SNES: Absolution III

No story today, I'm tired.

Orders: Withdraw all troops from Europe, and send them back to the mainland.
Continue training navy.
Continue encouraging people to rely on themselves for their well-being.
 
To: The World
From: Ajaj
We annouce that we will no longer take part in any war against any nation unless otherwise decided by the First Council (OOC akin to modern day Executive Branch)
 
Kinda like my Supreme Council eh?
 
Provinces of the United Empire

Druidalia - Edingburgh - 12
Scapias - Aberdeen - 10
Yorkshire - York - 10
Anglica - Londalia - 10
Wessex - Portsmouth - 8
Wales - Cardiff - 8
Ulster - Belfast - 7
Ireland - Dublin - 7
Iceland - Reyjavik - 5
Qubec - Montreal - 6
Newfoundland - New Stockholm - 3
Azore and Canary Islands - Port United - 4
Virginland - Richmond - 4
Greenland - Nuuk - 5
Jorjland - Port Jorj - 2

Supreme Council total votes - 103

Reminder that the Emperor retains one vote, and the Supreme Pontiff another one making it 103 votes on the Supreme Council
 
The cart trundles along noisily, drawn on now worn and uneven wheels by two mules. One man walks before the mules, leading them. Another walks behind the cart. Caravaners, tall, skinny, sunburnt, dressed in the clothes of the desert. The man in front has a sword; his long scabbard, hung from his waist, is not conspicuous, but is perfectly visible. The man behind has several large bundles on his back. One is narrow and long, bound in cloth…Perhaps a weapon. Their meager wares sit in the bed of the cart inside large jars. All merchants store their goods humbly to make them appear of little value to potential thieves and brigands. These merchants really do have nothing of any significant value. This fact will not help them any if they are attacked and slain by ignorant raiders.
The men do not speak to each other, nor make any action that indicates they even care about the other’s presence. In fact, they have barely interacted at all during the entire journey. They have little in common beyond sharing a slight distaste for each other. But they are professionals, and feel no compulsion to waste time on expressing their disdain. Indeed, it was very clear from the beginning where they stood, and the men’s mutual scorn has made it very easy for them to get their job done. Even the mules seem to be tranquilly distant from each other and their handlers.
The cart trundles on.


The men travel through sparsely populated lands. Villagers stare at them uneasily; few traders have passed through the region in years, as the war has wiped out most possible trade. But they are able to get through without major incident. One of the men gets sick near the end of their trek across the high passes, but soon recovers. A bit of coin and some discrete words gets them safely past the border forts. The silver is an unexpected boon to the guards: this front has seen very little fighting, and any supplement to their meager and infrequent salaries helps them to pursue their small-scale revelries in the local village.


The first man hands over the message to the court official. To him, this part is anticlimactic. The written message, of course, is not an original. He had copied it out, from memory, and sealed it only this morning. The contents of the message were far too important to entrust to an interceptable document. The man is composed now, expressing perfect diplomatic etiquette and saying just the right words at just the right times, making the uncouth syllables of the land of his hosts sound melodious and measured upon issue from his mouth. They could have no cause to complain at his perfect pronunciation.
He still holds some of the joy he had felt only hours before, far out of proportion to its real significance. He had carried that perfectly remembered message, a burden of increasing degree, over leagues of forest and desert and mountains and farmland. It was his silent mantra. He had even begun to fancy that the villagers, with their steady eyes, knew his secret. They knew he carried a message of betrayal.
But that was over now. He had come into the land of his destination, and his sense of guilt had lifted. His job was done.

The other man stood by silently. His knew that his job was just beginning. He would have to carry back the reply.


Media to China (SECRET) :

If you continue your war against Ghand, we will join you against them and we can defeat them.
 
From: China
To: Ghand, Markadia

Our terms:

1. Markadia and Ghand agree to recognize Chinese claims to the northern lands (see map).
2. Markadia and Ghand agree to recognize Chinese claims made in the First Pyongyang Treaty between China and Nippon.
3. Markadia and Ghand agree to demilitarize, never to expand their army and navy beyond medium.

Nippon has the full support of China in its demands. If one treaty is not signed by either Markadia or Ghand, the other treaty is declared null and void for the country in question.

skines.gif
 
This is posted with the single purpose of scaring many people, making them paranoid and forcing them to do rash decisions that will weaken their position. Uh, right.

