250 AD(Turn 0): Lots to do as were switching to Chivalry so
give Bangalores BG to New Calcutta (now Aqueduct in 10), Bangalore has a Harbour and Market so its unaffected growth wise and makes 2 more Commerce;
Swap Swords between Hlobane and the Catapult stack;
move a Settler from Konya to the Spear to found next turn; Konya Spear joins it dont want to lose that stack;
move Vet Warrior from Cow N to Cow S for upgrade next turn; Swords S of Jumgle Port and from South Beach move towards Aydin ready for upgrade;
leave Bombay Scientist alone (just in case, and its content and would grow next turn and everything goes to corruption
)
Workers and Cats in Hlobane woken and moved out;
Rush Barracks in Konya;
Uskadur set to grow in 2, Settler in 2, South Beach growth slowed as a result but it will not grow before its settler anyway;
Jungle Port mm for WLTKD and 2 Shields shuffling with Epulu;
Hurry Library in Edrine;
Change Madras and Bangalore to Settlers to be rushed once resistance ends;
Changes specialists in Zimbabwe to Entertainers I do not want it to riot if we quell the resistors;
Shuffle tiles around new Calcutta to free some for Lahore
Shuffle Incense Hill to get Library in 9.
Still sure theres something Ive missed I finally press the button.
IBT: Zulu Archer comes from Bapedi and attacks the Horse N of Zimbabwe which retreats to Zimbabwe (Archer 2/4); Elite Zulu Archer S of Bapedi attacks our 3/4 Sword NNE of Bapedi promoting Sword to 3/5 (1-0); GL gives Fuedalism; 3 resisters quelled in Zimbabwe; Persians start Sun Tzu;
260 AD(Turn 1): Sogut: Horse>Horse; Edirne: Library>Settler; Great Library: Horse>Axeman: WLTKD in Jungle Port; Konya: Barracks>Harbour; found Adana; Elite Horse kills 2/4 Archer (2-0); change to Chivalry 100% giving Chivalry in 6 at 90gpt; move Horses and Elite Sword out of Zimbabwe to Konya; move stack of troops to join new Elite Sword NNE of Bapedi; upgrade Warrior and Sword in Cow S; join a Worker to Izmit, another goes for Aydin (join next turn); move Settler in Konya to Adana; change Istanbul to Settler we have enough Cats..
IBT: Persia drops 2 immortals by AI Bait, Zulu Archer comes from Ulundi; Zimbabwe and Madras starve; 1 resister quelled in Hlobane
270 AD (Turn 2): Uskadur: Settler>Settler; Izmit: Horse>Horse; Antalaya: Horse>Horse; Cow N: Library>Settler; Cats redline both Immortals by AI bait; Immortals killed by Vet Sword with Cats and Reg Sword in Desert Beach promoting to Vet (4-0); remaining 2 Cats hit Persian Galley, sink it with Galley from Desert Beach (5-0); SOD moves next to Bapedi (Vet Impi).
IBT: Viking Galley appears S of Jumgle Port soon will be time to reinforce AI Bait; Zulu Archer moves in to Zimbabwe, Zulu drop a Warrior by Zimbabwe; Zimbabwe starves; resistance ends in Madras and Bangalore;
280 AD (Turn 3): Sogut: Horse>Horse; Great Library: Axe>Horse; Aydin: Horse>Horse; South Beach: Settler>Settler; Epulu: Horse>Horse;
Bapedi: Cat hits Impi to 3/4, miss, kill citizens, 5 misses, hit Impi now 3/4, 1 miss, hit Impi now 3/4, 1 miss, hit Impi now 3/4, 4/4 Impi on top.
Try to save the Elite Swords but lose a Horse promoting the Impi to 5/5 (5-1)
Elite Sword kills Elite Impi (6-1)
Elite Sword kills Vet Impi (7-1) and Orhan appears!
Vet Horse dies, Impi 2/4 (7-2)
Vet Horse kills 3/4 Impi (8-2)
Vet Horse dies, Impi 2/4 (8-3)
Vet Sword dies on 2/4 Impi (Impi now 2/5) (8-4)
4/5 Elite Sword dies on 2/5 Impi (8-5)
no more troops
Vet Horse kills Archer by Zimbabwe (9-5)
Vet Horse kills Warrior by Zimbabwe and Elites (10-5)
Orhan moves to Mountain protected by Horses; take a Galley to Konya with a couple of Horses ready to bring Orhan home; unload the Elite Sword from Indian soil onto the Zulu island; 8 Horses (the 2 new + the healed ones from Konya) move to SSE of Bapedi; stop for the night.
