What are the *.cpp files and where do they go? Are they necessary to be installed anywhere in the BTS installation to work properly?
Thanks in advance...
You don't need these files at all if you're not a programmer.
* Auto-explorers will heal when wounded.
Why is this an unofficial patch
Why is this an unofficial patch, and will an official patch come along with all of these (+ more) fixes?
Because it's made by someone who has no authority to make an official patch.
His title would be 'beta tester' I guessI would instead say that Firaxis doesn't recognize this patch. For those who don't know, Solver works with Firaxis and was a part of the BTS team. I can't recall his title, but I believe it was Senior Developer, or something like that.
My auto-explorers do not follow this rule for some reason. I am wondering if the rest of it is taking effect now...
Poison Water and Ferment Unhappiness missions changed for non-Normal speeds. Only the duration scales now, not the effect. So on Marathon, it will be -8 happy for 24 turns, not -24 happy for 24 turns.
hey this fix does not appear to be working on Epic speed - it shows I can do poison water missions of -12 for 12 turns. shouldn't it be -8 for 12 turns?
Hi, great fix just a couple of questions:
Where can i get the normal civ 4.dll back so i can play multiplayer again?
If i do this, do i have to change the .dll files every time i switch between single/multi games?
is there any way to get this to work with other .dll mods, like the 34 civ one?
Thanks for the great patch.
solver; do you think they (firaxis) will look at your patch for the official one
or will they ignore the changes you made?