SNES: Absolution 2

It was a foggy morning in the port town of Bombay. Seagulls sqauked overhead as canoes undocked from thier small harbor too fish.

But about 1 hundred miles away, near the Ganges River, the pioneers settled along the fertile valley, risking thier lives to make Bombayan one prosper.

Aran wanted to construct something to show his respect for these heroes.

Orders

increase army

Skilord, can i build a wonder that is a statue and increases the expansion of my civ? If so, how many turns?
 
I have enough orders, but I wanna give Sheep a chance.

Update (much) later tonight.

I figure an update a day keeps the wonders going fast enough that I can maintain interest so that I can outlast the other games that are on and afterwards I hope to thrive.
 
I am joining, too.
Nation: Byzantine Republic
Starting stats:
Small Army (Standard)
Small Navy (Stone) (Poor)
Religion: Byzantine Gods (mix of Egyptian and Roman mythology)
Government: Caesarian Republic (has Caesar(Emperor) but there is a Senate. think of the Roman Republic before Julius Caesar - the executive leader (in this case, Caesar) is elected by the Senate but otherwise he has almost total control over the government and stuff)
People: Alright
Economy: Stable, Uncontrolled
Tech: Stone Age
Traits: Swift | Expansionist
Start: Constantinople/Byzantium/Istanbul place. Call it Byzantium, though, since it IS BYZANTINE Republic

I will do orders and story after this update or tomorrow.
 
woops. forgot a short description.
here it is, then.
The Byzantines are a swift, expansionistic nation that worships the Byzantine Gods (mix of Egyptian and Roman mythology) and have a tradition of a Republican style of government. The Byzantine patricians, or the nobility, are generally in control of the Senate, while the plebeians are still toiling in the lower ranks.
 
Civil War rages in Ferenthia, halting expansion.

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The Arawaks face another defeat at the hands of the Temple Warriors, paving the way for Havanian settlers.

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Zeeland's Settlers follow the fortifications of the troops to the SouthEast.

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The Germans expand with little resistance.

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The Crimean penninsula falls to the Colichi settlers.

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Alexandria founded and begins expansion. (H. Note: Upper Egypt refers to the highlands to the south)

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African Tribes unite and begin expansion.

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The Saka fall to Bombay.

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Sukadani' navies are utterly demolished by the Javapahit naval forces.

--

Wonders in progress

Code:
[b]Wonder[/b]           Turns     Nation     Patent     
Imperial Roads     2      Sovietka     1
Stonehenge         5     African Fed.     None
Ziggurat           7     Javapahit      None
Market of Kings    6     Havana     2
Standard Arms      5     Egypt     None

-

New Open Wonders

-NONE-

Barbarians

Inuit Empire begins raiding the outskirts of Femeria.

Arawaks set up a new base on Haiti, preparing to return to Cuba in glory.

Tribes from the North raid the Germanic settlements in Denmark.

Semerian troops clash against Zeelandish troops.

Korean monarchy founded, declaring death to all Pandas.

-

Contacts

Egypt and African Confederation have contact.
Egyptian prophets have a sneaking suspicion that there are rival Empires to the north, though these unfounded rumors are disregarded.
Sovietka wisemen predict a meeting with 'A tribe of seamen from the south'.
 
Absolution02.gif


I'll get a Code box right on ry one if it's the last thing I do.
 
Ruler: Fumanschu
The Maraca Indos are peacefull people , who only start wars to get some trophys. Their live is focused around their gods and they have a own caste of scientist who try to find a way to get to the gods.
Starting stats:
Small Army (Standard)
Small Navy (Stone) (Poor)
Religion: Amazonas Gods
Government: Tribal Confederacy
People: Alright
Economy: Stable, Uncontrolled
Tech: Stone Age
Traits: Scientific | Religious
Start: Manaus , middle of the Amazonas River

why does anybody make big rivers on the maps ?
 
To African Federation:
Hi, I have heard romours about your great nation, my pathetic countrey want sign an alliance with such great humans, I hope we can be friends forever.....

Stone age UU: Bone Axe warrior:
Better trained and with stronger axes (made by ivory) this is the main unit of the army.

Orders for Egypt:
Train army with making all soldiers BAW's.
Expnad "up" the nile.
Contiue Standard arms (2/5 or 2/6, I ain't sure).
 
The barbarian holdings grew further.
In denemark other barbarian tribes begun attacking the holdings.
The high despot chief decided that this must be stopped.
A huge army was created togheter with a massive navy to destory the annoying barbarian.

Orders
Grow army
Invade with all army to take the lands between germany and denemark.
Use navy to make landings in Scandinavia (sweden)
 
The Saka had fallen, and now the Ganges was open. Now Bombay would flourish.


Orders

increase army

expand down the Ganges River and down into India

begin the Pioneer Monument, increases expansion (1x)
 
Sovietika
Sir! the koreans! they have developed some sorth of stablished civilisation! WHAT! great! we can trade knowledge and more importantly.......money!, but sir!..they.....they........they are decided to kill all pandas! what! pandas! no! we cant let them do this, they are benevolent creatures and must be protected, they are thesimbol of china!
prepare our armys and navy fleets, gather around the settlers and move on north, towardss korea along the coast, the army is to protect the settlers, if they find trouble let the army deal w/ it!
we are also very clsoe to completing our wonder!

Orders: continue wonder
grow army
expand as in story
 
Byzantine Republic
Caesar Constantine I had looked upon his city of Byzantium and was appeased. The Republic was starting out well. However, if the Republic would even stand a chance in the world, it would need an army. This would soon be taken care of... Also, he needed to expand the realm of the Byzantine Republic so that it could get recognition and power. The goal of expansion: Macedonia.
ORDERS:
Grow Army
Use the Army to expand towards Macedonia.
 
Quick Update tonight. I'm in a rush, sorry.

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Havana consolidates all of Cuba.

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Maraca state founded along the Amazon.

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Zeelandish forces land and conqure part of an island known by the Natives as Britain.

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Byzantine Nation founded.

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Colochis expand further East.

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Savadaphit surrenders to the Javapaphit after years of Naval battle.

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Koreans remain defiant in the face of new Soviet settlements and continue purging Pandas. A Southern Barbarian lord bequethed his land to the Sovietka, in recognition of their love for the Panda.

-

Wonders in Progress

Code:
[b]Wonder[/b]           Turns     Nation     Patent     
Imperial Roads     1      Sovietka      None
Stonehenge         4     African Fed.  None
Ziggurat           6     Javapahit     None
Market of Kings    5     Havana        1
Standard Arms      4     Egypt        None
Pioneer Statue     4     Bombay         2

-

New Open Wonders

-NONE-

-

Barbarians

Inuits demolish a few Femerian farms which fell outside Femerian authority, the people of Femeria grow tired of Civil war and call for expansion.

Welsh fighters vow to rid the isle of the Zeelanders.

Northern tribes begin raiding Scandinavian settlements of their Germanic brethren.

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Contacts

Byzantium and Egypt have contact.
Colchis and Egypt have contact.
Colochis and Byzantium have contact.

-

Due to family crisis I shall be away most of next week. I will return on Friday with a full update, until then Warman will be updating Wonders and the Map.
 
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