe wotan and smackster can come up with detailed plan for you and me.
We also need to build more galleys to starve Zulu and English 1tile islands and we better start building them now, so we don't have to wait later.
 
Here is a list

1) Arabia - Start the city gifting next turn to Arabia, gift those 5 I described, this is a setup we can use again and again, so it will be a good test. We don't know if we can get Fez, so this makes sure. Make sure we dont break rep, as there are units around those gifted cities, and then declare war. Wait until peace and take cities until we can get Fez, make sure the capital does not go to Fez, take back our cities and get Fez.

2) Scandy - Dump about 8 knights/horses in Scandy, and then attack

3) Japan - Keep fighting them and taking their cities. High flip chances, Samurai, just have to keep bashing them until they submit. Do not let the capital go to Nagasaki, or the game is over. After you take their capital, when they will talk peace, then put the galley on the whaile and see if we can get Nagasaki next turn. Don't wait for Lighthouse. Rush another galley in that area (I think there is one coming with a Knight) so that we can rinse and repeat.

4) Spain/France/Egypt - no priority, but if you have troops when peace expires then finish them

5) China- I don't quite see getting to China in your turns, but if the conditions are right then start on them. Great Lighthouse will be nice. Depends how easy Scandy fall.

6) England - When we are close enough to england, I suggest before any war with England that you gift them the 5 cities. Don't retake them until they will talk peace. Goal is to get the one tile again.

7) Zulu - Same as England

Feel free to take a couple of days over your turns.
 
tomasjj said:
And whats this about gifting cities? Is that if all else fails regarding the one-tilers?
jj
Thing is with this technique, we have to do the gifting prior to war, so it has to be well planned in advance. The cities we are gifting are no value to us. If we go to war and then find we can't get the one tiles, you have to go to peace, then wait 20 turns, then go to war then wait for peace. So gift them now and we can be sure, there is nothing to lose by gifting, as we can take them back. The AI is poor and will not put any defence in those cities.

Note that the only reason we need to capture cities from now, is to push back AI cultue and to give us some forward barracks. There are not points for firaxis score here.
 
Aye.

I might take some time on this. I dont want to mess it up, so the save will be studied along with the instructions/advice.

JJ
 
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