SNES: Absolution 2

Northern Barbarians.
Ruler: EREZ87
This german tribes start at the eastern prussia as a strong barbarian tribe. After some time they have been cut out into several tribes each under it's own despot leader but they still work togheter.
Starting stats:
Small Army (Standard)
Small Navy (Stone) (Poor)
Religion: Germanic gods
Government: Tribal despotism
People: Alright
Economy: Stable, Uncontrolled
Tech: Stone Age
Traits: Scientific | Miliateristic
Start: East Prussia

ORDERS
Grow army
 
I hope this Update sufficiently teases your appetite.

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[EXPANSION CLARIFICATION]

If you ordered expansion you expanded further than those who didn't order it. Expansion is only a little now, but after this Era it will go faster.

:p

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In Ferethia Several new tribes began sending their cheifs while the people began migrating south towards the forest, Bringing Ferethian Civilization with them.

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In Havana Despite pitched battles against many of the heathen Arawaks Expansion was accomplished. (Historic Note: Havana is on the other side of Cuba)

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In Zeeland expansion was accomplished through conquest of the Chauci and Chamavi.

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The Barbaric Germans built up their millitary this turn, surviving minor infringements by the Rugii and Helvecones and conquering those tribes almost as an afterthought.

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The Coliches forced the tribes of Hercule around them to join through political maneuvering when the local Herculean cheifs suddenly and mysteriously died. Most fell of daggers but a few jumped from the rooftops of the mud huts. Though the latter was a long, tedious process involving several jumps.

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Bombay made progress in the construction of their Empire by demolishing the southern Sakas, though the survivors vow to bring the city to it's knees.

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Not much happened in Sovietka, though their settlers moved north.

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Javapahit stretched to the southern coast. Temples have been erected in order to civilize the local tribes.

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Wonders in Progress

Imperial Roads | Sovietka | 3 Turns Remaining | 2 Turn Patent Remaining

New Open Wonders

Stonehenge: Defines the Stone Age. the first religious wonder. Adds to population happiness. (5 Turns Straight)

Ziggurat: A Great Temple which enhances the chances of Barabarians joining your nation peacefully. (10 Turns)

Standard Arms: Granting your troops identical weapons is a breakthrough in arms technology, adding 2 levels of training to your armies. (7 Turns)

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Remember, you can cut additional turns by:

a) Spending Economic levels on the Wonder
b) (Despots only) Killing your own people (Takes from their happiness)
c) Making your people happier (Better in long run, no good at all in short run)
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-Barbarians-

Emperor Lothaire proclaimed in Southern France, a region that the Zeelanders call 'Semeria'.

Kingdom of Sukadana declares it's intent to purge the world of the Javapahit.

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Contacts

Zeeland has contact with the Germanic Tribes.
Colichis has contact with the Germanic Tribes.
 
Map Circa 3800 B.C.

Absolution01.gif
 
 
Zeeland's Orders:

Continue Expansion to the East and South. Begin fortiying border against Barbarian assaults.

Acheive Naval Supremecy in the channel.

Build Up Army Size.

Begin Construction of the Ziggurat.
 
OOC:

Originally posted by SKILORD

Emperor Lothaire proclaimed in Southern France, a region that the Zeelanders call 'Semeria'.

:):):) Now take out the fact that they are barbarians, and then you have done a number :).

IC:

Gasht looked out inot the sea. The choppy waves carressed the smooth sunrise as the globe of light slowely appeared. The light made Gasht squint for a little, yet his eyes were always quick to adjust, and within a minute they were back to normal.

His boat rocked in the sea silently, the only sound tha could be heard were the smooth ocean melodies that played his boat. The cold wind made ice of his lips, but he didn't care. He was doing the same thing every Ferithian enjoyed doing, he was seafaring. Out in the luscious sea, his mind could concentrate, it was free from the busy and workful village. It was free to wonder in the coulds, to indenture thoughts before he must let them free on land.

"GAAAAAAAASHT!" a women cried, breaking the meditation that encompassed the warrior. He immedietly turned around, unaware how far he was from the village land. On the smooth beach stood, or rather jumped, a small figure no larger then a small finger. Taking out his oars from the side of the canoa, he broke the peacefulness of the sea by thrusting the wooden oar that took him a whole moon to create and perfect into the deep. Thrusting forward, his small canoa parted the water at the front, making way for the intruder to retreat to the shore. After fifteen minutes of rowing he heard again his name, carried in the wind. He looked back for a second to see the bright star hovering now over the horizons. 'I must have been day dreaming for hours' he thought to himself.

