Druidism basically removed from the Comanche through social pressure.
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The Druids build a colony in what they call Virginland.
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Hessia becomes a beacon of Germany, filled with refugees from Macedon and Germania.
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Sicilia declares independence with Druid support, piracy rages.
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Riots in Denmark from Velikoslavian occupation.
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Revolution ends in Scandinavia when the Aeser Holy Republic is formed.
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Velikoslavia slowly (and sneakily) begins to intrude on the lives of the citizens.
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The Madg discover Australia, but the coolness of that continent is in question.
WAR(s)
In Europe
The Eighth turn of hostilities. (I mean, cmon guys.)
In the West there remains a stalemate between the Greeks and the rebellious guerilla Semerians who refuse to give up land. Rebellions throughout occupied Semeria constantly require troops to be diverted and things are just ugly there.
Semerian Africa has success in pushing back the Gallic advance by building up militias.
Sicily declares independence and begins openly pirating against supply lines of the Mycenaean.
Germania collapses in the East, having been entirely outgeneraled by the Velikoslavians despite their once massive and well trained army.
Macedon collapses in the East.
Asia
Fifth Turn of Hostilities
Markadia successfully builds up Militia on their borders and retake a fair amount of land. They slaughter the Nipponese at a few choice battles, but fail against them when the sea is attempted.
The Ghandans and the Chinese remain in a virtuaql stalemate to the north.
The Ghandans and Markadians wish to speak peace.
Science
Gaul, Hessia, Madg, Nippon, and the Comanche enter into the Imperial Age.
Wonders
Wonders in Progress
Eastern Olympics: Markadia (2 Turns)
Odyssey complete in Velikoslavia!
Pyramids complete in Lyons!
Kenjutsu Naginatajutsu Ryu: Nippon (2 Turns)
New Open Wonders
-NONE-
Contacts
None really
NPC Diplo
To: Druids
From: Aeser Holy Republic
How about we go with an NAP?
(OOC: Faithfulness now measured, it measures the faithfulness of the generals and the wealthy in your nation, not of the people as a whole, you can get the whole peoples from the Happiness stat, the faithfulness of the higher ups will keep away coups.)