A quiet war preparation turnset ... played only 8 turns I think to get us to a point where we can declare on Charlie the next turn.
As agreed, we signed peace.
Tried to get Artillery from him, but he refuse to bulge. Well, Music is better than nothing, so the world returned to peace ... for the moment. To make sure that he can fend for his own, I sell him a lot of extra resources for a measly 4gpt. Feel free to cancel it, but I can't imagine how it would do us any harm .... Jaoa can never hope to break free from our iron clutch ....
Hmm ... we are at a whopping 1 point away from a general ...
The rest of my turnset is all about marshalling of troops. I replaced all infantries in ex-Ottoman land with archers from our main cities to assemble a second stack. Airports were also constructed to have easier reinforcement later.
While I am it, I got us the barb city in Jaoa's island:
We beat him to it ... Yah!
Na-na-na-na-na-na, you are too late, Joey-boy!
But then again, a bunch of artilleries can't take cities anyway.
Damned, barb fighting exp doesn't count towards GG .... we are still at an agonizing 1 exp away from our GG ...
I delayed movement of troops to upgrade to artilleries before moving out ... end turns, we are ready:
The western (or eastern depending on your perspective, but I am viewing it in with HRE at the middle) stack is stronger, but lack battleships for escort. So we need to unload troops and move the hell out before losing too many destroyers. The eastern stack is a bit smaller, but should do a reasonable job.
We got a bad event
A snow capped volcano, huh? A cottage, plantation, and mine are destroyed AFAICT.
Interesting to note is we are the "worst friend" of Zara, and the "worst enemy of Joao".
Some points also need to be careful: while we are strong in attack, our defense is laughably pitiful. So, I suggest keeping the positive cash flow and maintaining 1000g in reserve in case we need an emergency upgrade of our archers ... (archers!!!
) . Also, try to build some machine guns, destroyers etc for defensive purpose. We would need it for the final showdown against Zara+Ramesses, and it is better to start preparing now. I think we can lax on infrastructure builds at this stage.
... and we are still at an excruciating 1 exp from a general ....
Good luck.