SGOTM8 - Xteam

Mistfit said:
Right back at ya Oh amphibious one!
Gators are amphibious, aren't they? :mischief:

Too bad we can build them for this SGOTM?? How many Horsies fit in a Gator? :lol: :lol: :lol:
 
Was just looking at the submissions page and the graph of total territory by date/turn. Looks like both KJlarius and Wacken are off island as Klarius has about 560 tiles as of 640 AD and Wacken has 505 tiles at 850 AD. :hmm:

Near as I can figure, there are about 275 land tiles on our continent and, iirc, coastal tiles count towards domination.
 
I will plan to revolt to get to Republic. Should a leader emerge, I will most likely stop and ask what we think we should do with it.

Don't forget that you can't generate a GL while you are revolting.

On the stats from Wacken and Klarius can you deduct when they achieved off island land. Just to use as a timeline. Based on those dates and our KA01 deity tech timeline Klarius should still be in early IA while Wacken should be in the mid IA. So I'd assume that they will finish before the modern age.

I'm hoping we have a jump on them, but they are playing C3C and not direct competition.

Good Luck, I'll be home too late after the game tonight to check on our progress, so I'll see you'll tomorrow.
 
Including Wacken and Klarius' territory line with the Civ III/PTW group shows that we are currently right in line with both of them and we are slightly ahead of Team Peanut as this stage. Durtz is currently ahead of everyone but our graph has a sharper slope meaning we are acquiring land faster then they are.

Peanut is off island also.

Looks like the race is on.

Xteam_SG008_04.jpg
 
leif erikson said:
Was just looking at the submissions page and the graph of total territory by date/turn. Looks like both KJlarius and Wacken are off island as Klarius has about 560 tiles as of 640 AD and Wacken has 505 tiles at 850 AD. :hmm:

Near as I can figure, there are about 275 land tiles on our continent and, iirc, coastal tiles count towards domination.

The territory graph shows total tiles within your borders - land, coast, sea and ocean.
 
AlanH said:
The territory graph shows total tiles within your borders - land, coast, sea and ocean.
That adds a lot more tiles to the count. If I have time, and am really bored ;) , I might have to go back and do a recount. There are a lot of coast and sea tiles around, depending upon your city placement and cultural expansions, that could be included in the count.

I'm sure that with 500 plus tiles, they have to be off island, but... :hmm:

Go Gators!!!! :eek: :cool: :p
 
The good news is that China is gone, the bad news is that I didn't have time to start on Greece yet. :cry: We are at peace with all our neighbors and the Vikings are located somewhere to the south of the English island, but no contact yet.

<< The Save >>

The turn log follows:

Turn 110 – 350 BC
Pre-flight
Wake Settler in Houston and move to Shanghai.
Move Horses south of Houston north to attack Chengdu next turn.
OK, press enter.

IBT
We quell one resister in Beijing.

Turn 111 – 330 BC
Wake Warriors in Greek Territory and move N.
Attack of Canton.
4/4 Horse from Beijing moves and attacks a 4/4 Chinese Spear and dies, Spear 2/4.
4/4 Horse attacks 2/4 Spear and dies, Spear promotes, now 2/5. Damn RNG!! [pissed]
4/4 Horse attacks 2/5 Spear and retreats, no damage to Spear!
4/4 Horse from Beijing moves and attacks 2/5 Spear and, finally, kills him, now 2/4.
Canton auto-razes and we get 0 Gold and one Chinese Worker. The Greek boundry nearly covers the horse square.

I just noticed the Greeks now own Xinjian, the Greeks captured it, rats!! :rolleyes:

Move Settler towards Canton site.

Just checked in with China, we can get all their cities for peace except Chengdu, so we’re going after it!
Battle for Chengdu.
4/4 Horse attacks a 3/3 Spear and kills him flawlessly, promotes to elite.
4/4 Horse attacks 3/3 Spear and kills him, now 2/4.
Chengdu auto-razes, we get 0 Gold and no workers.

Move 5 Horses towards Tatung.
Move Horses near Hangchow east.

MM San Francisco for shields.
Set Nanking to starve.
New York grows to size 7, hire 2 taxmen.
Set research slider to 40%, Currency still in 20 turns, GPT to +20.

