SNES Worlds - Orders are due!

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Update 2:

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Egypt - has an abundance of food, but their people have yet to learn how to harvest the valuable resources around them. As their ability to work with metal and wood improves, their stomachs are deflating. A season has passed and over 10% of the population has starved to death.

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Bulgaria - The people of Bulgaria are starting to learn how to work with the forests around them. Not only do the woods provide excellent timber, of which they have learned to make tools with, but they also allow excellent game with which to hunt. However the people are struggling to get on their feet, and 5 percent of the population dies off.

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Russia - Learning quickly that their survival depends on how they adapt to the harsh climate around them, the Russian peoples quickly learn how to hunt and use wood in a variety of ways.

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Singodia - struggles to get on it's feet, but is making headway in early technology.

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African Empire - The African peoples dedicate themselves to the art of hunting, learning all they possibly can with their primitive technology, to search out, trap, and gather food from the wild animals around them.

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Basconia - A new nation borders a series of mountainous ridges, the people learn slightly how to hunt, and seeing the mountains research improvements into mining and how to work precious metals.

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Qazvin - The desert peoples of Qazvin are dealt with harshly by the climate around them, they learn to hunt, but the scarce game around them is hardly enough to feed the people. However, they gather what they can, and hope for a brighter tomorrow.



Automatic Order Adjustment....
African Empire - Removed the invalid Scouting's, and added Hunting 4-5, Farming is now allowed.
Basconia - Added 3 Hunting, Added Mining, Added Metal Working
 
Egypt - Turn 2

Spoiler Orders :
1. Research Hunting and Gathering lvl 1
2. Research Food Storage
3. Research Barracks
4. Research Settlement
5. Research Civil Matters
Happy updating :)

@Sanotra: just a suggestion, make links to the updates in i.e. post #5 for easy reference
 
Im not sure how to do that Arian

Sorry mate: You must research all 5 levels of both Hunting, and Farming, before you can research Food Storage >.<

For your info, since your learning settlement this round, next round you can spend 2 credits to establish a city, be specific where you want it on the map, and it needs to connect to your current city. But be ye warned, your populations will not be able to expand past 5 cities if you do not learn hunting all the way to level 5.
 
Spoiler :
I will go with:

1)Forestry
2)Wood Working
3)Carpentry
4) Hunting/Gathering lvl 4
5) Settlement
 
Egypt - Turn 2 - New orders

Spoiler Orders :
1. Research Hunting and Gathering lvl 1
2. Research Scouting
3. Research Barracks
4. Research Settlement
5. Research Civil Matters
Example for link: Update 2

Update 2 is in post #22. Really handy ;)
 
Egypt - Turn 2 - New orders

Spoiler Orders :
1. Research Hunting and Gathering lvl 1
2. Research Scouting
3. Research Barracks
4. Research Settlement
5. Research Civil Matters
Example for link: Update 2

Update 2 is in post #22. Really handy ;)

Arian:eek::crazyeye: You keep messing up the orders. Look at the techtree =D Scouting is not allowed until... well ehrm nevermind, just next time put em in the right order >.<
 
Orders for Russia 2

1. Hunting lvl 4
2. Hunting lvl 5
3. Mining
4. Metal-working
5. Carpentry
 
Np Arian ;)

Me likes Russian researching, not putting the cart before the horse, but taking those basic necessary steps =D Unlike Egypt who similar to Egyptian Pharaohs of old, has little care for feeding the massive population but bee lining straight to extra cities >.<
 
Knowledge is power!
 
can we do anything than research techs?
 
Not really yet Abaddon, Technology presets ability. Creating and moving armies depends on building troops, and building troops requires the barracks which requires carpentry. Expanding your empire comes once you reasearch settlement, so the first few turns can be expected to be a drag >.<
 
As Xhah Chum Commands! Xhah Chum expects! All hail Xhah Chum, ruler of all bulgaria!
So we can send in thread?

Bulgaria
1. Mining
2. Forestry
3. Hunting lvl 1
4 Hunting lvl 2
5. Wood Working

BTW, do you need 2 woods to get spearmen?

1. Hunting lvl 3
2. Hunting lvl 4
3. Hunting lvl 5
4. Carpentering
5. Settlement
 
Orders are required from neverwonagame3 and Abaddon, Due in 2 hours, if not by then, automatic orders will be done. Auto Orders will not always be in effect, In the future if orders are not placed on time, then credits will just be suspended, and the nation stays the same during both updates, including a loss of automatic accumulation of wealth >.<
 
Xhah Chum waited in the bush. The royal duties can wait... The RHINO HUNT SHALL NOT!

He tossed his club from one hand to another. To his left they are weilding sharp stone-axes. To his right his entourage beheld burning fabric to direct the prey.

He grinned, and threw his ax. It cleaved into the Rhino's leg. He shouted in bloddy glee and fought against the rhino.

First his club smashed into the head, cleaving the horn. A series of axe strokes cut out the skin until the organs are starting to leak into the grass. The Rhino didn't do down without a fight: it smashed its horn into the lead Ax-hunter and tossed him across the valley and into a large boulder. It reared and smashed three more into the ground. However, it died, the Xhah dealing the final blow.

"This rhino represents our enemies! They might be strong, they might have weapons greater than ours! They might have no fear! But we are stronger, smarter and better. Hail to the future!"
 
orders in 5 min
 
Metal Working
Carpentry
Barracks
Pole Making
H&G 3
 
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