Next day: Put a Spear from Adana on the Mountain with Orhan Id rather lose Adana than Orhan!; swap Sword by AI Bait with an Axeman in Cow S; change Desert Beach to Library;
IBT: Persians land 2 Immortals by AI Bait; Zimbabwe starves, Zulu Galley leaves Bapedi; Zulu Galley appears from the S near S Beach; no Zulu counterattack.
290 AD (Turn 4): Madras: Settler>Library; Bangalore: Settler>Library; Izmit: Horse>Horse; Bursa: Horse>Horse; Cow S: Horse>Horse; Cats go 6 for 6 against the Immortals and 2 for 3 redlining them all; 4/4 Axe kills 1/4 Immortal; 4/4 Sword kills 1/4 Immortal (12-5) 3/3 Galley defeats 4/4 Galley and promotes (13-5); move Orhan back to Aydin which is halfway through a Horse, change Bursa to Sun Tzu (no shields in the box) and hurry with Orhan; change Zimbabwe to Settler;
Bapedi:
5/5 Impi Cat hits to 4/5
5/5 Impi Cats miss x 3 then hit to 4/5
4/4 Impi Cats miss x 4 then hit to 3/4
4/5 Impi: Cats hit Barracks then miss x 2; Vet Horse dies, Impi 2/5
4/5 Impi: killed by Vet Horse (13-5)
3/4 Impi: Vet Horse dies, Impi 2/4 (13-6)
2/4 Impi: Vet Horse kills (14-6)
2/5 Impi: Vet Horse kills (15-6) and we capture Bapedi and the Great Lighthouse (9 resistors)
pile in troops to quell as many as possible on the first turn when it wont flip; change Konya to Horse (now connected by roads to Hlobanes Harbour); move Settler towards Bapedi to Settle round there, move Indian Settlers towards N Zululand; move Settler on mainland to Zulu continent; can drop science and still get Chiv in 3, but leave it high in case the GA knocks off a turn; Zulu Galley has stopped on a Sea tile interesting to see if it sinks now we have captured the GLH; move another Sword from Cow S to AI Bait as we could have to deal with Zulu and Vikings invading together; upgrade the other Sword in Cow S.
IBT: Zulu and Viking Galleys head for AI Bait, and American Galley appears near Jungle Port maybe we wont be able to shut down operations quite so soon here; Zulu Galley goes N past Bapedi Settler? They may get there before our Settlers do; resistor quelled in Zimbabwe (1 to go)
300 AD (Turn 5): Sogut: Horse>Horse; Great Library: Horse>Horse; Antalaya: Horse>Horse; Lahore: Horse>Horse; we build Sun Tzu in Bursa and start Our Golden Age; Bursa>Pike, well need a couple; Palace expands and gets a roof; glad I left Science high Chivalry in 1 and can drop Science to 90% (-63gpt)! Upgrade the redlined Sword in Desert Beach; Swap the Sword with the Cats with the Axe upgraded in Cow S; Great Library is at 30spt after corruption! Move some horses for upgrade, move healed troops towards Ulundi, shuffle tiles for Golden Age quite a lot are at 20spt now, GL and Sogut at 30. Knights here we come!
IBT: Vikings drop a Spear and a Sword by AI Bait, 2 more Viking ships appear by Jungle Port; Zulu drop 2 Warriors by AI bait, Zulu Galley drops an Archer by Bapedi; Zulu Archer approaches Zimbabwe from Ulundi; Arab Galley approaches Bapedi; American Galley heads between us and Arabia; Americans Start Sistine Chapel
310 AD (Turn 6): We learn Chivalry start Engineering (due in giving 222 gpt for upgrades!); Uskudar: Settler>Settler; Jungle Port: Galley>Pike; Vet Horse kills Zulu Archer by Bapedi (16-6); Cats go 3 for 5 against Archer by Zimbabwe; Elite Sword kills it (17-6); Cats go 6 for 10 against Viking Spear and Archer at AI Bait; Axes kill them both (18-6); Aze kills 4/4 Zulu Warrior at AI Bait (19-6); lose 1 Horse and promote 2nd killing 3/3 Zulu Warrior at AI Bait (20-7); change Istanbul to Library; upgrade 4 Horses in Bursa, short rush 10 shields on a Knight in GL (now in 1) possibly worth doing this for Sogut and GL at 30spt to do a Knight in 2 rather than 3.
