Sirius Intra-Team Pitboss Game!

i get the feeling this is exactly why LP suggested an intra-team MP game :)

Hey, i'm going to duck away for a dinner. Caveman, go ahead and set up both teams and i'll poke my head in afterwards just to make sure I can log in as the right civ
 
i get the feeling this is exactly why LP suggested an intra-team MP game :)

Hey, i'm going to duck away for a dinner. Caveman, go ahead and set up both teams and i'll poke my head in afterwards just to make sure I can log in as the right civ

Ok, i set it up. I'm gonna go to bed as it's 5am here :) I checked and the chat messages don't get preserved between sessions, so maybe it's easier to discuss strategy by PM :)

I didn't press end turn yet so you could still change things if you wanted to.
 
Ok, here is my starting city along with grant2004's.

Mine:
Spoiler :
champstart.JPG

Forested start meant I couldn't see anything outside of my 9x9 until I moved my warrior and even that only revealed a couple more tiles. So I blindly founded city in place and even with extended line of site there is nothing special around. Increased likely hood of a strategic resource in capital?


grant2004:
Spoiler :
grantstart.JPG

Seafood galore. A very nice city for those whippers out there.
 
I can't set a password. I've never had issues before (but I've always been first to log in) but now it wont save. I've logged in and out about 5 times and each time i've set the password only for it to be reset. Anyone else having trouble?
 
On password changes, the best way to fix that is to end turn and then get kicked from the game. It will revert to AI but the AI won't be able to do anything. Then log back in with the password you want before the turn rolls.
 
As far as I understand it, the team beakers are all automatically added together, and the whole team gets the technology when it's finished. It's most efficient to research the same thing with all civs, but you can spread it out it you want to.
That's correct.

The civstats registration is sirius. Added to OP.

Civs weren't identified because I was supposed to be working then and had already chewed up a lot of time. It's fixed up now.
Okay, cool.

The beakers per tech seems to be higher than it would be on a normal SP game with half as many civs. That will offset the apparent higher rate from having more than one civ in the team. This means UU won't be obsolete faster than normal.
Well... not quite. They'll obsolete a little faster than normal, but not too much. Research costs go up by 50% per teammate, so in this game we have 150% research costs (above the base level for the map size and difficulty). However, since two civs are researching at once, we have 200% tech rate. All in all this means techs will be discovered in 75% of the usual time. This isn't too bad with tech trading off, though. (Now do you see why I recommended it being off?) ;)

Perhaps we could make the rule so that you cannot declare war until 1AD or your UU comes 'online' :) We'd still have a garantee of mostly peace until 1AD, and everyone can predict when their neighbours' UU appears, but it wouldn't come down to effectively saying to some that they'd have to play without their UU.
I don't think you really want that. Can you see the elephant in the room?

(Hint: Yay, I start with Quechas... I can rush everyone and no-one can rush me! :D )

It has to be all or nothing. Either we have peace until a certain date for everyone, or we don't. What's it going to be?

Regardless, I suggest we have a 20 turn initial truce to prevent lame "Warrior capturing undefended city" occurrences - especially since everyone is posting screenshots and so everyone else knows which places will be undefended. :p

Ok now I'm confused. I don't see a Lincoln. I see Augustus all the way at the bottom of the civ list, you have to use the scroll bar to see him. We're definitely looking at the same game as my ally does have your name on his leader (which is not permanent no big deal)
I think I can see the issue you guys are having. If someone is logged into a civ while you are logging into the game, they will not appear in the list (since you are not permitted to have 2 or more people logged into the same civ at the same time - imagine the chaos that could ensue if that happened :lol: ). So whenever you can't see a leader in the list, it's because someone's logged into them at the moment (or else they've been wiped out ;) ).

Does anyone else see those dots that appear in front of the score of some civilizations but not others? What do they mean? There doesn't seem to any pattern to them :confused:
As champinoman said, they appear when people end their turn. Once everyone ends their turn, the new turn automatically begins (regardless of how much time is left on the turn timer).

