Anyone thinks religious shrines are bit too strong? Anyone ever tried to compete in a game without owning a shrine? Income they bring, with Bazaar, is simply so big, that you can run 100% science and still earn money for rush buying. Without shrine, waging major war is almost impossible, because of mintenance of captured cities. And Ashen Veil is weak because its shrine gives beakers instead gold.
Toning them down to wonder-like buildings would be better, I suppose. Like Runes shrine providing +gold per temple (like twisted spire) and gold resource, Order acting as second palace and reducing war wearines empire wide...
I guess that tis is major balance change so I don't expect it will be in. And probably some players think that it gives incentive to capture shrines and makes civs that have them, albeit strong, target of all other civs. But then AI won't target your shrine, just opposite, if you are strong, he will avoid touching you. I just wanted to hear your opinions on this.
Toning them down to wonder-like buildings would be better, I suppose. Like Runes shrine providing +gold per temple (like twisted spire) and gold resource, Order acting as second palace and reducing war wearines empire wide...
I guess that tis is major balance change so I don't expect it will be in. And probably some players think that it gives incentive to capture shrines and makes civs that have them, albeit strong, target of all other civs. But then AI won't target your shrine, just opposite, if you are strong, he will avoid touching you. I just wanted to hear your opinions on this.