Deliverator
Graphical Hackificator
Some people have already seen this as I finished it a few weeks back, but I thought I'd put it up here anyway...
This was my first unit created completely from scratch - homemade mesh, armature (bones) and animation - so I'm pretty happy with it. It is quite Dune specific I suppose, but could be adapted into some sort of sea monster perhaps.
Notes
1) I've included the effects, attachables and sounds that go with it. All the XML should be in the readme file included. (Let me know if I missed something and I'll sort it out)
2) Also included are 512x512 textures for the reskinners out there.
Thanks go to Frank Herbert for the inspiration, the Coyote for the animation guidance/encouragement and the Sarlacc for the teeth. I can also recommend Super3boy's YouTube Blender tutorials for those looking to do custom rigging and animation in Blender.
All software used in making this unit is freeware: Blender, NifSkope and Paint.NET. I can recommend all three.
Be sure to check out Dune Wars version 1.3 recently released, and the Dune Wars Art Thread for more Dune related graphical goings on.
>>>>>>>>>>>> DOWNLOAD SANDWORM HERE <<<<<<<<<<<<<
SHAI-HULUD: Sandworm of Arrakis, the 'Old Man of the Desert','Old Father Eternity,' and 'Grandfather of the Desert.' Significantly, this name, when referred to in certain tone or written with capital letters, designates the earth deity of Fremen hearth superstitions. Sandworms grow to enormous size (specimens longer than 400 meters have been seen in the deep desert) and live to great age unless slain by one of their fellows or drowned in water, which is poisonous to them. Most of the sand on Arrakis is credited to sandworm actions.
This was my first unit created completely from scratch - homemade mesh, armature (bones) and animation - so I'm pretty happy with it. It is quite Dune specific I suppose, but could be adapted into some sort of sea monster perhaps.
Notes
1) I've included the effects, attachables and sounds that go with it. All the XML should be in the readme file included. (Let me know if I missed something and I'll sort it out)
2) Also included are 512x512 textures for the reskinners out there.
Thanks go to Frank Herbert for the inspiration, the Coyote for the animation guidance/encouragement and the Sarlacc for the teeth. I can also recommend Super3boy's YouTube Blender tutorials for those looking to do custom rigging and animation in Blender.
All software used in making this unit is freeware: Blender, NifSkope and Paint.NET. I can recommend all three.
Be sure to check out Dune Wars version 1.3 recently released, and the Dune Wars Art Thread for more Dune related graphical goings on.
>>>>>>>>>>>> DOWNLOAD SANDWORM HERE <<<<<<<<<<<<<