Dancing Hoskuld
Deity
@DH,... So maybe think about removing that bit of info from the event. Other wise works for me.
JosEPh
What if we just disabled the messaging on them entirely for now? Let the landscape go about its business without indication otherwise?
That is exactly what I was trying to do. There is a message in the Event Trigger/Event itself then more in the Python. Not only that but both the event and the python centre the map on the event. I messed the code up when I confused the player and plot objects. Of course I also simplified the code a bit. I was putting all the messaging inside a test to see if the player was human and could see the plot. That would stop the main problem but not the bit that annoys me, which was not getting a message about a volcano that I could see.