IBT
2 Greek Swordies show up near the Canton site, not good. :eek:
Washington Horse => Horse.
San Fransisco Horse => Horse.
Nanking starves.

Turn 112 – 310 BC
Move 5 Horses next to Tatung.
Move Settler towards Canton site.
MM Nanking to starve.
MM Beijing to starve.

Will Greece attack?

IBT
The Greek Swords move south, leaving our Horses alone, they are healing so this is good.
A Greek Archer shows up near the Canton site.
We discover Currency and start Polytheism because it is all we can research, set research slider to 0%, making 41 GPT.
The resistance in Nanking has ended.
The Romans are building The Hanging Gardens.
The Roman city of Rome has completed The Great Lighthouse.

Turn 113 – 290 BC
Settler moves to Canton site and founds the city of Detroit where we start Walls.

Time for some diplomacy. England, Greece and Japan have Currency. Rome and Japan are allied against us and Japan is allied with china against us.
First I visit Rome and obtain peace by giving them Currency plus 20 Gold and getting Polytheism. They won’t trade for our gems or dyes. That breaks one of the alliances against us! :p
Next we go and visit China and make peace for Macao, Tientsin and Hangchow plus their World Map. They have nothing else to offer.
It turns out there is another city near Tientsin, its Macao. Its in tundra and will be useless. :rolleyes:
With the alliance broken, Japan will now pay us for peace. We get peace with Japan for Nagasaki, their Territory Map plus 10 Gold.
We visit England and make peace for their World Map. She wouldn’t trade any cities.
And peace falls across the land, except that China and Greece are still at war and Japan is allied against Greece. We’ll fix that.
We visit China, I demand their World Map and get it, and ten we declare war aginst them and attack Tatung.
4/4 Horse attacks 3/3 Spear and kills him, now 2/4.
4/4 Horse attacks 3/3 Spear and he retreats, Spear is 2/3.
4/4 Horse attacks 3/3 Spear and he retreats, Spear is 2/3.
4/4 Horse attacks 3/3 Spear and he retreats, Spear is 2/3.
Does anyone see a pattern here? :shakehead
4/4 Horse attacks 3/3 Spear and kills him, Horse 3/4.
Where did he get all the Spears from, move Horses off to heal. That will seriously delay my plans.
Set Nanking to starve.
Set Hangchow to Courthouse and hire a taxman.
Set Tientsin, Macao and Nagasaki to Spears. Hire taxmen in Tientsin and Nagasaki.
Set research to Engineering at 50%, due in 23 turns and we are making +3 GPT. Any slider setting less than 50% yields 40 turns research.

IBT
I can’t believe it, units move out of Tatung and include a Regular Spear and Warrior and a Vet Archer.
Washington Horse => Horse.
Boston Horse => Marketplace.
Starvation at Nanking.

Turn 114 – 270 BC
Attack of the stack.
4/4 Horse attacks 3/3 Spear and he retreats, no damage.
4/4 Horse attacks 3/3 Spear and he retreats, no damage!!
Call off attack and move more Horses up to deal with this.

IBT
Chinese Archer attacks our Horse stack and a Horse retreats, Archer now 3/4.
The stack breaks up with the Warrior going W, the Spear N and the Archer remains where he started.
Chicago Horse => Horse.

Turn 155 – 250 BC
4/4 Horse attacks 3/3 Chinese Warrior and defeats him flawlessly.
4/4 Horseman attacks 3/4 Chinese Archer and retreats, Archer is now 2/4.
4/4 Horseman attacks 2/4 Archer and kills him, now 3/4.
Bring up Horses for attack on Tatung.

Visit Rome and trade Gems and Dyes to them in exchange for Furs.

IBT
Starvation in Beijing.
Washington Horse => Horse.
Atlanta Horse => Marketplace.

Turn 156 – 230 BC
Move 9 Horses up to Tatung. The jungle slows everything down.
Wake Vet Archer in Houston and move him to stack near Tatung.
MM Philadelphia – Fire taxman and place on mountain.
MM Atlanta – Fire taxman and place citizen working mountain.

IBT
Looks like we better finish off China because Greece is forming a SoD near Canton
New York Horse => Horse.
Philly Horse => Horse. MM for food.
San Francisco Horse => Horse. MM for food.

