Just noodling with this...
Skanderbeg: Protective, Charismatic. Pretty much a no-brainer given the history!
Starting techs: Hunting, Mining. Mountain tribes, right?
UB: Kolla (replaces Wall): as Wall, but +2 culture. Yes, UUs aren't usually a cheap building. But they can be. And this synergizes with Protective without being (IMO) unbalanced. After all, it's the same benefit as the Inca Terrace, and Walls usually come after Granaries.
UU: Bashibazouk (replaces Musketman): Well, I don't know what to do here.
The Albanian UU pretty much has to be a Musketman -- their golden age of military victories came in the 15th century and didn't last long. But all the good and obvious Musketman upgrades have been done already: Janissaries, Oromos, Musketeers. Giving them Guerrilla I would be historically appropriate but kinda weak, and would also be too like the Celtic UU.
Maybe a Musketeer with a 50% bonus against other Gunpowder units? That seems like a lot, but (1) it still doesn't make the UU as strong as a Rifleman, (2) it's useless against mounted units and siege, and (3) it doesn't carry over on promotion, so its period of usefulness is pretty short.
Thoughts?
Waldo
Skanderbeg: Protective, Charismatic. Pretty much a no-brainer given the history!
Starting techs: Hunting, Mining. Mountain tribes, right?
UB: Kolla (replaces Wall): as Wall, but +2 culture. Yes, UUs aren't usually a cheap building. But they can be. And this synergizes with Protective without being (IMO) unbalanced. After all, it's the same benefit as the Inca Terrace, and Walls usually come after Granaries.
UU: Bashibazouk (replaces Musketman): Well, I don't know what to do here.
The Albanian UU pretty much has to be a Musketman -- their golden age of military victories came in the 15th century and didn't last long. But all the good and obvious Musketman upgrades have been done already: Janissaries, Oromos, Musketeers. Giving them Guerrilla I would be historically appropriate but kinda weak, and would also be too like the Celtic UU.
Maybe a Musketeer with a 50% bonus against other Gunpowder units? That seems like a lot, but (1) it still doesn't make the UU as strong as a Rifleman, (2) it's useless against mounted units and siege, and (3) it doesn't carry over on promotion, so its period of usefulness is pretty short.
Thoughts?
Waldo