IBT: Arabs drop Spear and Horse by Bapedi; Americans and Viking head for AI Bait;
320 AD (Turn 7): GL Knight>Knight; Cow N: Settler>Pike; AI Bait: Library>Axe; Desert Beach: Library>Pike; Incense Hill: Library>Pike; Elite Sword kills Arab Spear; Horse kills Arab Horse (22-7); Cats go 2 for 2 v Viking Galley, our Galley sink it (23-7); SOD (Cats, Swords and Horses) moves towards Ulundi; found Davidiople near Hlobane; upgrade 3 more Knights (now 8 in Bursa)
IBT: Americans turn round again; Vikings proceed to AI Bait.
330 AD (Turn 8): Sogut: Knight>Knight; Izmit: Knight>Knight; New Culcutta: Aqueduct>Barracks; Aydin: Knight>Knight; Bursa: Pike>Knight; invade Arabia; move SOD next to Ulundi; its probably a good idea to start playing games with Iron again nothing left to pillage with this turn though; rush settlers in Zimbabwe and Erdine.
IBT: Vikings drop a Sword from each Galley; Americans turn round again; Zulu and Arab Galley by Bapedi go home; no attack on either SOD
340 AD (Turn 9): Zimbabwe: Settler>Settler; erdine: Settler>Settler; Antalaya: Knight>Knight; Cow S: Knight>Knight; Cats go 6 for 6 at AI Bait; Axe picks off first; Elite Horse second (25-7);
Ulundi: Cats Impi 4/4 to 3/4, 4 misses; Impi 4/4 to 3/4, Impi 4/4 to 3/4, 6 misses, Impi 3/3 to 2/3, 4 misses;
Elite Sword kills 3/4 Impi (26-7)
Elite Sword kills 3/4 Impi (27-7)
Vet Sword kills 3/4 Impi (28-7)
Elite Horse kills 2/3 Impi (29-7)
Elite Horse kills 4/4 Archer and sinks Galley (31-7)
We raze the city;
Found Alexmanica, another city will be built next turn.
Damascas: 4/4 Knight kills 3/3 Spear (32-7);
4/4 Knight kills 3/3 Spear (33-7);
4/4 Knight kills 3/3 Spear, Redlining but Eliting (34-7); and we capture the city.
1 resistor but we keep both the Barracks and Harbour;
Madinah: 4/4 Knight kills 3/3 Spear (35-7);
4/4 Knight kills 3/3 Spear (36-7);
4/4 Knight kills 3/3 Spear razing the city (37-7);
found Emanopidu on landing site; ship across 5 more Knights; notice Persia, Vikings and Americans have Chivalry
Short rush Knight in Sogut; am tempted to move (I could get 5) Knights in to Makkah to attack next turn but being the capitol there will probably be more than 3 Spears so force myself to wait for the reinforcements.
IBT: Empty Viking Galleys continue past AI Bait; Arab and Zulu Galleys continue S; American Galley continues to AI Bait; Empty Persian and Zulu Galleys go home; Bapedi continues to Starve, resistance ends in Damascas; Vikings start Sistine; no Arab counterattack.
350 AD (Turn 10): Sogut: Knight>Knight; Great Library: Knight>Knight; Uskudur: Settler>Settler; South Beach: Settler>Settler; Epulu: Knight>Knight; Istanbul: Library>Pike; move a few Knights next to Makkah
Treasury: 33gold + 238gpt, Engineering due in -. We have 23 Knights and 11 Horses.
Post-turn: There are 1 or 2 Knights ready to attack Makkah next turn; there are some Knights and Horses ready to cross from Konya next turn; there will be more Knights ready to cross to Arabia next turn; both Sogut and GL will do a Knight in 2 with a short rush of 10 shields to an axeman after the first turn. I havent closed down the AI Bait operations as there has been a steady stream of Galleys going there. Uskudur will need the Settler slowing slightly so it builds in 4 when the city grows to 9, I was removing it from the mined Desert after the 1st turn. I did not worry what I set the corrupt cities to build as theres plenty of time to decide and set to what we need. I have got a few Pikes building to free up a few Horses we have on MP duty. MM still needs doing (Edrine needs putting back on growth) and there are some Workers to move. Have fun Tone, youll probably get to enter the Killboard at the top!
Killboard update:
Furiey 45
Sabre - 31
Keath - 28
tao - 20
Renata - 18
Tone (up next)
Keath
Renata
tao
Sabre
Furiey (just played)
The Save