Turn 157 – 210 BC
Move some Horses up.
Second Attack of Tatung.
4/4 Archer attacks 3/3 Spear and he dies, redlining the Spear until he promotes, 2/4.
4/4 Horse attacks 3/3 Spear and kills him, 3/4.
5/5 Horse attacks 2/4 Spear and DIES, :wallbash: redlining him until Spear promotes, 2/5.
4/4 Horse attacks 2/5 Spear and dies, Spear now 1/4.
4/4 Horse attacks 1/5 Spear and the Spear finally dies and we capture Tatung with 0 Gold and 1 Worker. Set production to Courthouse.
The Chinese are finally gone!! On to Greece?

IBT
The Greek units are heading home. They were after Tatung. The force consisted of 2 Vet and 3 Reg Swordies, 1 Reg Archer and a Reg Warrior.
Washington Horse => Marketplace.
Seatle Horse => Horse. MM for shields.
We get a palace expansion, a nice, manicured front lawn.

Turn 158 – 190 BC
Move horses up towards Greek frontier.
Change production in Tsingtao, Houston, Shanghai, St. Louis and Buffalo to Courthouse.
Trade World Map to Greece for his World Map plus 9 Gold.
Trade World Maps with England.
Trade our World Map to Japan for his territory Map plus 3 Gold. He wanted our World Map plus 70 Gold for his World Map?
Trade our World Map to Rome for his World map plus 6 Gold.

Interesting that the Viking city of Vasteros shows on the map south of Canterbury, yet the English have no contact with them?

IBT
The Greek force appears headed for Athens.
A Barb Galley pulls up near Nagasaki and it is redlined.

Turn 159 – 170 BC
Continue moving Horses north.
MM Seattle for shields.
Change production in Miami to Courthouse.
Change production in New York to Marketplace.
Using CivAssist2, check on what would happen if we switched to Republic and we would lose 47 GPT, decide not to revolt.

IBT
ZZZzzz

Turn 160 – 150 BC
Move Horses north.


After Action Report:
The RNG was not very cooperative and I lost an elite Horse and I had to wait for woundeds to heal before I could take Tatung. Militarily, there are nearly 30 Horses in the north near Detroit or moving up to Detroit prepared for the attack on Greece, should you decide to take it on. We are strong versus Greece. I tried to keep track of the miltary units heading towards Athens to help you count. Even better, I did not establish an embassy in Athens so you could do so to see what is in there and determine our odds in taking it. Athens is only size 2 atm; anything under size 7 is a good thing!!

I traded maps with all our opponents 2 turns ago. I am surprised by 2 things. First, Greece has not expanded to the neighboring island yet? Second, the Vikings have a city on England’s island but there has not been any contact that we can trade for? You should keep an eye out for Engalnd contacting the Vikings.

In peace deals, we have a Japanese city, Nagasaki, on their island. The flip pressure is very great, 6 to 12% and we would need 60 units to overcome it. We have had it for 6 or 7 turns so I expect it’ll flip soon. We also have 2 cities on the island between Rome and ourselves.

There are 2 workers SW of Shanghai that I was moving up to Detroit to build roads to Athens for when we take it.

We are currently working on Engineering at 50% due in 15 turns. We have 131 Gold in the treasury and are earning +5 GPT. We currently have 22 cities. I did not revolt to Republic because CivAssist2 kept telling me it would be an economic nightmare. We have 15 turns left in a trade with Rome.

Our Firaxis score is 504. Jason score is 323.

Please change any builds you think would help us achieve our goals. I started Courthouses (in your honor Willow) as Gator mentioned that we need to build a cash machine and would need them. All the cities in the central area have only 1 shield production.

Good Luck Willow.
 
