Siberia Mod

syphonbyte

Chieftain
Joined
May 10, 2006
Messages
2
Download (6.28MB zip) from:
http://rapidshare.de/files/26453568/Siberia.zip.html
http://www.villageoffools.com/Siberia.zip (Warning: exceptionally slow at times)

Siberia Mod is a (ridiculously accurate) simulation of Siberian warfare brought to you by myself and MiDEvIL. Features include:

  • 4 Civilizations:
    • Soviet Russia
    • Bears
    • Wolves
    • Trees
  • 5 Leaders
    • Joseph Stalin
    • Vladimir Ilyich Lenin
    • Chekov
    • Woof
    • Paul Bunyan
  • 2 Religions
    • Gotem Lobster
    • Darkness
  • Accurate terrain simulation
  • Lobster Coercion and Production
  • Awesome Main Menu featuring a great view of Siberia (make sure you have music on)
  • Jewish Missionaries
  • New play speeds: Eyeblink and Thousand Years of Pain
  • Detailed Civilopedia
  • Impressively unbalanced gameplay

In production:
  • More civs
  • More leaders
  • More religions
  • All new civics
  • New technologies
  • New units
  • Models for tree units (if we find somebody who can make models)
  • Further destruction of the game engine
  • Removing the concept of logic entirely
  • Cats

If you happen to find something horribly broken, assume that it's intentional.
 

Attachments

  • Hugecities.jpg
    Hugecities.jpg
    178.8 KB · Views: 580
  • Tree Start.jpg
    Tree Start.jpg
    104.7 KB · Views: 438
  • SiberiaMod.01.JPG
    SiberiaMod.01.JPG
    179.8 KB · Views: 501
  • Menu.jpg
    Menu.jpg
    89.2 KB · Views: 453
  • Bear Victory.jpg
    Bear Victory.jpg
    379.7 KB · Views: 297
Yes the civilopedia is pretty crazy, if you have a chance to read it :crazyeye:
 
# Impressively unbalanced gameplay
# Further destruction of the game engine
# Removing the concept of logic entirely
Those, my friend, are the 3 lines that have won me over.
 
this is as dumb and crap a mod as i ever played, but i can wholeheartedly say BEST CIV 4 mod out at the moment

pick up mess about. easy, fun, nice nice nice. all good. cheeky baby.

BUT, get rid of all the vanilla units and techs and buildings and stuff, just play with the bigass trees, wolfs, bears, crazy mfs. mod would be much more straightforward,

who is gonna waste time with an archer when there's a bigass tree lobster worshipper just gagging to be built?

If i was yous fellas, id just assign everything crap and vanilla that is getting in the way to require future_tech, this will make everything look much better and give you about four units, who cares about buildings ?

love the terrain, love the idea. nice work peeps

in sum.............. keep the po pos off the block, I hope you update this cause i enjoyed it
 
Lol I love the look of it so far but I haven't downlaoded it yet?
Any reason why I shouldn't?
 
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