MUWHAHAHAHAHHAHAHAHAHAHAHAAHAHAHAHAHHAHAHHAAHAHAHAHAHAHAHHAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

That said, when is the update?
 
amirsan said:
I expect to see you online Skilord. :)

Sorry if its taken awhile, you see my little cablie connects either myh Xbox or my laptop to the internet and frankly.... ummm.... its just not possible for me to do 24/7 AIMing right now. I'll get on.

-

Jason: WONDRLIBRTARIAN (I never played Halo1 so I'm, at this point, nearly mediocre)
 
King Midus, son of the forbidden king who was assassinated before him, was sure of what he was about to do would forever change the nature of Semeria. She had been on the edge of defeat, but with the help of the Druids, Semeria rebounded and is now at the verge of victory over the marauding Mycenaeans. Midus watched from his tower window the armies of Semeria beating back the Mycenaean hordes. Their red armor glittered in the raising sun, creating a wave of red glow.

Midus was sure of his decision; it was for the best of the country. For thousands of years the king ruled with absolute authority over the people of the realm. The people supported the king and were obedient, no matter the cost. However, times were changing. Stronger, effective governments were moving to a new age, an age of shared power among government branches. Midus wanted only the best for his country. And, with his extreme devotion to his religion, Midus would create a Council of the People, which would mimic to some extent the Druidish council.

The Council of the People, or CP, would be created to better inform the king upon what the people needed. They would be made up of the top Druid priests of the land, plus one religious leader from the strongest minority religion.

The people also called for a High Priest of Semeria, the supreme authority of the Druidish temples of Semeria. He would answer, religiously, only to the Supreme Pontiff of Aberdeen, and the Supreme Council of Druids. Of course, this wasn’t any thing to do with Midus, but he would present it to the Supreme Pontiff.
 
WarlordMatt, as for the question in your sig - beats me! ;)

SKILORD - when's the update, really? I want to see how the war goes, now that the Druids are in as well.
 
I really want to join this, but I dont know where some of the NPC countries are....
 
if you want to join in asia you got:

Markadia, the Purple Thing in India, I suggest you do no take this because they are at war with china and Nippon (me) and if they want peace they will have to give up almost half their lands to me and if they do no do that I take all their lands.

Ghand. Orange-ish thing with capitol in Pakistan, is at war with china and Nippon (me) but could gain much by betraying Markadia, if you chose this we could negotiate a peace and split up markadian lands.

you could also join as some S.American tribe/empire (Aztec/Maya/Inca)
 
The Supreme Pontiff today announced the creation of the posts of National Pontiffs. The United Empire will of course be the home of the Supreme Pontiff. However as the International Brotherhood of Druidism is International the Pontiffs can be diffrent nationalities. Indeed the current Supreme Pontiff is Semerian.

So the current Pontiffs are.

Supreme Pontiff Madyu XI of Aberdeen (United Empire)
Siclian Pontiff Urban III of Salerno (United Empire)
Semerian Pontiff Mikal II of Madrid (currently in Semerian occupied area) (Sicilian)
Mycanean Pontiff Fraqol VII of Mycanea (currently at Aberdeen) (Semerian)

The National Potiffs have the status of that just below the Supreme Poniff and their authority is in their national post. However the Supreme Poniff retains the right to overrule as the Cosmos of the Gods speak through him.
 
das said:
SKILORD - when's the update, really? I want to see how the war goes, now that the Druids are in as well.

Well, I'd like to see how it goes without pulling the entire thing out of my arse, so I'd really like summore orders from your side.
 
I have sent orders.
 
das said:
WarlordMatt, as for the question in your sig - beats me! ;)

Hehe.. I can't really speak Russian (or even read cyrillic very well), but I had to put something funny in my sig.

I'm pretty sure you have my orders, SKILORD.
 
Comanche

A new age had started in the Comanche lands. The entire realm was divided into provincesm, each province was controlled by the most important chieftain of the area. These chieftains represented their province in the capital. There the chieftains met atleast 4x a year. The ruler of all chieftains was still the Great Chieftain. And now he had even more power.

Orders:

-Continue expansion south and east
-Grow education
-Continue strict rules against foreign religions
-New Government: Tribal Empire
 
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