Efexeye said:...Somebody printed up manuals, cd's, tech trees, boxes (not to mention the design work) for nothing?
Someone printed manuals? No more PDFs? Where can I get it?

Efexeye said:...Somebody printed up manuals, cd's, tech trees, boxes (not to mention the design work) for nothing?
Efexeye said:As an aside- if all these people can afford to buy computers on which to run the software, why can't they afford the software?
Frewfrux said:Someone printed manuals? No more PDFs? Where can I get it?![]()
Well new games has always been, say, $50 in USA. Assuming an average American makes $2000 a month that's 2.5% of the monthly wage.Efexeye said:Your argument is perilous...to you, it's a matter of degrees, which is dangerous thinking. Games have cost 50 bucks for as long as I can remember. There is no "tripping point". If you can't afford 7 bucks to find out if King Kong is any good, you don't see it in the theater. You rent it 6 months later on DVD for half the price. Just because games are more expensive, it doesn't mean that different rules apply- in fact, if a game is 50 bucks now, chances are this time next year (or longer, if the game is popular) it will be down to 20 or 30 bucks.
Computer gaming is an expensive hobby. It's not fair that I have to pay 50 bucks to figure out if a game is any good or not, and someone who can't/won't afford it can pirate it and find out for free. As I've said before, certain things are a crapshoot, and I accept that going in. Machete Phil had a pretty good summary a few posts up of the types of things that you just don't know are gonna be any good or not until you pay your money.
As an aside- if all these people can afford to buy computers on which to run the software, why can't they afford the software? Is it justifiable to steal computer hardware that you can't afford? If not, WHY IS SOFTWARE ANY DIFFERENT? It comes down to the ease with which software can be copied.
Siggy19 said:Damn it ! You have made a totally reasonable point here !
This is an interesting assertion. I would be interested to hear your justification for this in terms of intellectual property. Particularly since this position is not at all recognized by any society or government of which I am aware.At the end of the day, if I create a product of ANY type - I have ALL the right in the world to determine to whom I will sell the product, when I will sell the product, and how much it will cost. Period... You do not have a right to then go around my back and steal my product(s) due to the fact that you simply do not agree with my policies about the sale and or distribution of the product...
Actually, many people (myself included) would defend a person stealing food or clothes because they couldn't afford to buy them. Even the Catholic Church recognizes that stealing to survive isn't immoral. Your position on this is...interesting.You wouldn't defend those people stealing food, clothes, automobiles, or other TANGIBLE goods, now, would you? The difference is that software is something of an intangible, bits and bytes.
Demonstrably false. Richard M. Stallman is as radical a champion for the complete abolishment of software copyrights as you could possibly imagine. Eric S. Raymond is less extreme than RMS, but is also largely against copyright.Well, I guarantee those people aren't working for software or media companies...A significant % of society (be it citizens of the US or China or Timbuktu) 'feels' that intellectual property and digital rights are just a bunch of malarky.
Efexeye said:Well, in the US, at least. Want mine? I don't need it. There is nothing in there that you can't learn by mouseover, although, some of the charts in the back, and the little coda written about developing the game at the end are pretty good.
Control Group said:\
Actually, many people (myself included) would defend a person stealing food or clothes because they couldn't afford to buy them. Even the Catholic Church recognizes that stealing to survive isn't immoral. Your position on this is...interesting.
And the difference you cite, that software is something of an intangible, isn't the toss-off one-liner of obviousness you seem to think. Software is intangible, and that's a very real difference. You can call it "semantics" all you want, but there is a fundamental difference between depriving someone of actual possessions and depriving someone of unrealized possessions.
Your attempt to reduce a complex topic to a series of pithy phrases does neither you nor the topic justice.
Efexeye said:1. But software development is free? Programmers work for nothing? Servers don't cost money to maintain? Office space is free now? Somebody printed up manuals, cd's, tech trees, boxes (not to mention the design work) for nothing?
2. Wrong, wrong, wrong. You do not USUALLY get your money back, unless there is a technical problem. Why should they give you your money back?
[...]
