Across the land the dutch empire seemed in a state of unrest over the name of the capital city, there was one group who were saying that they would not rest until the capital was named after the great soulreaver, and the other group was intent on naming it after the great silver 2039. The two groups had marched up to the central palace and were rioting viciously. There were many casualties and it was getting massively out of hand.
Suddenly there was a blinding flash, everyone stopped what they were doing, and looked up in time to see the Great SolarKnight and his advisor descending from the sky.
Immediately everyone in the town stopped what they were doing and fell to their knees, bowing down to the great leader who had helped them so much before.
On hearing the cause if the problem, SolarKnight decreed that from this day forward the capital be known as SilverSoul Palace in honour of both great rulers, as both had contributed much to the great nation, in responce to this the crowd cheered and held a celebration in honour of this great event.
Then SolarKnight took his place in the Palace and began phase two of his master plan:
turn 1 430 BC: SolarKnight began a massive reorganisation of the workforce, moving workers around to make the construction of infrastructure more efficient. A settler was also redirected to a more efficient location.
SilverSoul Palace: Pyramids -> Settler
turn 2 410 BC: SilverTown: Barracks -> Worker
Worker moves and exploration.
Turn 3 380 BC: SolarNexus: Settler ->
Oblivion Beach: Granary -> Settler
Oblivion Hill: Barracks -> Worker
My Computer crashed here
As far as i can remember, i made workers, then libraries in most cities, i kept making settlers in the capital and making spears between them.
Founded Breda in 330BC
discovered Currency in 310 BC switched to code of laws.
Traded polytheism for Iron Working and Horseback riding with the ottomans.
will use the SGL for Artemis so we get another shot at one soon.
270 BC: We get temple of artemis in SilverSoul Palace.
250 BC: lose settler to barb warrior
230 BC: Get settler from capital, change to spear, Den helder founded
Best part of the whole set of turns, we enter the middle ages in 170 BC, i am sorry for my report being incomplete but my computer decided to play dead for a bit during my turns.
I know the temple of artemis doesnt last forever, but at least we can now stop worrying about our culture and build up our forces, and we now have less reason to worry about cities flipping back to their original owners with free temples in every city.
I did my best and sorry for messing up the forum, it wont happen again.