Oh my goodness!! A triple post!! :p :satan: :viking:

Roster time:

Willow - UP
Capt - On Deck
Nemesis
Gator
Bluebox
Leif - Just played


I think we need to take, at least, Athens and Corinth. Going to be tough, but Willow can do anything!! :thumbsup:

EDIT - BTW, check that territory graph. Our line looks like a little head raised in defiance, if you only count the classic teams. :lol: :lol: :lol:
 
leif erikson said:
EDIT - BTW, check that territory graph. Our line looks like a little head raised in defiance, if you only count the classic teams. :lol: :lol: :lol:
Actually looks like you are tied in first spot for territory in 150BC of all the teams
 
I'm sorry for not contributing much to the discussion lately.
I've been working on a little game for my 1000th post ;)

I really dislike going against hoppies with horses. We need a huge amount of horses, cause I don't believe the RNG will favour us...
I agree on the greed plan. Combine that with a palace jump or two and we might win this before the IA :thumbsup:
 
Btw, we're not doing too bad w/r to the spam reward either.
We've got a good post per turn count. Only problem is we might finish before the others so we need to have higher ppt than the other teams :cool:

I rarely double post, but I think we may look at all our options here [pimp]
Maybe we should check if double posting is a banned exploit in the spam competition? :rockon:
 
Capt Buttkick said:
I'm sorry for not contributing much to the discussion lately.
I've been working on a little game for my 1000th post ;)

I really dislike going against hoppies with horses. We need a huge amount of horses, cause I don't believe the RNG will favour us...
I agree on the greed plan. Combine that with a palace jump or two and we might win this before the IA :thumbsup:
Well, I hope your 1000th post is a memorable one. I remember thinking about what I wanted to do and ended up so into a SGOTM discussion with Alan, I forgot what number I was at and posted something else. The wonders of old age!! :lol: :lol:

I have the same reservations about Hoppies and Horsies! :D That is why I have using Offa's city capture simulation. With 30 Horses, I think we can take Athens. Whether we can hold it? :crazyeye: We are strong compared to them and I saw about 7 or 8 offensive units floating around, how many Hoppies are there? Buying an embassy in Athens will tell us. :mischief:

If we can take Athens and defend against the counters. The Swordies should come out of the wookwork and be on open terrain and we, hopefully, can destroy their offensive capability. We will have their best city and then it will be time to mop up. :drool: To wait means too much lost time in the competition, imho. :D From my perspective, it is a calculated risk and one essential to getting the greed plan set up and cooking, even better if a leader emerges. :rolleyes:
 
Gyathaar said:
Actually looks like you are tied in first spot for territory in 150BC of all the teams
:cool: I like the sound of this!! :D :thanx: Gyathaar.

EDIT - @Gator-From what I hear, your Gators did pretty well in their first outing. Hope you had a great time!! :goodjob:
 
Gyathaar said:
Actually looks like you are tied in first spot for territory in 150BC of all the teams

But Durtz is just about even with us while being 20 turns behind us.

@leif - the Gator game was great. Offense still has a long way to go to learn the new system but the defense looked good.
 
DJMGator13 said:
But Durtz is just about even with us while being 20 turns behind us.

@leif - the Gator game was great. Offense still has a long way to go to learn the new system but the defense looked good.
Durkz is only 10 behind, but your right, we just pulled even.

What do you think about Greece? :mischief: Do we have enough to take Athens? :crazyeye:

I had to work so did not see the game but read that the offense spluttered a bit. But the defense was quite well executed and, imho, a good defense is what wins games in most cases. :)
 
leif erikson said:
Well, I hope your 1000th post is a memorable one. I remember thinking about what I wanted to do and ended up so into a SGOTM discussion with Alan, I forgot what number I was at and posted something else. The wonders of old age!! :lol: :lol:
:lol: I'm not sure the 1000th post itself will actually be so memorable, but I think the game is :cool:
I was thinking, what am I good at and what's left in the Civ world that haven't been done? Answer: some form of building victory.
So I started a chieftain, no military, domination and won on my first attempt, which would not make for such a memorable thread.
Which is why I tried warlord, no military, domination.
My 5th attempt made it and goes here.
 
Got it!

Sorry to be so out of the loop. They're having trouble with our internet connection at home, so I'm still having to run in to campus to check on this.

Unfortunately, I do not have my Vanilla CD with me, so I can't take a look at the game to see what questions I might have.

But here are a few anyway, uniformed by actual game review: :p
1. When do we revolt to republic? I had thought that there were no unit or building support costs during anarchy, so why would we run a deficit? (clearly I'm missing something :confused: )
2. Do Vanilla courthouses do much good? I've only rarely built them, but I seem to recall that the conquests ones are supposedly better. That of course doesn't mean that vanilla ones are useless, just, well, less better. :rolleyes:
3. Any tactical advice on dealing with Greece? I generally feel like I do a less-than-efficient job militarily, in deciding when to attack, with how many units, and where.
4. Should we be attempting to research at all, and if so, at what pace?

