Small bug-fix released!

ainwood

Consultant.
Administrator
Moderator
Joined
Oct 5, 2001
Messages
30,085
There has been a small bug-fix pushed-out for Civilization V. Not sure if its live in steam yet, but will be very soon.

Issues fixed include:

  1. Game now runs if user path includes special characters.
  2. AI will now make gold per turn deals in amounts other than 5 GPT.
  3. Open borders is canceled immediately if war is declared and troops in enemy lands displaced.
  4. AI valuation of cities in trades and peace deals improved.
  5. Unit maintenance now scales appropriately in Time Limit games.
  6. Various crash fixes.

Thanks to Ed Beach (Lead Gameplay-AI Programmer for Civ5) for the info!
 
ainwood said:
AI valuation of cities in trades and peace deals improved.

This is good news because the AI was making some pretty ridiculous peace deals. I think it's still going to need better evaluation for resources, though.
 
2 million more important things to fix and they fix this?
 
Should this be stickied in the Civ V general? We should probably have an updated patch notes thread stickied there.
 
Also, these might be easy to fix. So sort them fast and do the harder ones later or in parallel but not yet finished.
 
I can wait. Ive uninstalled the game.

i prefer large patches over small ones anyways.
 
Steam's advantage is small patches because they don't require user intervention, it's all automatic. This also means odds are that at some point they will release an update that breaks stuff.
 
Was this that small, like 25 mb or so update earlier today? Because if so, I've crashed more since the update than before. Like, after I load a game from the title screen, if I try to load any time after that the game crashes.
 
Was this that small, like 25 mb or so update earlier today? Because if so, I've crashed more since the update than before. Like, after I load a game from the title screen, if I try to load any time after that the game crashes.

No it is not live yet

also this is great if they keep up support like this and patch some of the bigger issues and problem with the game than things are looking really good

in before the crybabies btw
 
Waaaah, I can't play mods because I have the game installed on a drive other than C.
 
There has been a small bug-fix pushed-out for Civilization V. Not sure if its live in steam yet, but will be very soon.

Issues fixed include:

  1. Game now runs if user path includes special characters.
  2. AI will now make gold per turn deals in amounts other than 5 GPT.
  3. Open borders is canceled immediately if war is declared and troops in enemy lands displaced.
  4. AI valuation of cities in trades and peace deals improved.
  5. Unit maintenance now scales appropriately in Time Limit games.
  6. Various crash fixes.

Thanks to Ed Beach (Lead Gameplay-AI Programmer for Civ5) for the info!

Thanks for this one. Now I won't have to re-install Windows to play the game.
 
Top Bottom