SGOTM5 - Team Smackster

no galleys, just horses
make sure you build horses in 2 turns.
Build as many as you can (5 actually) and ship the north to the spot Smackster found.
Make sure you protect worker who is roading road from possible barbs and good luck with your turns :)
 
As I suggested before, once you get 6 horses over to India, attack them (two are in India, 2 are in galleys, 2 are moving to the galley pick up point.

You can get Babylon in one turn, they will have probably max 2 spearmen there, make sure you can capture it of course, we don't want any auto raizes. Then decide how to proceed based on what you see. Keep the horses pumping for reinforcements.
 
man this game is getting tougher.

750 BC T0:Nada

730 BC T1:Nada

710 BC T2:Did some trading around got a mroe refined world map with 85 goldish.

690 BC T3:Nada

670 BC T4:Finish Math , start Construction.

650 BC T5:Nada

630 BC T6:Nada

610 BC T7:Nada

590 BC T8:Nada

570 BC T9:Nada

550 BC T10:Ok here goes nothing.
First horse goes in redlines regular spear.
Second goes and takes 1 hp off of another unfortified spear.
Third goes and redlines that spear.
Fourth goes in and attacks and Dies against a warrior yellow lining it. :eek:
Fifth Takes out unfortified spear.
Sixth take out warrior unhurt.

Man RNG sucks. There is 0 horses being shipped right now , but 3 on the mainland ready to be , hopefully other Indian cities dont have this luck.
 
OK, so we are at war now! You did DoW before attacking, right? And no units of ours was within their cultural borders at that time?

Construction? Wasn't the discussion leaning towards Currency as our next tech?

The SAVE is not on the "Submissions" page???

And I would have liked a map of the "area of conflict"! :(

EDIT: Just a little observation, MjM I understand this is your first Succession game so I just want to mention that as a rule of thumb, on the last turn of a player's volley you normally refrain from making major decisions. If they are needed it is better to upload the game a turn early or do everything but "take that crucial decision" and let the team discuss the situation and then let the next player make the decision in his volley. Going to war is definitely not someting I would do on my last turn. I can only guess your decision was taken without knowing this. If you are in doubt re. something, it is better to stop playing and post a question.
 
Guys,
Back from (rainy....)London at last, in the proximites of a puter.
Reading up on the happenings now... will check the save when I get back from work around 1700 CET.

JJ
 
Sounds unlucky with those attacks, but did we take that city?. How many horses remain, its unclear if some of those were retreats or they died.

Although I agree on major decisions on the final turn, we had essentially set the parameters up, 6 horses, then attack Babylon, so it was a pre-arranged decision.
 
Oh, MjM never uploaded a save... He is about to get home from school, so i guess he will fix the mistake....
 
smackster said:
Although I agree on major decisions on the final turn, we had essentially set the parameters up, 6 horses, then attack Babylon, so it was a pre-arranged decision.
Even so, I would have done everything but the actual attack in a final turn, as would you, right? And MjM is not really a veteran in this arena so I would have expected him to be cautious.

No mention of a DoW, I sure hope we have not suffered from RoP rape! Since the report is so thin nothing can actually be interpreted from it... How many turns to go on Construction, and what was the reason Construction was pursued? How many Horsemen built? With only one location I would have expected a little more than "nada" as events in a turn. 85 gold from or for maps? If we paid 85 gold for maps that was an absolute waste, if we gained it then it was OK! Difficult to tell! The uninformative report sure make room for extensive guesswork. In a bad mood right now and about to make some zzzz's. This kid better shape up! ;)

An after action report would have been great, especially when no map was posted nor any save file...
 
Knock knock Mjm!!!
Where are you??? don't be scared so easily, please show up :)
 
Sorry busy today and as for other things Wotan pointed out:

I did do a DoW before I attacked , and had no units in indian lands.

Going for Construction was a mistake sorry.

We gained around 80 - 100 ( I didnt take notes ) gold. We didnt spend any gold on trades.

And more on the horseman attacks.

We lost 4 horsemen not taking the city , but with only a redlined spear defending it it will fall the next turn that we play. We have 3 horseman on the Indian continent and 3 on our mainland.

I will post the save right now. From now on I will write a better report. I'm just really strapped for time right now. From now on I will make a time where I dont have to rush the turns I play.
 
Just post the 570BC turn. The way to remember to post the save is that you want to know how our score compares and you can only see that when you post. That is the first thing you should do.

edit: Sorry I'm reading this the wrong way. So you don't have a save after the attacks???????? Yes you should try to do that turn again the same way, if the attacks do not come out the same way, then post the 550BC autosave and we'll try to work out why
 
MjM said:
I will post the save right now. From now on I will write a better report. I'm just really strapped for time right now. From now on I will make a time where I dont have to rush the turns I play.
Good morning! :)
With no or very uninformative reporting and the save missing all kinds of thoughts rush through one's mind. An after action report added to the time line is a great way of summing up your turns and give guidance to the team and especially the player following you.

This game is still in it's infancy, when it picks up reporting the major events will definitely change. Todays major events will scarcely make it into the news tomorrow. ;) Will have a look at the save now and post any comments.
 
MjM said:
Well I just finished the turns and the attack went EXACTLY the same way it did last time pretty good if I say so myself. will post the save.
Sorry but there is not really any skill in that, its called Preserve Random Seed, and you should get the same RNG results, which would give you the same result, if you attacked in the same order.

I had a quick look, I can't believe that we lost both elite horses in that attack, that is one of the worst RNG results I've seen. Elite horse attacking regular spearman fortified on plains is 63% chance of winning.
 
I can only see 3 additional horsemen, in 10 turns should have been 5, did you lose some to barbs? That horse in Moscow should be sent to the front this turn.
 
smackster said:
I can only see 3 additional horsemen, in 10 turns should have been 5, did you lose some to barbs? That horse in Moscow should be sent to the front this turn.
No, MjM apparently believes he does not need to read the advise given by others. Moscow is producing 12 spt!!! It should be either 14 or 16!!! :mad: Dman made a specific comment on this, still MjM fails to grasp it...
@MjM: Read up on the "constitution" for SGOTM's, please try to follow those simple "rules".

He must have gone in with Elites first???? I understand nothing here??? So I am probably on par with MjM... ;)

Shipchaining in the north is terrible!!! Map below with example of how to do it. I guess we need to educate MjM about the very basic aspects of Civ. Ship positions/handover locations as dots, arrows show move. So no "go-to" orders please. With so few units I would personally kick the person using such orders at this point in the game from the team if I had the opportunity. ;)

smacksterships.JPG
 
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