KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
The point about gifting missionaries is that the human player can't use it to get around the game rules that restrict THEM
Human Theocracy is still stuck with the inability of foreign missionaries to give him religion.
The AI will not gift a Missionary to a Human player
So the human player can help the AI theocracy get around the rules, but a human theocracy can't get around the rules that limit himself.
dang jump ahead post
as for the nukes, I'd say keep it as is
the only other option is possibly allow a civ to factor in its power rating... if their power rating is behind and they have the tech for nukes they might want to keep them
and if I have 2 nukes and Shaka has 100, a ban won't stop him from using them... the ban will hurt me more because I only have 2... he can use 98 and still have as many as me (probably killing me in the process)
once nukes are there, the big boys want to ban them to stop the small fry from posing a threat.
plus the AI ban the bomb has the side effect of reducing Global Warming
Human Theocracy is still stuck with the inability of foreign missionaries to give him religion.
The AI will not gift a Missionary to a Human player
So the human player can help the AI theocracy get around the rules, but a human theocracy can't get around the rules that limit himself.
dang jump ahead post
as for the nukes, I'd say keep it as is
the only other option is possibly allow a civ to factor in its power rating... if their power rating is behind and they have the tech for nukes they might want to keep them
and if I have 2 nukes and Shaka has 100, a ban won't stop him from using them... the ban will hurt me more because I only have 2... he can use 98 and still have as many as me (probably killing me in the process)
once nukes are there, the big boys want to ban them to stop the small fry from posing a threat.
plus the AI ban the bomb has the side effect of reducing Global Warming