Trebjonn
Chieftain
- Joined
- Oct 14, 2016
- Messages
- 32
Since Poland has the "Tile stealing" mechanic I was thinking of what wild ideas we could come up with.
What about a civ with:
What about a civ with:
- An "immortal"(can be rebuilt) great general that will always be relevant for what era your in and it gains bonuses for each great general you aquire/use.
- A civ that doesnt need river to get max amount of population.
- A civ with combined districts or super districts where you can build all buildings together. Like Barracks/Aerodrome or Campus/Holy Site hybrids.
- A civ that can pillage their own tiles(scorched earth tactic) for major defense boosts or being able to pillage the tile under a enemy unit and then fortify themselves.
- "We love the king quests" and "Golden ages" as mechanics for a specific civ.
- Whenever you counqouer a city you gain a great work of writing entiling your victory over that city.
- A civ with Traders that cant be pillaged
- A Civ that always know where barbarians spawn even in the fog of war.
- A Civ that doesnt care about terrain advantages or always gets the maximum bonus from terrain.
- A civ that can at all times move around great works(for theming bonuses) and that you can put any great work or artifact in any culture building/wonder regardless if the slot was intended for it.