Short fun game (immortal)

Played 5t. Bombay and Delhi down (it was bloody). Gandhi's our vassal now. :)

Save's attached. Will write my report in a couple of hours.
 

Attachments

1490 AD
Some city micro, mostly hiring merchants.
Move a stack towards Bombay.
Sliders to: 10% culture, 90% gold. We're still -1 unhappy in Yaroslavl', but ok elsewhere.
Make some trades:
Civ4ScreenShot1135.JPG

Civ4ScreenShot1136.JPG

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1500 AD
Set Churchill to research Steel. Maybe this was stupid? I figured we wouldn't even have anything to trade if he went Sci Method.
Civ4ScreenShot1147.JPG

Just keep moving troops around and micro cities a bit. Nothing much to note.

1510 AD
Capture Bombay. :)
Civ4ScreenShot1148.JPG

Gandhi won't cap yet. The rifle stack is still sitting in Vijayanagara, but Delhi only has 4 rifles. I move straggling units that way.

1520 AD
Upgrade all Cuirassiers from the main stack to Cossacks. Run treasury down to uner 100g. GM is born and sent to Beijing (ETA 4t - 1560 AD).

1530 AD
Novgorod has its water supply poisoned. :( (Actually, we got this in Yaroslavl', as well).
Civ4ScreenShot1150.JPG

There's an outside chance I could take Delhi this turn, but it's a close call. I have 15+ Cossacks following, so I wait. Plus, the vassals are converging their troops around Delhi, and might bombard a bit.
Trade the last bit of PP to Mao for his treasury.
Civ4ScreenShot1151.JPG


1540 AD
After a very bloody battle:
Civ4ScreenShot1152.JPG

And:
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He wouldn't give me Sci Method. Oh, well.
Divert some troops to Rostov. The main stack in Delhi needs to heal, but some troops in India can now head back.
 
Didn't look at the save yet but looking good. Best yield from cashbomb doesn't have to be in Bejing. AFAIK it depends on the value of the trade routes of the city in question, so coastal big cities it is. You can check the # of gold you get by shift-rightclickig on a city tile (hold shift) and hover over the button. But you probably knew that :p
 
Very nice set BBP! :goodjob:

some comments:

-> I would include some frigates in the fleet build up though
-> We have EPs to revolt only one german city. so as it would be a pity to waste them, I suggest we use them for the first or second city (don't think it will take more than that to cap Bismarch).
-> Do we gift back Bombay and Delhi? We would need real stacks to keep them out of revolts (Hermitage in Vyjayanagara for instance)... and we need those in german then french/american lands.

Ras
 
-> Do we gift back Bombay and Delhi? We would need real stacks to keep them out of revolts (Hermitage in Vyjayanagara for instance)... and we need those in german then french/american lands.

Strong no from me here, Bombay isn't inside his influence at all and has 6 matured Towns + other cottages + shrine + academy. Gifting just Delhi would put Bombay in danger (in addition to giving Gandhi his Sistine back) so no there as well. I don't mind the revolts in Delhi or Varanasi, really. The former is swamped to hell and back and the latter is mostly useful for its wonders (granted, one of them only works out of revolt).

The game looks more straightforward than ever. Frankfurt and Hamburg on the first war turn (Essen too if we want to be cute and want to attack cross-river :lol: ), this could well break him right away.

44 Cossacks and 7 Galleons, could crank up the Galleon production a bit as well, and some SotLs in the mix (in 6 turns when Mao gets MS) as proposed.

Who's up? Shyuhe with me "on deck" (= transporting units to America :lol: ) ?
 
"I don't mind revolts..."

You are playing in Taxman SG iirc :D If we don't put a lot of units, Delhi then Bombay (once indian Delhi put pressure again) will anyway go back to its former owner... thus we might as well improve relations with him. He will also be more usefull researching this way. We have all we need for production.

I won't mind the team vetoing this but I fear we experience a new "Yekaterinburg episod" (see Taxman game) :cry:

Ship of the light: I didn't pay attention but do our oversea friends have those? otherwise frigates are faster (SOTLs slow down galleons in fact).

Ras
 
^^ Some might answer that it's because we have enough production that we can afford to let troops in the cities -> yes, but it is the longer path till victory imo.

Ras
 
SOL's suck - they're too slow. Just use frigates in numbers for stack defense.

Don't gift Gandhi cities back unless absolutely necessary. Who cares if they're going into constant revolt? We don't want Gandhi pursuing a cultural victory as our vassal (worst case scenario). Conquered cities CANNOT flip back to the original civ - they can only revolt and join a third party (like the Chinese). At least that's true under default settings.

Also, we're going for bonus points so we should really either farm over those towns or pillage them for gold.

I'm up. I'll post some thoughts later today since it looks like I'm about to get snowed under.

Roster:
shyuhe - UP
mysty (on deck?)
Silu
Ras
bbp just played
 
Conquered cities CANNOT flip back to the original civ - they can only revolt and join a third party (like the Chinese). At least that's true under default settings.

Ok touché :lol:

Also, we're going for bonus points so we should really either farm over those towns or pillage them for gold.

:love:
 
mysty said:
You can check the # of gold you get by shift-rightclickig on a city tile (hold shift) and hover over the button. But you probably knew that :p
I didn't know that. :mischief: It looks like the target city really didn't matter. Oh, well.

Gandhi will trade Sci Meth for MT+70g. I think we should take that. With the upcoming trade mission, we could probably do a 90% shot at Communism very soon.

Ras said:
Ship of the light
:D Aaah, frenchie! You crack me up every time. Sounds like some sort of Christian cruise to Jerusalem.