Finally reaching the shore, the figure appeared to be a women. Not just any women though, she was the most beautiful woman in the tribe, dark hair pared straight down her head, only seperating to reveal the face that Meia herself must have carved and given life too. Her eyes were a peculiar blue, a blue that only two people known throughout the land had, her and Gasht. Both were matched to the sea and the sky, and both were matched to one another. His wife helped Gasht bring the canoa to the sand, and then greeting eachother in the traditional kiss on the cheek, she continued to call his name.

"Gasht, trouble in Sydia. Laemia has proclaimed chief of the alliance, casting aside Chief Haik. Already men are taking sides, many loyal to Chief Haik are in Jeai, those who support Laemia have taken Sydia. Gasht, you must do something!" Millions of things went through Gasht's mind as he stared into Loaina's eyes. She always had a way of straighting out his throughts through a single gaze.

"I have sworn an oath to Chief Haik that I must obide by. However, I do not wish for you to witness what might be my death, Loaina. Take only what you have now and my canoa and set for Garth, they will help Chief regain Sydia and the alliance will once again be under control." he said, slowely lifting the canoa and launching it onto the water once again. Sai seemed against the trip, for as soon as Loania entered the canoa, the sun went dark from the crowding clouds, as the water began to move from the wind. Looking around, Gasht loudly yelled after her: "Make haste, my love. Nature is against us!"

To Be Continued...

ORDERS
Increase army for the coming civil war (which in this time means like 20 new soldeirs, lol).

OOC: SKILORD, please allow me to handle this civil war in my story, ok?
 
OOC:
Okay, great. Also notice that I edited my orders, I didn't notice first that there were barbarians near my empire...

IC:

Some stories will now follow...

JAVAISM; THE HISTORY AND IDEOLOGY:

Javaism was born in around 3900 BC. A nomad known as Singbula was the creator of this ideological and political religion. A great famine had troubled the island of Java during those times, and he had travelled up north to find something to eat. He entered a valley where later the capital city of Pahua would stand, and he saw a vision there. He saw lights, and the lights spoke. They were gods who explained that the Java island was Holy and the gods would give some people living there the capability to contact the gods. Singbula would be one of them. Gods also told him that the famine would end in one year if Singbula would get the people to move to the place where he now was.

So Singbula returned to his family and he said what he had heard. People were naturally very skeptical, but they decided to move to this new location anyway, since - being hungry and all - they had nothing to lose. And in just one year, the famine was over; rice grew better in these areas than anywhere else, and animals also visited the place often. Singbula was named profet Singbula the Wise and he decided to construct a small temple in the newly founded city of Pahua - and soon other profets (or priests, as they became known as) joined Sinbula's empire. So, the Javapahitian empire was born, priests being the leaders of the nation.

The ideology of Javaism is quite simple; those few who get messages from gods become priests and leaders, as they know what is best for the people after the gods tell it to them. In Javaism there is a possible afterlife; for priests it is assured, but normal people can also get the afterlife if they live their lives the way they should be lived and if they have respect to the Holy people of Java and to the Holy ground and nature of the island. The best way for a normal person to get a little closer to the gods (and by that, a little closer to afterlife), is to spend his/hers free time by building great places to meditate and then to meditate in those places.

For normal people in Javapahit, Javaism is more like a philosophy than a strict religion of rules. It orders the people to search for themselves and to understand the holyness of nature which everyone can feel around them if they want to.

Another story:
THE COUNCIL OF PRIESTS IN 3800 BC:

The leaders of each Javapahitian tribe had gathered together to the meditation temple in the capital city of Pahua to discuss the barbarian threat. Basically they were all priests, since priests were always the leaders of their tribes. And from themselves the priests always voted a High Priest who would be the Chairman of the Highest Inter-Tribal Council of Priests.