I'll have to think a bit more about the palace situation before I attempt to say anything coherent. :hmm:

I'll download the game, look at it tonight, and be back sometime tomorrow with more questions and to see what discussion the above ones provoke. :D
 
I just cannot imagine a CivFanatic who doesn't have their Vanilla disk with them wherever they go. :nono: :lol: :lol:

Let's see if I can provide any answers?
1. I did not revolt to Republic because the estimate provided by CivAssist2 showed that we would be losing 47 GPT if we made the change to Republic. I had also started some Marketplaces, especially in Washington, as MP don't work in Republic. The final reason was that I think we should invade Greece immediately and war weariness is not a good thing with only 3 luxs and hardly any Marketplaces. Please see item 3 below.

2. You are correct that C3C Courthouses are, as I understand it, about twice as effective as Vanilla Courthouses. I think that if we can get a FP built in Detroit, the cities in between our cores will be reasonably productive with Courthouses. I'd like to hear other opinions on this but the goal is to be able to produce as much Gold as possible and those Courthouses can't hurt, except the shields it takes to build them. Perhaps the Capt. will know more? :cool:

EDIT - I read Alexman's article in The War Academy and in C3C, a Courthouse provides 10% relief from corruption while in Vanilla, it is 5%, iirc.

3. Using Offa's city capture simulator, we have a 94% chance of taking Athens, defended by 6 Reg Hoplites, with 20 Vet Horses. There are 30 near there now and the simulator says that with 30, we have an 89% chance of taking it against 10 Reg. Hoplites. I think you should build an embassy and look at the Athens city screen and see what is there. Then we can decide for sure what to do. I didn't do it because I thought that whoever was going to actually make the assault could use the most up to date data. If you don't have Offa's City Capture Simulation, you can get it here. It requires that your computer has java installed. It is way cool!! :thumbsup:

4. Gator thought we shouldn't research. However, we aren't set up yet and I thought we might be able to use Engineering to get Feudalism and Monotheism, so I decided to research. We can certainly change that if the team thinks its better not to. Greece is the only civ currently with Monotheism. We could always use more Gold!! :D

The question here is whether we should send Greece to the dustbin of history or let them keep one city so that we can exploit them by trading them up to IA change and get their free tech. :mischief:

Hope that helps. It is by no means the final word and anyone who thinks I am not making sense should please say so. ;) :D
 
Thanks for the replies, Leif!

I won't be able to play until Wednesday night, with classes starting tomorrow and way to much to read before then. (I should admit that the reason I haven't read all my assignments is because I spent the day finishing my last HOF game... :p) Since we have this time, I'll just pose two questions that I want input on from as many team members as possible:

1. Should we research engineering or not?

2. Should we continue to build courthouses in the towns between Washington and Old China? If not, what should we build?

Unless there are major objections, I will take Athens and several other Greek towns. If it looks like I can finish them off during my turnset, I will ask for advice from the team.

Now I wonder if replying to this could possibly count as a memorable 1000th post for the Capt. :hmm:
 
Hi, Willow, my 2 ct :wavey::
WillowBrook said:
1. Should we research engineering or not?
We need at least Engineering and Chivalry for bridges, forestry, and knights. I'm a little bit undecided how to get it. Maybe we should keep on research for a while. Other means to aquire this tech a bound to luck. 15 turns might be a reasonable time to still be able to trade it when we have it. We should try and get MONO from the Greeks by pointy stick and trade both for Feudalism instead.

WillowBrook said:
2. Should we continue to build courthouses in the towns between Washington and Old China? If not, what should we build?
We don't need a dual-core continent, we need a distributed system on multiple continents ;). That means we'll have a single core on our main island most of the time. So we don't need Courthouses everywhere in the moment, only where corruption is reasonably low. St.Louis can produce 2 uncorrupted shields out of 5, Buffalo still keeps producing 1 out of 7. Thus, to me, St.Louis is the border of the moderate corruption area. Except from Buffalo and maybe Miami I'd refrain building CH in the northern region.

I think we should ICS the north of the continent to get enough unit support in REP. Before doing that we could build some archers to support an invasion of Greece.
 
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