I think Bismarck's folding after Hamburg and Frankfurt. We need ships bad. I switched Yakutsk to cossack production stupidly, but we should switch it back now.

No gifting cities back.

@shyuhe, I was really happy to see Guanzhou's tiles. Forgot all about the bonus points. :lol:
 
:D Aaah, frenchie! You crack me up every time. Sounds like some sort of Christian cruise to Jerusalem.

That's not the correct spelling? :mischief: Always happy to make people laugh anyway :goodjob:

Spoiler for another laugh :
I am actually taking english lessons this semester :crazyeye:
 
OT
Spoiler for another laugh :
I am actually taking english lessons this semester :crazyeye:
I'm actually going to Paris for a couple of weeks this summer. French people will be laughing their a**es off. ;)

Back to the game:
If we trade for SM right now, I think we should just go full steam at Communism immediately. We might get lucky and pick up the last part of it from Gandhi for Optics (can't believe he still doesn't have that).

For the next player:
IMHO, there's no point growing any of the cities that are in the teens already. They were all at zero happy at the end of the war, and a few went into minus. Just max out production everywhere.

Edit: I didn't actually end up sending a scout to Roosevelt, though I did sign OB. I think we have more than enough firepower for Bismarck, so maybe send a 3-cossack detachment right away to locate their stacks?
 
You are playing in Taxman SG iirc :D If we don't put a lot of units, Delhi then Bombay (once indian Delhi put pressure again) will anyway go back to its former owner... thus we might as well improve relations with him. He will also be more usefull researching this way. We have all we need for production.

I won't mind the team vetoing this but I fear we experience a new "Yekaterinburg episod" (see Taxman game) :cry:

There we captured Yekaterinburg from Stalin and it flipped to Sury, this is totally different. And Yekaterinburg sucked anyway! Who cares if it had a GG and a GP, it could only work like 5 tiles... :blush:

But yeah, here garrisoning them to avoid revolt is dumb.

I have been meaning to ask about conquered cottages, I guess I was afraid for them so I didn't say anything (I love cottages!)... Should pillage them before they are in our culture then, pillaging stuff within your borders won't give gold, just enemy/neutral.

SM trade sounds fine.

BTW ras, how come units you build aren't called Chevaleriettes or something? Aren't those mod-induced unit names localized as well? :D
 
^^ yeah... I had obviously forgot the rules about city flipping (see the thing written in lieu of your "immortal") :p

"BTW ras, how come units you build aren't called Chevaleriettes or something? Aren't those mod-induced unit names localized as well?"

:lol: maybe you can check an option? Nah most logical answer is because they died! :crazyeye:

Spoiler :
you sound angry... don't be, I was obviously the one being wrong... that seems already pretty obvious... apologies if I did upset you :)
though I don't agree about Yeka being crappy... but that's a discussion for the other thread ;)
 
Slight OT :p

Spoiler :
you sound angry... don't be, I was obviously the one being wrong... that seems already pretty obvious... apologies if I did upset you :)
though I don't agree about Yeka being crappy... but that's a discussion for the other thread ;)

Spoiler :
I'm not angry, I'm just Finnish; people often interpret us as being angry when we're just trying to communicate effectively :lol:
 
Ok, looked at the save. Seems pretty straight forward. Move the army to declare on Biz, farm over and pillage old cottages, trade for SM and research communism (diverting our vassals if necessary). Cash mission in Beijing and keep on grinding away! It may take a few turns to get some spies in place against Biz but I plan on declaring pretty soon - I can play through his capitulation unless someone has anything else to add.

And I won't forget boats - mostly galleons but some frigates to ensure stack protection.
 
Plan looks nice and simple. :)

It may take a few turns to get some spies in place against Biz but I plan on declaring pretty soon
I don't think there's any rush - he ain't going anywhere. WW's a killer and we still need to build a navy, so I'd just wait 'till it's a sure 1t demolition.
 
I didn't take very detailed notes from my set as this game is rapidly approaching mop-up.

First, we trade with Gandhi:

Civ4ScreenShot0376.jpg


And crank up the slider for communism.

Then I start moving troops around until they're in place:

Civ4ScreenShot0377.jpg


Churchill also proves to be useful for us:

Civ4ScreenShot0378.jpg


In the meantime, we pick up a marginal city (probably should gift it to Churchill)

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We also complete communism and get the free GSpy (I diverted Gandhi to biology). So I revolt immediately:

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I then make a few more trades (I love 3.19 vassals):

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We get a report:

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As our troops continue to roll over Bismarck.

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Gandhi proves to be useful as well:

Civ4ScreenShot0386.jpg


And finally we get:

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Which leads to:

Civ4ScreenShot0388.jpg


Churchill gives us one last tech:

Civ4ScreenShot0389.jpg


Our troops are now heading to the west coast to board ships to set sail. Not that this game's been in doubt, but here are the demographics:

Civ4ScreenShot0390.jpg
 

Attachments

And of course:

Roster:
shyuhe just played
mysty - UP
Silu (on deck)
Ras
bbp

Looks like you got the sucky job here mysty :lol:

I have research set to physics - once we set sail, it may be worth stopping all military builds to finish that tech. Airships will be useful and don't require boats to move to the relevant areas. The only question remaining is, is it faster to go after Roos first or DG first? Roos is fairly advanced, although he lacks rifling. We also have a GSpy in Moscow that we can send as an advance scout.

I built a military academy in the Moai city to speed boat production, although I cut its irrigation by accident (fixing). The other workers are busy terraforming our newly captured cities. I forgot to pillage all the cottages I saw :mischief:
 
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