Forested start meant I couldn't see anything outside of my 9x9 until I moved my warrior and even that only revealed a couple more tiles. So I blindly founded city in place and even with extended line of site there is nothing special around. Increased likely hood of a strategic resource in capital?
I'd say almost certainly, given that you have relatively poor visible resources, and there's a very blatant single grassland tile without a forest. I'm betting that's where you'll find your Horses or Copper (or perhaps Iron). ;)

grant2004:
Seafood galore. A very nice city for those whippers out there.
Holy heck... five seafood?!?! And here I am with single plains Cows in both of my capitals. :(

I can't set a password. I've never had issues before (but I've always been first to log in) but now it wont save. I've logged in and out about 5 times and each time i've set the password only for it to be reset. Anyone else having trouble?
This is because you can't change your password from within the game. Here are the steps for successfully changing your password:

1. Log into the game as the civ you want to change the password for.
2. Complete all their moves for the turn, and hit "end turn".
3. Go to the menu and click "Retire", this will convert your civ to AI but no harm is done as long as you've already made all your moves and ended the turn.
4. Immediately log back in, and set a new password of your desired choice after selecting your leader.

Hope that helps. :) It's an unfortunate bug that the in-game method of changing your password doesn't work properly, but at least there's an alternative solution.

EDIT: I see Dave beat me to it. ;)
 
well, i might have messed up already. I tried to grab augustus as rome but the only choice as rome was julius? I didn't set a password (thank goodness) but my name's on the civ... shoot

i logged right out when i realized i had the wrong team.
No harm done. We're all posting our starts anyway, so it's not as if you gained any information. ;)
 
I'd say almost certainly, given that you have relatively poor visible resources, and there's a very blatant single grassland tile without a forest. I'm betting that's where you'll find your Horses or Copper (or perhaps Iron). ;)

Ahh yes, hadn't had a good look but thats almost a certainty. Heres hoping for one of the later.

This is because you can't change your password from within the game. Here are the steps for successfully changing your password:

1. Log into the game as the civ you want to change the password for.
2. Complete all their moves for the turn, and hit "end turn".
3. Go to the menu and click "Retire", this will convert your civ to AI but no harm is done as long as you've already made all your moves and ended the turn.
4. Immediately log back in, and set a new password of your desired choice after selecting your leader.

Hope that helps. :) It's an unfortunate bug that the in-game method of changing your password doesn't work properly, but at least there's an alternative solution.

EDIT: I see Dave beat me to it. ;)

Thanks DaveShack and LP for pointing this out. What a broken system...
 
Getting around to posting my starts. I wonder what our resident tea-leaf readers make of this.

Spoiler :

Gandhi sees this:
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Here is the view from Pericles's point of view
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And I get pretty lucky on relative locations.
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Just to tie off discussions on the no war thing so no-one feels hard done by or oppressed:

- Taking into account the general consensus so far, it seems most people are unhappy with being restricted until 1 AD to declare war. However, a couple still want peace to be ensured for a decent length of time.

- As such, let's have a compromise. No war until turn 50 (2000 BC). After that, anyone can freely declare war on anyone else. Does that sound fair? If it's too late for some, maybe we could do turn 40 (2400 BC) instead.

- Either way (Turn 50/2000 BC or Turn 40/2400 BC), we need to make a decision. Everyone also needs to realise that this "free for all" means not only that you'll be able to attack anyone else, but anyone else will be able to attack you. I'm sure most people are aware of that, but I'd just like to make sure we're all on the same page from the beginning, so there are no hard feelings harboured between anyone. While this is meant to be a fun game, that does not meant it won't be without its share of wars and battles. :)
 
Thanks to those who posted pictures of their starting places. It helps us who missed the sign up to see what is happening. I noticed that some starts are full of resources, others not so much. Just the luck of the draw, I guess. Was the generation of resources "random" or was their some selection at set-up?
 
The generation of resources was random, although Dave might have made a few edits here and there. Doesn't seem like he made many though, so we're playing with the luck of the draw as to how good our starts are. ;)
 
Turn 40 or 50 sounds good :) I think the only think that would be considered stupid is someone getting knocked out in first 20 or so turns.

Besides, its just a fun game and if we get knocked out we can always join the team who knocked us out and follow their progress and learn from our mistakes.
 
Turn 40 or 50 sounds good :) I think the only think that would be considered stupid is someone getting knocked out in first 20 or so turns.
Okay. So does your vote go for turn 40 or turn 50? May as well set the date in stone for argument's sake. I'll vote for 40 myself.

Besides, its just a fun game and if we get knocked out we can always join the team who knocked us out and follow their progress and learn from our mistakes.
Indeed. :)
 
50 for me.

Nothing better than a couple axes to deal with praetorians.
 
Played my turn - Darius and Mansa. Settled on place.
I do not know how to make "spoilers". Do you want me to post about my game or not?
Anyway, no password.
 
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