TimeWeaver
Warlord
Last time I made this thread, it was still speculation, but now it's confirmed in the hypercube thread:
Shoshone
- Leader - Pocatello
- Capital - (don't know where to check this, the press kit has a map only with the revelead 7 civs and you can only pick Morocco)
- Unique Ability - Founded cities start with additional territory. Units receive a combat bonus when fighting in friendly territory.
- Unique Unit - Pathfinder; Replaces Scout (yey?) It has 8 combat, costs 30 p, allows you to choose ancient ruin bonus (really curious to see this :3)
UU - Comanche Riders; Replaces Cavalry. 134 p, it seems to have 4 movement like Cavalry but has an ability that gives +1 movement, the explanation says they have quick attacks.
What's your opinion on all this? I reckon this civ is great fun to play, in a way a land version of Polynesia.
Shoshone
- Leader - Pocatello
- Capital - (don't know where to check this, the press kit has a map only with the revelead 7 civs and you can only pick Morocco)
- Unique Ability - Founded cities start with additional territory. Units receive a combat bonus when fighting in friendly territory.
- Unique Unit - Pathfinder; Replaces Scout (yey?) It has 8 combat, costs 30 p, allows you to choose ancient ruin bonus (really curious to see this :3)
UU - Comanche Riders; Replaces Cavalry. 134 p, it seems to have 4 movement like Cavalry but has an ability that gives +1 movement, the explanation says they have quick attacks.
What's your opinion on all this? I reckon this civ is great fun to play, in a way a land version of Polynesia.