"These barbarians, these... Sukadanians... don't they know that the gods want all people to live in harmony?" asked High Priest Singbula II who was the great-great-grandson of profet Singbula the Wise.
"Apparently they don't", answered one of the priests. Singbula didn't know who it was; all the priests except the High Priest always remained anonymous and their face was painted so nobody would know who was talking. "In a matter of fact, we don't think they even know the great secrets of our Holy island and our Holy beliefs. Apparently they want to destroy us."
"What? They would dishonour the holyness of this island in such a manner? Ohh my blood steams in rage when I hear something like that! Well, so be it, we shall CRUSH them then!" yelled Singbula II in fury.
And so it happened; but the meeting wasn't over yet.

"There was another reason why I called you up to this meeting", Singbula said. "Our nation is growing bigger and this temple is getting small as thousands of citizens and pilgrimagers visit this place each month. What do you say, so we build a temple far greater than this to this very place, where the priests of the future could meet up in a REALLY stimulating meditation temple?" asked Singbula.
"YAY!" cheered the priests, who all loved the idea. And so, the great wonder known as Ziggurat was started in Pahua.
 
Dang... well, I won't start changing my story now, but here is yet another new set of orders:

Start building the Ziggurat! (1/8)
Grow army.
Expand along the Java island. Use the entire navy to ensure that the Sukadani soldiers won't disembark from Borneo.

DIPLOMACY
From Javapahit:
To Sukadani:
Can't you feel the holyness of your land, the beauty of nature and the magical whispering in the wind? Those are gods speaking to you! Rather than attacking us, wouldn't you want to join our great nation and become part of this great religion?
 
The Order of the Havana
ORDERS

Continue Expansion West

Increase Army.

Start wonder in Santiago; Market of kings. Free ecnomy levels.

STORY
The capital of Havana was founded. The grand city was called Santiago, a great city with fountains, gardens, and glourious stone buildings. People loved this town, and the name translates into 'good town'. Indeed it was a good town.

But, a guardsteam was needed to defend the glourious city, so the Havanian government encouraged people to join the army, and people joined. They were given equipment, and even some were trained into the mighty temple warrior. The temple warrior had to be quick, agile, and strong. With this greatly trained unti the people of Havana felt safe.

To get a good economy so the people of Havana would be rich and happy, the Havanian goverment started to construct a large trading market in San Juan. The market will sell such items as vegetables and fish, that the people of Havana will buy. This also has more jobs for people, therefore increasing the Havanians ecnomy.
 
SOVIETIKA
The people moved up north, they found even more land, it was fertile and they encoutered a strange animal, it was fat and peaceful, woman and young girls loved it! we called it panda, it lived and ate bamboo all day long, some guys wanted to eat it, but the grils would not allow it, at the end of the day, the emperor asked taht they were to be left alone.
it was also known that a navy was needed, a large one! the UU of sovitika, the dragon fleets would sail like dolphins in the ocean.


Orders:
Continue Wonder. 2 turns left.
Grow Navy.
expand south along the coast
dont eat pandas.
 
Contacts

Zeeland has contact with the Germanic Tribes.
Colichis has contact with the Germanic Tribes.

WHO IS WHO?!?!?!?!?!?!?!?!?!?
I don't know who is zeeland or who is coli somthing...

ANYHOW
orders:
Grow navy
EXPAND into denemark with the navy.
EXPAND west from Prussia.
 
African Federation
Ruler: Puglover
Known for exceptional mining abilities, the African Federation specializes in a rich economy. They are also great explorers and conquerers.
Starting stats:
Small Army (Standard)
Small Navy (Stone) (Poor)
Religion: Worship of Yahweh
Government: Democracy
People: Alright
Economy: Stable, Uncontrolled
Tech: Stone Age
Traits: Expansionist | Commercial
Start: The African Federation starts in the mountainous region of Central Africa.

The tents were set up, the people were settled. The land was full of Africans working in the fields and the mountains. The land was ruled by a new nation. The African Federation.

- Train Navy
- Begin construction of Stonehenge
- Expand North
 
Egypt
Ruler: Pharaoh Heine I
From the upper nile, the dynasty siting to control whole the word, no poeple's could stand against the might of Egypt.
Starting stats:
Small Army (Standard)
Small Navy (Stone) (Poor)
Religion: Egyptian Religion (don't know the name).
Government: Total Monarchy
People: Alright
Economy: Stable, Uncontrolled
Tech: Stone Age
Traits: Industrius | Militaristic
Start: In upper nile, capitol Alexandria.

Orders:
Increase economy by make more farms.
Expand down and up the nile.
Begin building of Standard Arms (1/(7-? i am industrius).
 
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