4. Demo= test drive. There you go. The demo is FREE and readily available.
Siggy19 said:Damn it ! You have made a totally reasonable point here !
DemonDeLuxe said:it is much less more UNLIKELY to become one.
MattJek said:Sorry to steal your thunder, Eye, but I dont agree with you on this one. A person buys a computer once every few years while they buy maybe 1 game a month. A computer is a multi purpose tool for most people so they are willing to invest their money into getting one. However, a game is just a hobby item for them with only the sole purpose of entertaining them, therefore, they are less willing to spend the money on it if it doesnt fit their budget. Plus, if they are cash strapped and have already bought an expensive computer (and possibly paying montly installments for it), they are less willing so shell out money for entertainment software.
Frewfrux said:uh....I think I know what you are saying
Efexeye said:Sorry man, but that's a crap argument. If you can't afford to buy gasoline, you don't buy a car. If you can't afford to buy legitimate software, you shouldn't buy a computer.
If you can afford to buy a computer, you shouldn't be crying poor when it comes to the software.
All of this "people pirate it because they can't afford to buy it" is CRAP, guys.
You wouldn't defend those people stealing food, clothes, automobiles, or other TANGIBLE goods, now, would you? The difference is that software is something of an intangible, bits and bytes.
Both the above quotes are from you, Efexeye. You said people wouldn't defend people stealing food if they couldn't afford it. I said I, other people, and the Catholic Church would defend people stealing food if they couldn't afford it. Then you criticize me for comparing software to food? I hate to be childish, but you started it.My position is...interesting? You are comparing a computer game to something that someone needs to survive, like food. Totally different things, therefore, the comparison is invalid. Does the Catholic church say its okay to steal if you really, really want something that you can't/won't afford to pay for?
Software is intangible because it is not scarce. Ideas are not scarce. You telling me your idea does not remove it from you, it means there is just more of your idea around. If I am holding an onion in my and, and you take it from me, you have an onion and I don't. If I have a copy of a game on my hard drive and you copy it from me, we both have the game.Software is only an intangible because it isn't a hard commodity. Fact is, the arrangement of bits on my hard drive is, in fact, different, because I paid to buy cIV and install it. I can't see or feel the difference, but the fact remains that I could not play before I installed the game, and I can play now, after I've installed it. If you pirate the game, the bits on your hard drive are arranged differently, but it hasn't cost you anything to do so. How is that NOT stealing? I just don't understand the logic that software and digital media files are somehow different from a good that you can hold in your hand.
Control Group said:This is an interesting assertion. I would be interested to hear your justification for this in terms of intellectual property. Particularly since this position is not at all recognized by any society or government of which I am aware.
Control Group said:Demonstrably false. Richard M. Stallman is as radical a champion for the complete abolishment of software copyrights as you could possibly imagine. Eric S. Raymond is less extreme than RMS, but is also largely against copyright.
(NOTE: I do not agree with RMS or even ESR in their views on copyright, I simply point to them as counterexamples)
Control Group said:Both the above quotes are from you, Efexeye. You said people wouldn't defend people stealing food if they couldn't afford it. I said I, other people, and the Catholic Church would defend people stealing food if they couldn't afford it. Then you criticize me for comparing software to food? I hate to be childish, but you started it.
Of course video games are luxuries and food isn't. Which is why I found your position equating the two of them...interesting. Nice of you to fix it, though.
Control Group said:Software is intangible because it is not scarce. Ideas are not scarce. You telling me your idea does not remove it from you, it means there is just more of your idea around. If I am holding an onion in my and, and you take it from me, you have an onion and I don't. If I have a copy of a game on my hard drive and you copy it from me, we both have the game.
This is a difference.
Control Group said:If I steal a car from someone, he can't sell me or anyone else the car, and he no longer has a car. If I pirate a game from someone, he can still sell everyone except me the game, and he still has the game. You keep asserting that these are the same thing, but they are clearly not.
Calling piracy stealing is an appeal to emotion, and an attempt to apply all the properties of scarce goods to non-scarce goods. Piracy is no more stealing than murder, arson, barratry, teaching, or charity are.
Control Group said:This does not mean I support piracy.