Pre-Turn
wow, former Zulu land is almost deprived of units, how to defend
if we want to win this, we need to have some culture, but wartime doesn't allow this...
increase lux to be able to handle unhappiness
IT bombers rip us galleon and frigatte are gone, 4 exposed cannons are gone and Baltimore founded on Zulu land
1. 1530AD
get 4 cannons back and knock tank to 1hp and army takes it out, we have no galleon to bring over our sipahi
nth much to do, try and get Istanbul to 3 turn sipahi
IT the americans can rip us anywhere they like, our army is almost eliminated by bombers and down to 2 hp
2. 1535AD
take out Baltimore with 2 inf and 1 settler, lose a sipahi
cannon manages to knock off 1 hp of the battleship

ship 2 sipahi and a settler to Zululand
IT american bombers rip a sipahi apart, always fun to watch them
3. 1540AD
yeah, we knock off another hp off the battleship
found Tokat in Zululand
raze Persian town in Zululand but lose a sipahi doing so
IT another galleon is sunk, but I dropped the settlers beforehand (expecting this) and then 4

bombers attack a 1 pop town with only
cannons inside, more please.
Persia drops a settler pair just in front of our eyes in Zululand
we add 4 more sipahi to our ranks
4. 1545AD
we need to take some risks, land army in Persian land, where America has settled already
there is actually fur on Zulu Island, a 4th lux for us, just nice
IT 7 bombers again bomb that particular town, major weed
5. 1550AD
we earn some money taking out a barb camp
wow, trebs and 2 cannons knock off health points off the ships, let's hope convoy 1 heads home now
take out 1 inf and destroy Denver in Persian land
since we have furs now, reduce lux and increase science, electricity in 10 now
IT great, it actually worked and that convoys is gone for now, bombers keep on their weedy stuff
and America lands a ToW in India, we add another 3 sipahi to our army (now total of 20)
6. 1555AD
our ancient arty is simply terrific, taking off hp's again and carrier is wounded, let's see what will happen
add another town in Zululand
wipe out Tyre and Persia has 7 towns left
sipahis are really good, wipe out ToW no even losing a unit
IT true enough the 2nd convoy also leaves, no more bombing for now, but a big stack with ToW and tanks is dropped there
Americans start SETI
7. 1560AD
army advances to next town, spot a settler pair, dread to attack that stack
try to defend Delphi instead
IT ToW is defeat in Delhi and then tank takes another undefended town, my bad
well it all doesn't matter anymore since America finishes UN and
the review reveals a funny map, now we can all check what thee others did differently
sorry for letting down the Team, but thanks all for hanging in this really tough game